mirror of
https://github.com/XCharts-Team/XCharts.git
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1042 lines
37 KiB
C#
1042 lines
37 KiB
C#
/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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{
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/// <summary>
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/// The axis in rectangular coordinate.
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/// 直角坐标系的坐标轴组件。
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/// </summary>
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[System.Serializable]
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public class Axis : MainComponent
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{
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/// <summary>
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/// the type of axis.
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/// 坐标轴类型。
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/// </summary>
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public enum AxisType
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{
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/// <summary>
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/// Numerical axis, suitable for continuous data.
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/// 数值轴。适用于连续数据。
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/// </summary>
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Value,
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/// <summary>
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/// Category axis, suitable for discrete category data. Data should only be set via data for this type.
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/// 类目轴。适用于离散的类目数据,为该类型时必须通过 data 设置类目数据。
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/// </summary>
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Category,
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/// <summary>
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/// Log axis, suitable for log data.
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/// 对数轴。适用于对数数据。
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/// </summary>
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Log
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}
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/// <summary>
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/// the type of axis min and max value.
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/// 坐标轴最大最小刻度显示类型。
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/// </summary>
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public enum AxisMinMaxType
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{
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/// <summary>
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/// 0 - maximum.
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/// 0-最大值。
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/// </summary>
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Default,
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/// <summary>
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/// minimum - maximum.
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/// 最小值-最大值。
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/// </summary>
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MinMax,
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/// <summary>
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/// Customize the minimum and maximum.
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/// 自定义最小值最大值。
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/// </summary>
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Custom
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}
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[SerializeField] protected bool m_Show = true;
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[SerializeField] protected AxisType m_Type;
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[SerializeField] protected AxisMinMaxType m_MinMaxType;
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[SerializeField] protected float m_Min;
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[SerializeField] protected float m_Max;
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[SerializeField] protected int m_SplitNumber = 5;
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[SerializeField] protected float m_Interval = 0;
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[SerializeField] protected bool m_BoundaryGap = true;
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[SerializeField] protected int m_MaxCache = 0;
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[SerializeField] protected float m_LogBase = 10;
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[SerializeField] protected bool m_LogBaseE = false;
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[SerializeField] protected int m_CeilRate = 0;
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[SerializeField] protected bool m_Inverse = false;
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[SerializeField] protected List<string> m_Data = new List<string>();
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[SerializeField] protected AxisLine m_AxisLine = AxisLine.defaultAxisLine;
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[SerializeField] protected AxisName m_AxisName = AxisName.defaultAxisName;
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[SerializeField] protected AxisTick m_AxisTick = AxisTick.defaultTick;
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[SerializeField] protected AxisLabel m_AxisLabel = AxisLabel.defaultAxisLabel;
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[SerializeField] protected AxisSplitLine m_SplitLine = AxisSplitLine.defaultSplitLine;
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[SerializeField] protected AxisSplitArea m_SplitArea = AxisSplitArea.defaultSplitArea;
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[NonSerialized] private float m_ValueRange;
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[NonSerialized] private bool m_NeedUpdateFilterData;
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/// <summary>
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/// Set this to false to prevent the axis from showing.
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/// 是否显示坐标轴。
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/// </summary>
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtility.SetStruct(ref m_Show, value)) SetAllDirty(); }
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}
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/// <summary>
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/// the type of axis.
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/// 坐标轴类型。
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/// </summary>
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public AxisType type
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{
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get { return m_Type; }
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set { if (PropertyUtility.SetStruct(ref m_Type, value)) SetAllDirty(); }
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}
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/// <summary>
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/// the type of axis minmax.
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/// 坐标轴刻度最大最小值显示类型。
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/// </summary>
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public AxisMinMaxType minMaxType
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{
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get { return m_MinMaxType; }
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set { if (PropertyUtility.SetStruct(ref m_MinMaxType, value)) SetAllDirty(); }
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}
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/// <summary>
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/// The minimun value of axis.
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/// 设定的坐标轴刻度最小值,当minMaxType为Custom时有效。
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/// </summary>
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public float min
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{
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get { return m_Min; }
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set { if (PropertyUtility.SetStruct(ref m_Min, value)) SetAllDirty(); }
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}
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/// <summary>
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/// The maximum value of axis.
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/// 设定的坐标轴刻度最大值,当minMaxType为Custom时有效。
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/// </summary>
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public float max
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{
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get { return m_Max; }
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set { if (PropertyUtility.SetStruct(ref m_Max, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Number of segments that the axis is split into.
