mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-16 21:40:41 +00:00
47 lines
1.8 KiB
C#
47 lines
1.8 KiB
C#
/************************************************/
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/* */
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/* Copyright (c) 2018 - 2021 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/************************************************/
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using UnityEditor;
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using UnityEngine;
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namespace XCharts
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{
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[CustomPropertyDrawer(typeof(Vessel), true)]
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public class VesselDrawer : BasePropertyDrawer
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{
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public override string ClassName { get { return "Vessel"; } }
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeFoldout(prop, "m_Show"))
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{
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++EditorGUI.indentLevel;
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var shape = (Vessel.Shape)prop.FindPropertyRelative("m_Shape").intValue;
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PropertyField(prop, "m_Shape");
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PropertyField(prop, "m_ShapeWidth");
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PropertyField(prop, "m_Gap");
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PropertyTwoFiled(prop, "m_Center");
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PropertyField(prop, "m_BackgroundColor");
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PropertyField(prop, "m_Color");
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PropertyField(prop, "m_AutoColor");
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switch (shape)
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{
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case Vessel.Shape.Circle:
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PropertyField(prop, "m_Radius");
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PropertyField(prop, "m_Smoothness");
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break;
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case Vessel.Shape.Rect:
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PropertyField(prop, "m_Width");
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PropertyField(prop, "m_Height");
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PropertyField(prop, "m_CornerRadius");
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break;
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}
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--EditorGUI.indentLevel;
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}
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}
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}
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} |