Files
XCharts/Editor/XChartEditor.cs
2020-03-08 10:47:48 +08:00

119 lines
3.8 KiB
C#

/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace XCharts
{
public class XChartEditor : EditorWindow
{
private static Transform GetParent()
{
GameObject selectObj = Selection.activeGameObject;
if (selectObj == null)
{
var canvas = GameObject.FindObjectOfType<Canvas>();
if (canvas != null) return canvas.transform;
else
{
var canvasObject = new GameObject();
canvasObject.name = "Canvas";
canvas = canvasObject.AddComponent<Canvas>();
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
canvasObject.AddComponent<CanvasScaler>();
canvasObject.AddComponent<GraphicRaycaster>();
var eventSystem = new GameObject();
eventSystem.name = "EventSystem";
eventSystem.AddComponent<EventSystem>();
eventSystem.AddComponent<StandaloneInputModule>();
return canvas.transform;
}
}
else
{
return selectObj.transform;
}
}
private static string GetName(Transform parent, string name)
{
if (parent.Find(name) == null) return name;
for (int i = 1; i <= 10; i++)
{
var newName = string.Format("{0} ({1})", name, i);
if (parent.Find(newName) == null)
{
return newName;
}
}
return name;
}
private static void AddChart<T>(string chartName) where T : BaseChart
{
var parent = GetParent();
if (parent == null) return;
var chart = new GameObject();
chart.name = GetName(parent, chartName);
chart.AddComponent<T>();
chart.transform.SetParent(parent);
chart.transform.localScale = Vector3.one;
chart.transform.localPosition = Vector3.zero;
}
[MenuItem("GameObject/XCharts/LineChart", priority = 44)]
public static void AddLineChart()
{
AddChart<LineChart>("LineChart");
}
[MenuItem("GameObject/XCharts/BarChart", priority = 45)]
public static void AddBarChart()
{
AddChart<BarChart>("BarChart");
}
[MenuItem("GameObject/XCharts/PieChart", priority = 46)]
public static void AddPieChart()
{
AddChart<PieChart>("PieChart");
}
[MenuItem("GameObject/XCharts/RadarChart", priority = 47)]
public static void AddRadarChart()
{
AddChart<RadarChart>("RadarChart");
}
[MenuItem("GameObject/XCharts/ScatterChart", priority = 48)]
public static void AddScatterChart()
{
AddChart<ScatterChart>("ScatterChart");
}
[MenuItem("GameObject/XCharts/HeatmapChart", priority = 49)]
public static void AddHeatmapChart()
{
AddChart<HeatmapChart>("HeatmapChart");
}
[MenuItem("GameObject/XCharts/GaugeChart", priority = 50)]
public static void AddGaugeChart()
{
AddChart<GaugeChart>("GaugeChart");
}
[MenuItem("GameObject/XCharts/RingChart", priority = 51)]
public static void AddRingChart()
{
AddChart<RingChart>("RingChart");
}
}
}