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/// 坐标轴的分割段数。
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/// </summary>
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public int splitNumber
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{
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get { return m_SplitNumber; }
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set { if (PropertyUtility.SetStruct(ref m_SplitNumber, value)) SetAllDirty(); }
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}
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/// <summary>
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/// 强制设置坐标轴分割间隔。无法在类目轴中使用。
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/// Compulsively set segmentation interval for axis.This is unavailable for category axis.
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/// </summary>
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public float interval
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{
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get { return m_Interval; }
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set { if (PropertyUtility.SetStruct(ref m_Interval, value)) SetAllDirty(); }
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}
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/// <summary>
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/// The boundary gap on both sides of a coordinate axis.
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/// 坐标轴两边是否留白。
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/// </summary>
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public bool boundaryGap
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{
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get { return m_BoundaryGap; }
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set { if (PropertyUtility.SetStruct(ref m_BoundaryGap, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Base of logarithm, which is valid only for numeric axes with type: 'Log'.
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/// 对数轴的底数,只在对数轴(type:'Log')中有效。
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/// </summary>
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public float logBase
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{
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get { return m_LogBase; }
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set { if (PropertyUtility.SetStruct(ref m_LogBase, value)) SetAllDirty(); }
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}
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/// <summary>
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/// 对数轴是否以自然数 e 为底数,为 true 时 logBase 失效。
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/// </summary>
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public bool logBaseE
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{
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get { return m_LogBaseE; }
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set { if (PropertyUtility.SetStruct(ref m_LogBaseE, value)) SetAllDirty(); }
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}
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/// <summary>
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/// The max number of axis data cache.
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/// The first data will be remove when the size of axis data is larger then maxCache.
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/// 可缓存的最大数据量。默认为0没有限制,大于0时超过指定值会移除旧数据再插入新数据。
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/// </summary>
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public int maxCache
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{
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get { return m_MaxCache; }
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set { if (PropertyUtility.SetStruct(ref m_MaxCache, value < 0 ? 0 : value)) SetAllDirty(); }
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}
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/// <summary>
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/// 最大最小值向上取整的倍率。默认为0时自动计算。
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/// </summary>
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public int ceilRate
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{
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get { return m_CeilRate; }
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set { if (PropertyUtility.SetStruct(ref m_CeilRate, value < 0 ? 0 : value)) SetAllDirty(); }
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}
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/// <summary>
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/// Whether the axis are reversed or not. Invalid in `Category` axis.
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/// 是否反向坐标轴。在类目轴中无效。
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/// </summary>
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public bool inverse
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{
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get { return m_Inverse; }
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set { if (m_Type == AxisType.Value && PropertyUtility.SetStruct(ref m_Inverse, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Category data, available in type: 'Category' axis.
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/// 类目数据,在类目轴(type: 'category')中有效。
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/// </summary>
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public List<string> data
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{
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get { return m_Data; }
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set { if (value != null) { m_Data = value; SetAllDirty(); } }
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}
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/// <summary>
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/// axis Line.
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/// 坐标轴轴线。
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/// /// </summary>
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public AxisLine axisLine
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{
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get { return m_AxisLine; }
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set { if (value != null) { m_AxisLine = value; SetVerticesDirty(); } }
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}
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/// <summary>
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/// axis name.
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/// 坐标轴名称。
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/// </summary>
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public AxisName axisName
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{
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get { return m_AxisName; }
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set { if (value != null) { m_AxisName = value; SetComponentDirty(); } }
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}
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/// <summary>
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/// axis tick.
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/// 坐标轴刻度。
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/// </summary>
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public AxisTick axisTick
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{
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get { return m_AxisTick; }
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set { if (value != null) { m_AxisTick = value; SetVerticesDirty(); } }
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}
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/// <summary>
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/// axis label.
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/// 坐标轴刻度标签。
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/// </summary>
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public AxisLabel axisLabel
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{
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get { return m_AxisLabel; }
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set { if (value != null) { m_AxisLabel = value; SetComponentDirty(); } }
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}
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/// <summary>
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/// axis split line.
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/// 坐标轴分割线。
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/// </summary>
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public AxisSplitLine splitLine
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{
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get { return m_SplitLine; }
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set { if (value != null) { m_SplitLine = value; SetVerticesDirty(); } }
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}
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/// <summary>
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/// axis split area.
