Files
XCharts/Scripts/Editor/PropertyDrawers/LineStyleDrawer.cs
2019-08-04 15:24:31 +08:00

52 lines
2.4 KiB
C#

using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(LineStyle), true)]
public class LineStyleDrawer : PropertyDrawer
{
private Dictionary<string, bool> m_LineStyleToggle = new Dictionary<string, bool>();
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
SerializedProperty show = prop.FindPropertyRelative("m_Show");
SerializedProperty m_Type = prop.FindPropertyRelative("m_Type");
SerializedProperty m_Color = prop.FindPropertyRelative("m_Color");
SerializedProperty m_Width = prop.FindPropertyRelative("m_Width");
SerializedProperty m_Opacity = prop.FindPropertyRelative("m_Opacity");
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_LineStyleToggle, prop, "Line Style", show, false);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (ChartEditorHelper.IsToggle(m_LineStyleToggle, prop))
{
++EditorGUI.indentLevel;
EditorGUI.PropertyField(drawRect, m_Type);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Color);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Width);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Opacity);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
--EditorGUI.indentLevel;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
float height = 0;
if (ChartEditorHelper.IsToggle(m_LineStyleToggle, prop))
{
height += 5 * EditorGUIUtility.singleLineHeight + 4 * EditorGUIUtility.standardVerticalSpacing;
}
else
{
height += 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
}
return height;
}
}
}