Files
XCharts/Assets/XCharts/Runtime/Serie/SerieDataContext.cs
2021-12-11 18:26:28 +08:00

64 lines
2.1 KiB
C#

/************************************************/
/* */
/* Copyright (c) 2018 - 2021 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/************************************************/
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public class SerieDataContext
{
public Vector3 labelPosition { get; set; }
/// <summary>
/// 开始角度
/// </summary>
public float startAngle { get; internal set; }
/// <summary>
/// 结束角度
/// </summary>
public float toAngle { get; internal set; }
/// <summary>
/// 一半时的角度
/// </summary>
public float halfAngle { get; internal set; }
/// <summary>
/// 当前角度
/// </summary>
public float currentAngle { get; internal set; }
/// <summary>
/// 饼图数据项的内半径
/// </summary>
public float insideRadius { get; internal set; }
/// <summary>
/// 饼图数据项的偏移半径
/// </summary>
public float offsetRadius { get; internal set; }
public float outsideRadius { get; set; }
public Vector3 position { get; set; }
/// <summary>
/// 绘制区域。
/// </summary>
public Rect rect { get; set; }
public Rect subRect { get; set; }
public int level { get; set; }
public SerieData parent { get; set; }
public Color32 color { get; set; }
public double area { get; set; }
public float angle { get; set; }
public Vector3 offsetCenter { get; set; }
public float stackHeight { get; set; }
public bool canShowLabel { get; set; }
public Image symbol { get; set; }
/// <summary>
/// Whether the data item is highlighted.
/// 该数据项是否被高亮,一般由鼠标悬停或图例悬停触发高亮。
/// </summary>
public bool highlight { get; set; }
}
}