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/// 坐标轴分割区域。
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/// </summary>
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public AxisSplitArea splitArea
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{
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get { return m_SplitArea; }
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set { if (value != null) { m_SplitArea = value; SetVerticesDirty(); } }
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}
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public override bool vertsDirty
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{
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get { return m_VertsDirty || axisLine.anyDirty || axisTick.anyDirty || splitLine.anyDirty || splitArea.anyDirty; }
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}
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public override bool componentDirty
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{
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get { return m_ComponentDirty || axisName.anyDirty || axisLabel.anyDirty; }
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}
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internal override void ClearComponentDirty()
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{
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base.ClearComponentDirty();
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axisName.ClearComponentDirty();
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axisLabel.ClearComponentDirty();
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}
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internal override void ClearVerticesDirty()
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{
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base.ClearVerticesDirty();
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axisLine.ClearVerticesDirty();
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axisTick.ClearVerticesDirty();
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splitLine.ClearVerticesDirty();
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splitArea.ClearVerticesDirty();
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}
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/// <summary>
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/// the axis label text list.
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/// 坐标轴刻度标签的Text列表。
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/// </summary>
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public List<Text> axisLabelTextList { get { return m_AxisLabelTextList; } set { m_AxisLabelTextList = value; } }
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/// <summary>
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/// the current minimun value.
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/// 当前最小值。
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/// </summary>
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public float runtimeMinValue
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{
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get { return m_RuntimeMinValue; }
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internal set
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{
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m_RuntimeMinValue = value;
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m_RuntimeLastMinValue = value;
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m_RuntimeMinValueUpdateTime = Time.time;
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m_RuntimeMinValueChanged = true;
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}
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}
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/// <summary>
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/// the current maximum value.
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/// 当前最大值。
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/// </summary>
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public float runtimeMaxValue
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{
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get { return m_RuntimeMaxValue; }
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internal set
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{
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m_RuntimeMaxValue = value;
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m_RuntimeLastMaxValue = value;
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m_RuntimeMaxValueUpdateTime = Time.time;
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m_RuntimeMaxValueChanged = false;
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}
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}
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/// <summary>
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/// the x offset of zero position.
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/// 坐标轴原点在X轴的偏移。
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/// </summary>
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public float runtimeZeroXOffset { get; internal set; }
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/// <summary>
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/// the y offset of zero position.
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/// 坐标轴原点在Y轴的偏移。
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/// </summary>
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public float runtimeZeroYOffset { get; internal set; }
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public int runtimeMinLogIndex { get { return logBaseE ? (int)Mathf.Log(runtimeMinValue) : (int)Mathf.Log(runtimeMinValue, logBase); } }
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public int runtimeMaxLogIndex { get { return logBaseE ? (int)Mathf.Log(runtimeMaxValue) : (int)Mathf.Log(runtimeMaxValue, logBase); } }
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internal bool runtimeLastCheckInverse { get; set; }
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private int filterStart;
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private int filterEnd;
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private int filterMinShow;
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private List<string> filterData;
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private List<Text> m_AxisLabelTextList = new List<Text>();
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private GameObject m_TooltipLabel;
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private Text m_TooltipLabelText;
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private RectTransform m_TooltipLabelRect;
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private float m_RuntimeMinValue;
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private float m_RuntimeLastMinValue;
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private bool m_RuntimeMinValueChanged;
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private float m_RuntimeMinValueUpdateTime;
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private float m_RuntimeMaxValue;
