Files
XCharts/Runtime/Serie/Scatter/EffectScatter.cs
2022-01-05 21:40:48 +08:00

25 lines
795 B
C#

using UnityEngine;
namespace XCharts
{
[System.Serializable]
[SerieHandler(typeof(EffectScatterHandler), true)]
[CoordOptions(typeof(GridCoord), typeof(SingleAxisCoord))]
[SerieExtraComponent(typeof(LabelStyle), typeof(Emphasis))]
public class EffectScatter : BaseScatter
{
public static void AddDefaultSerie(BaseChart chart, string serieName)
{
var serie = chart.AddSerie<EffectScatter>(serieName);
serie.symbol.show = true;
serie.symbol.type = SymbolType.Circle;
serie.itemStyle.opacity = 0.8f;
serie.clip = false;
for (int i = 0; i < 10; i++)
{
chart.AddData(serie.index, Random.Range(10, 100), Random.Range(10, 100));
}
}
}
}