Files
XCharts/Demo.cs
2018-09-23 08:18:26 +08:00

28 lines
635 B
C#

using UnityEngine;
using xcharts;
public class Demo : MonoBehaviour
{
private LineChart lineChart;
private float time;
private int count;
void Awake()
{
lineChart = transform.Find("xchart/line_chart").GetComponent<LineChart>();
}
void Update()
{
time += Time.deltaTime;
if (time >= 1)
{
time = 0;
count++;
lineChart.AddXAxisCategory("key" + count);
lineChart.AddData("line1", "key"+count, Random.Range(24.0f, 60.0f));
lineChart.AddData("line2", "key"+count, Random.Range(24.0f, 60.0f));
}
}
}