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private float m_RuntimeLastMaxValue;
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private bool m_RuntimeMaxValueChanged;
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private float m_RuntimeMaxValueUpdateTime;
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private bool m_RuntimeMinValueFirstChanged = true;
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private bool m_RuntimeMaxValueFirstChanged = true;
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public Axis Clone()
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{
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var axis = new Axis();
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axis.show = show;
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axis.type = type;
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axis.minMaxType = minMaxType;
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axis.min = min;
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axis.max = max;
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axis.splitNumber = splitNumber;
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axis.interval = interval;
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axis.boundaryGap = boundaryGap;
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axis.maxCache = maxCache;
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axis.logBase = logBase;
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axis.logBaseE = logBaseE;
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axis.ceilRate = ceilRate;
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axis.axisLine = axisLine.Clone();
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axis.axisName = axisName.Clone();
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axis.axisTick = axisTick.Clone();
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axis.axisLabel = axisLabel.Clone();
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axis.splitLine = splitLine.Clone();
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axis.splitArea = splitArea.Clone();
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axis.data = new List<string>();
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ChartHelper.CopyList(axis.data, data);
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return axis;
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}
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public void Copy(Axis axis)
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{
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show = axis.show;
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type = axis.type;
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minMaxType = axis.minMaxType;
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min = axis.min;
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max = axis.max;
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splitNumber = axis.splitNumber;
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interval = axis.interval;
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boundaryGap = axis.boundaryGap;
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maxCache = axis.maxCache;
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logBase = axis.logBase;
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logBaseE = axis.logBaseE;
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ceilRate = axis.ceilRate;
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axisLine.Copy(axis.axisLine);
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axisName.Copy(axis.axisName);
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axisTick.Copy(axis.axisTick);
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axisLabel.Copy(axis.axisLabel);
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splitLine.Copy(axis.splitLine);
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splitArea.Copy(axis.splitArea);
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ChartHelper.CopyList(data, axis.data);
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}
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/// <summary>
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/// 清空类目数据
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/// </summary>
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public void ClearData()
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{
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m_Data.Clear();
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SetAllDirty();
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}
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/// <summary>
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/// 是否为类目轴。
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/// </summary>
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/// <returns></returns>
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public bool IsCategory()
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{
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return type == AxisType.Category;
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}
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/// <summary>
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/// 是否为数值轴。
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/// </summary>
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/// <returns></returns>
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public bool IsValue()
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{
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return type == AxisType.Value;
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}
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/// <summary>
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/// 是否为对数轴。
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/// </summary>
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/// <returns></returns>
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public bool IsLog()
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{
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return type == AxisType.Log;
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}
|
||
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/// <summary>
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/// 添加一个类目到类目数据列表
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||
/// </summary>
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||
/// <param name="category"></param>
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public void AddData(string category)
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{
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if (maxCache > 0)
|
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{
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while (m_Data.Count > maxCache)
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{
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m_NeedUpdateFilterData = true;
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m_Data.RemoveAt(0);
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}
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}
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m_Data.Add(category);
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SetAllDirty();
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}
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/// <summary>
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||
/// 获得在dataZoom范围内指定索引的类目数据
|
||
/// </summary>
|
||
/// <param name="index">类目数据索引</param>
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/// <param name="dataZoom">区域缩放</param>
|
||
/// <returns></returns>
|
||
internal string GetData(int index, DataZoom dataZoom)
|
||
{
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var showData = GetDataList(dataZoom);
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if (index >= 0 && index < showData.Count)
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return showData[index];
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else
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return "";
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}
|
||
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||
/// <summary>
|
||
/// 获得指定区域缩放的类目数据列表
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||
/// </summary>
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||
/// <param name="dataZoom">区域缩放</param>
|
||
/// <returns></returns>
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||
internal List<string> GetDataList(DataZoom dataZoom)
|
||
{
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||
if (dataZoom != null && dataZoom.enable)
|
||
{
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UpdateFilterData(dataZoom);
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||
return filterData;
|
||
}
|
||
else
|
||
{
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||
return m_Data;
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||
}
|
||
}
|
||
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||
private List<string> emptyFliter = new List<string>();
|
||
/// <summary>
|
||
/// 更新dataZoom对应的类目数据列表
|
||
/// </summary>
|
||
/// <param name="dataZoom"></param>
|
||
internal void UpdateFilterData(DataZoom dataZoom)
|
||
{
|
||
if (dataZoom != null && dataZoom.enable)
|
||
{
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||
var startIndex = (int)((data.Count - 1) * dataZoom.start / 100);
|
||
var endIndex = (int)((data.Count - 1) * dataZoom.end / 100);
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if (endIndex < startIndex) endIndex = startIndex;
|
||
if (startIndex != filterStart || endIndex != filterEnd || dataZoom.minShowNum != filterMinShow || m_NeedUpdateFilterData)
|
||
{
|
||
filterStart = startIndex;
|
||
filterEnd = endIndex;
|
||
filterMinShow = dataZoom.minShowNum;
|
||
m_NeedUpdateFilterData = false;
|
||
if (m_Data.Count > 0)
|
||
{
|
||
var count = endIndex == startIndex ? 1 : endIndex - startIndex + 1;
|
||
if (count < dataZoom.minShowNum)
|
||
{
|
||
if (dataZoom.minShowNum > m_Data.Count) count = m_Data.Count;
|
||
else count = dataZoom.minShowNum;
|
||
}
|
||
if (startIndex + count > m_Data.Count)
|
||
{
|
||
int start = endIndex - count;
|
||
filterData = m_Data.GetRange(start < 0 ? 0 : start, count);
|
||
}
|
||
else filterData = m_Data.GetRange(startIndex, count);
|
||
}
|
||
else
|
||
{
|
||
filterData = m_Data;
|
||
}
|
||
}
|
||
else if (endIndex == 0)
|
||
{
|
||
filterData = emptyFliter;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得分割段数
|
||
/// </summary>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
internal int GetSplitNumber(float coordinateWid, DataZoom dataZoom)
|
||
{
|
||
if (type == AxisType.Value)
|
||
{
|
||
if (m_Interval > 0)
|
||
{
|
||
if (coordinateWid <= 0) return 0;
|
||
int num = Mathf.CeilToInt(m_ValueRange / m_Interval) + 1;
|
||
int maxNum = Mathf.CeilToInt(coordinateWid / 15);
|
||
if (num > maxNum)
|
||
{
|
||
m_Interval = m_ValueRange / (maxNum - 1);
|
||
num = Mathf.CeilToInt(m_ValueRange / m_Interval) + 1;
|
||
}
|
||
return num;
|
||
}
|
||
else return m_SplitNumber;
|
||
}
|
||
else if (type == AxisType.Log)
|
||
{
|
||
return m_SplitNumber;
|
||
}
|
||
int dataCount = GetDataList(dataZoom).Count;
|
||
if (m_SplitNumber <= 0) return dataCount;
|
||
if (dataCount > 2 * m_SplitNumber || dataCount <= 0)
|
||
return m_SplitNumber;
|
||
else
|
||
return dataCount;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得分割段的宽度
|
||
/// </summary>
|
||
/// <param name="coordinateWidth"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
internal float GetSplitWidth(float coordinateWidth, DataZoom dataZoom)
|
||
{
|
||
int split = GetSplitNumber(coordinateWidth, dataZoom);
|
||
int segment = (m_BoundaryGap ? split : split - 1);
|
||
segment = segment <= 0 ? 1 : segment;
|
||
return coordinateWidth / segment;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得类目数据个数
|
||
/// </summary>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
internal int GetDataNumber(DataZoom dataZoom)
|
||
{
|
||
return GetDataList(dataZoom).Count;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得一个类目数据在坐标系中代表的宽度
|
||
/// </summary>
|
||
/// <param name="coordinateWidth"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
internal float GetDataWidth(float coordinateWidth, int dataCount, DataZoom dataZoom)
|
||
{
|
||
if (dataCount < 1) dataCount = 1;
|
||
var categoryCount = GetDataNumber(dataZoom);
|
||
int segment = (m_BoundaryGap ? categoryCount : categoryCount - 1);
|
||
segment = segment <= 0 ? dataCount : segment;
|
||
return coordinateWidth / segment;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得标签显示的名称
|
||
/// </summary>
|
||
/// <param name="index"></param>
|
||
/// <param name="minValue"></param>
|
||
/// <param name="maxValue"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
internal string GetLabelName(float coordinateWidth, int index, float minValue, float maxValue,
|
||
DataZoom dataZoom, bool forcePercent)
|
||
{
|
||
int split = GetSplitNumber(coordinateWidth, dataZoom);
|
||
if (m_Type == AxisType.Value)
|
||
{
|
||
if (minValue == 0 && maxValue == 0) return string.Empty;
|
||
float value = 0;
|
||
if (forcePercent) maxValue = 100;
|
||
if (m_Interval > 0)
|
||
{
|
||
if (index == split - 1) value = maxValue;
|
||
else value = minValue + index * m_Interval;
|
||
}
|
||
else
|
||
{
|
||
value = (minValue + (maxValue - minValue) * index / (split - 1));
|
||
}
|
||
if (inverse)
|
||
{
|
||
value = -value;
|
||
minValue = -minValue;
|
||
maxValue = -maxValue;
|
||
}
|
||
if (forcePercent) return string.Format("{0}%", (int)value);
|
||
else return m_AxisLabel.GetFormatterContent(value, minValue, maxValue);
|
||
}
|
||
else if (m_Type == AxisType.Log)
|
||
{
|
||
float value = m_LogBaseE ? Mathf.Exp(runtimeMinLogIndex + index) :
|
||
Mathf.Pow(m_LogBase, runtimeMinLogIndex + index);
|
||
if (inverse)
|
||
{
|
||
value = -value;
|
||
minValue = -minValue;
|
||
maxValue = -maxValue;
|
||
}
|
||
return m_AxisLabel.GetFormatterContent(value, minValue, maxValue, true);
|
||
}
|
||
var showData = GetDataList(dataZoom);
|
||
int dataCount = showData.Count;
|
||
if (dataCount <= 0) return "";
|
||
|
||
if (index == split - 1 && !m_BoundaryGap)
|
||
{
|
||
return m_AxisLabel.GetFormatterContent(showData[dataCount - 1]);
|
||
}
|
||
else
|
||
{
|
||
float rate = dataCount / split;
|
||
if (rate < 1) rate = 1;
|
||
int offset = m_BoundaryGap ? (int)(rate / 2) : 0;
|
||
int newIndex = (int)(index * rate >= dataCount - 1 ?
|
||
dataCount - 1 : offset + index * rate);
|
||
return m_AxisLabel.GetFormatterContent(showData[newIndex]);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得分割线条数
|
||
/// </summary>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
internal int GetScaleNumber(float coordinateWidth, DataZoom dataZoom)
|
||
{
|
||
if (type == AxisType.Value || type == AxisType.Log)
|
||
{
|
||
int splitNum = GetSplitNumber(coordinateWidth, dataZoom);
|
||
return m_BoundaryGap ? splitNum + 1 : splitNum;
|
||
}
|
||
else
|
||
{
|
||
var showData = GetDataList(dataZoom);
|
||
int dataCount = showData.Count;
|
||
if (m_SplitNumber <= 0) return m_BoundaryGap ? dataCount + 1 : dataCount;
|
||
if (dataCount > 2 * splitNumber || dataCount <= 0)
|
||
return m_BoundaryGap ? m_SplitNumber + 1 : m_SplitNumber;
|
||
else
|
||
return m_BoundaryGap ? dataCount + 1 : dataCount;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得分割段宽度
|
||
/// </summary>
|
||
/// <param name="coordinateWidth"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
internal float GetScaleWidth(float coordinateWidth, int index, DataZoom dataZoom)
|
||
{
|
||
int num = GetScaleNumber(coordinateWidth, dataZoom) - 1;
|
||
if (num <= 0) num = 1;
|
||
if (type == AxisType.Value && m_Interval > 0)
|
||
{
|
||
if (index == num - 1) return coordinateWidth - (num - 1) * m_Interval * coordinateWidth / m_ValueRange;
|
||
else return m_Interval * coordinateWidth / m_ValueRange;
|
||
}
|
||
else
|
||
{
|
||
return coordinateWidth / num;
|
||
}
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 更新刻度标签文字
|
||
/// </summary>
|
||
/// <param name="dataZoom"></param>
|
||
internal void UpdateLabelText(float coordinateWidth, DataZoom dataZoom, bool forcePercent, float duration)
|
||
{
|
||
var minValue = GetCurrMinValue(duration);
|
||
var maxValue = GetCurrMaxValue(duration);
|
||
for (int i = 0; i < axisLabelTextList.Count; i++)
|
||
{
|
||
if (axisLabelTextList[i] != null)
|
||
{
|
||
axisLabelTextList[i].text = GetLabelName(coordinateWidth, i, minValue, maxValue, dataZoom, forcePercent);
|
||
}
|
||
}
|
||
}
|
||
|
||
internal void SetTooltipLabel(GameObject label)
|
||
{
|
||
m_TooltipLabel = label;
|
||
m_TooltipLabelRect = label.GetComponent<RectTransform>();
|
||
m_TooltipLabelText = label.GetComponentInChildren<Text>();
|
||
m_TooltipLabel.SetActive(true);
|
||
}
|
||
|
||
internal void SetTooltipLabelColor(Color bgColor, Color textColor)
|
||
{
|
||
m_TooltipLabel.GetComponent<Image>().color = bgColor;
|
||
m_TooltipLabelText.color = textColor;
|
||
}
|
||
|
||
internal void SetTooltipLabelActive(bool flag)
|
||
{
|
||
if (m_TooltipLabel && m_TooltipLabel.activeInHierarchy != flag)
|
||
{
|
||
m_TooltipLabel.SetActive(flag);
|
||
}
|
||
}
|
||
|
||
internal void UpdateTooptipLabelText(string text)
|
||
{
|
||
if (m_TooltipLabelText)
|
||
{
|
||
m_TooltipLabelText.text = text;
|
||
m_TooltipLabelRect.sizeDelta = new Vector2(m_TooltipLabelText.preferredWidth + 8,
|
||
m_TooltipLabelText.preferredHeight + 8);
|
||
}
|
||
}
|
||
|
||
internal void UpdateTooltipLabelPos(Vector2 pos)
|
||
{
|
||
if (m_TooltipLabel)
|
||
{
|
||
m_TooltipLabel.transform.localPosition = pos;
|
||
}
|
||
}
|
||
|
||
internal bool NeedShowSplit()
|
||
{
|
||
if (!show) return false;
|
||
if (IsCategory() && data.Count <= 0) return false;
|
||
else if (IsValue() && m_RuntimeMinValue == 0 && m_RuntimeMaxValue == 0) return false;
|
||
else return true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 调整最大最小值
|
||
/// </summary>
|
||
/// <param name="minValue"></param>
|
||
/// <param name="maxValue"></param>
|
||
internal void AdjustMinMaxValue(ref float minValue, ref float maxValue, bool needFormat)
|
||
{
|
||
if (m_Type == AxisType.Log)
|
||
{
|
||
int minSplit = 0;
|
||
int maxSplit = 0;
|
||
maxValue = ChartHelper.GetMaxLogValue(maxValue, m_LogBase, m_LogBaseE, out maxSplit);
|
||
minValue = ChartHelper.GetMinLogValue(minValue, m_LogBase, m_LogBaseE, out minSplit);
|
||
splitNumber = (minSplit > 0 && maxSplit > 0) ? (maxSplit + minSplit - 1) : (maxSplit + minSplit);
|
||
return;
|
||
}
|
||
if (minMaxType == Axis.AxisMinMaxType.Custom)
|
||
{
|
||
if (min != 0 || max != 0)
|
||
{
|
||
if (inverse)
|
||
{
|
||
minValue = -max;
|
||
maxValue = -min;
|
||
}
|
||
else
|
||
{
|
||
minValue = min;
|
||
maxValue = max;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
switch (minMaxType)
|
||
{
|
||
case Axis.AxisMinMaxType.Default:
|
||
if (minValue == 0 && maxValue == 0)
|
||
{
|
||
}
|
||
else if (minValue > 0 && maxValue > 0)
|
||
{
|
||
minValue = 0;
|
||
maxValue = needFormat ? ChartHelper.GetMaxDivisibleValue(maxValue, m_CeilRate) : maxValue;
|
||
}
|
||
else if (minValue < 0 && maxValue < 0)
|
||
{
|
||
minValue = needFormat ? ChartHelper.GetMinDivisibleValue(minValue, m_CeilRate) : minValue;
|
||
maxValue = 0;
|
||
}
|
||
else
|
||
{
|
||
minValue = needFormat ? ChartHelper.GetMinDivisibleValue(minValue, m_CeilRate) : minValue;
|
||
maxValue = needFormat ? ChartHelper.GetMaxDivisibleValue(maxValue, m_CeilRate) : maxValue;
|
||
}
|
||
break;
|
||
case Axis.AxisMinMaxType.MinMax:
|
||
minValue = needFormat ? ChartHelper.GetMinDivisibleValue(minValue, m_CeilRate) : minValue;
|
||
maxValue = needFormat ? ChartHelper.GetMaxDivisibleValue(maxValue, m_CeilRate) : maxValue;
|
||
break;
|
||
}
|
||
}
|
||
m_ValueRange = maxValue - minValue;
|
||
}
|
||
|
||
internal void UpdateMinValue(float value, bool check)
|
||
{
|
||
if (value != m_RuntimeMaxValue)
|
||
{
|
||
if (check && Application.isPlaying)
|
||
{
|
||
if (m_RuntimeMinValueFirstChanged)
|
||
{
|
||
m_RuntimeMinValueFirstChanged = false;
|
||
}
|
||
else
|
||
{
|
||
m_RuntimeLastMinValue = m_RuntimeMinValue;
|
||
m_RuntimeMinValueChanged = true;
|
||
m_RuntimeMinValueUpdateTime = Time.time;
|
||
}
|
||
m_RuntimeMinValue = value;
|
||
}
|
||
else
|
||
{
|
||
m_RuntimeMinValue = value;
|
||
m_RuntimeLastMinValue = value;
|
||
m_RuntimeMinValueUpdateTime = Time.time;
|
||
m_RuntimeMinValueChanged = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
internal void UpdateMaxValue(float value, bool check)
|
||
{
|
||
if (value != m_RuntimeMaxValue)
|
||
{
|
||
if (check && Application.isPlaying)
|
||
{
|
||
if (m_RuntimeMaxValueFirstChanged)
|
||
{
|
||
m_RuntimeMaxValueFirstChanged = false;
|
||
}
|
||
else
|
||
{
|
||
m_RuntimeLastMaxValue = m_RuntimeMaxValue;
|
||
m_RuntimeMaxValueChanged = true;
|
||
m_RuntimeMaxValueUpdateTime = Time.time;
|
||
}
|
||
m_RuntimeMaxValue = value;
|
||
}
|
||
else
|
||
{
|
||
m_RuntimeMaxValue = value;
|
||
m_RuntimeLastMaxValue = value;
|
||
m_RuntimeMaxValueUpdateTime = Time.time;
|
||
m_RuntimeMaxValueChanged = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
internal float GetCurrMinValue(float duration)
|
||
{
|
||
if (!Application.isPlaying) return m_RuntimeMinValue;
|
||
if (m_RuntimeMinValue == 0 && m_RuntimeMaxValue == 0) return 0;
|
||
if (!m_RuntimeMinValueChanged) return m_RuntimeMinValue;
|
||
var time = Time.time - m_RuntimeMinValueUpdateTime;
|
||
if (time == 0) return m_RuntimeMinValue;
|
||
var total = duration / 1000;
|
||
if (duration > 0 && time <= total)
|
||
{
|
||
var curr = Mathf.Lerp(m_RuntimeLastMinValue, m_RuntimeMinValue, time / total);
|
||
return curr;
|
||
}
|
||
else
|
||
{
|
||
m_RuntimeMinValueChanged = false;
|
||
return m_RuntimeMinValue;
|
||
}
|
||
}
|
||
|
||
internal float GetCurrMaxValue(float duration)
|
||
{
|
||
if (!Application.isPlaying) return m_RuntimeMaxValue;
|
||
if (m_RuntimeMinValue == 0 && m_RuntimeMaxValue == 0) return 0;
|
||
if (!m_RuntimeMaxValueChanged) return m_RuntimeMaxValue;
|
||
var time = Time.time - m_RuntimeMaxValueUpdateTime;
|
||
if (time == 0) return m_RuntimeMaxValue;
|
||
var total = duration / 1000;
|
||
if (duration > 0 && time < total)
|
||
{
|
||
var curr = Mathf.Lerp(m_RuntimeLastMaxValue, m_RuntimeMaxValue, time / total);
|
||
return curr;
|
||
}
|
||
else
|
||
{
|
||
m_RuntimeMaxValueChanged = false;
|
||
return m_RuntimeMaxValue;
|
||
}
|
||
}
|
||
|
||
public bool IsValueChanging(float duration)
|
||
{
|
||
if (!Application.isPlaying) return false;
|
||
if (GetCurrMinValue(duration) != m_RuntimeMinValue || GetCurrMaxValue(duration) != m_RuntimeMaxValue)
|
||
{
|
||
return true;
|
||
}
|
||
else
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
|
||
public float GetLogValue(float value)
|
||
{
|
||
if (value <= 0) return 0;
|
||
return logBaseE ? Mathf.Log(value) : Mathf.Log(value, logBase);
|
||
}
|
||
|
||
public override void ParseJsonData(string jsonData)
|
||
{
|
||
if (string.IsNullOrEmpty(jsonData) || !m_DataFromJson) return;
|
||
m_Data = ChartHelper.ParseStringFromString(jsonData);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// The x axis in cartesian(rectangular) coordinate. a grid component can place at most 2 x axis,
|
||
/// one on the bottom and another on the top.
|
||
/// <para>直角坐标系 grid 中的 x 轴,单个 grid 组件最多只能放上下两个 x 轴。</para>
|
||
/// </summary>
|
||
[System.Serializable]
|
||
public class XAxis : Axis
|
||
{
|
||
public static XAxis defaultXAxis
|
||
{
|
||
get
|
||
{
|
||
var axis = new XAxis
|
||
{
|
||
m_Show = true,
|
||
m_Type = AxisType.Category,
|
||
m_Min = 0,
|
||
m_Max = 0,
|
||
m_SplitNumber = 5,
|
||
m_BoundaryGap = true,
|
||
m_Data = new List<string>()
|
||
{
|
||
"x1","x2","x3","x4","x5"
|
||
}
|
||
};
|
||
axis.splitLine.show = false;
|
||
axis.splitLine.lineStyle.type = LineStyle.Type.Dashed;
|
||
axis.axisLabel.textLimit.enable = true;
|
||
return axis;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// The x axis in cartesian(rectangular) coordinate. a grid component can place at most 2 x axis,
|
||
/// one on the bottom and another on the top.
|
||
/// <para>直角坐标系 grid 中的 y 轴,单个 grid 组件最多只能放左右两个 y 轴</para>
|
||
/// </summary>
|
||
[System.Serializable]
|
||
public class YAxis : Axis
|
||
{
|
||
public static YAxis defaultYAxis
|
||
{
|
||
get
|
||
{
|
||
var axis = new YAxis
|
||
{
|
||
m_Show = true,
|
||
m_Type = AxisType.Value,
|
||
m_Min = 0,
|
||
m_Max = 0,
|
||
m_SplitNumber = 5,
|
||
m_BoundaryGap = false,
|
||
m_Data = new List<string>(5),
|
||
};
|
||
axis.splitLine.show = true;
|
||
axis.splitLine.lineStyle.type = LineStyle.Type.Dashed;
|
||
axis.axisLabel.textLimit.enable = false;
|
||
return axis;
|
||
}
|
||
}
|
||
}
|
||
} |