Files
XCharts/Runtime/Internal/CoordinateChart_DrawScatter.cs

106 lines
5.0 KiB
C#

/************************************************/
/* */
/* Copyright (c) 2018 - 2021 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/************************************************/
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public partial class CoordinateChart
{
protected void DrawScatterSerie(VertexHelper vh, int colorIndex, Serie serie)
{
if (serie.animation.HasFadeOut()) return;
if (!serie.show) return;
DataZoom xDataZoom, yDataZoom;
DataZoomHelper.GetSerieRelatedDataZoom(serie, dataZooms, out xDataZoom, out yDataZoom);
var yAxis = m_YAxes[serie.yAxisIndex];
var xAxis = m_XAxes[serie.xAxisIndex];
var grid = GetSerieGridOrDefault(serie);
int maxCount = serie.maxShow > 0 ?
(serie.maxShow > serie.dataCount ? serie.dataCount : serie.maxShow)
: serie.dataCount;
serie.animation.InitProgress(1, 0, 1);
var rate = serie.animation.GetCurrRate();
var dataChangeDuration = serie.animation.GetUpdateAnimationDuration();
var dataChanging = false;
var dataList = serie.GetDataList(xDataZoom);
foreach (var serieData in dataList)
{
var symbol = SerieHelper.GetSerieSymbol(serie, serieData);
if (!symbol.ShowSymbol(serieData.index, maxCount)) continue;
var highlight = serie.highlighted || serieData.highlighted;
var color = SerieHelper.GetItemColor(serie, serieData, m_Theme, colorIndex, highlight);
var toColor = SerieHelper.GetItemToColor(serie, serieData, m_Theme, colorIndex, highlight);
var backgroundColor = SerieHelper.GetItemBackgroundColor(serie, serieData, m_Theme, colorIndex, highlight, false);
var symbolBorder = SerieHelper.GetSymbolBorder(serie, serieData, m_Theme, highlight);
var cornerRadius = SerieHelper.GetSymbolCornerRadius(serie, serieData, highlight);
double xValue = serieData.GetCurrData(0, dataChangeDuration, xAxis.inverse);
double yValue = serieData.GetCurrData(1, dataChangeDuration, yAxis.inverse);
if (serieData.IsDataChanged()) dataChanging = true;
float pX = grid.runtimeX + xAxis.axisLine.GetWidth(m_Theme.axis.lineWidth);
float pY = grid.runtimeY + yAxis.axisLine.GetWidth(m_Theme.axis.lineWidth);
float xDataHig = GetDataHig(xAxis, xValue, grid.runtimeWidth);
float yDataHig = GetDataHig(yAxis, yValue, grid.runtimeHeight);
var pos = new Vector3(pX + xDataHig, pY + yDataHig);
if (!IsInGrid(grid, pos)) continue;
serie.dataPoints.Add(pos);
serieData.runtimePosition = pos;
var datas = serieData.data;
float symbolSize = 0;
if (serie.highlighted || serieData.highlighted)
{
symbolSize = symbol.GetSelectedSize(datas, m_Theme.serie.scatterSymbolSelectedSize);
}
else
{
symbolSize = symbol.GetSize(datas, m_Theme.serie.scatterSymbolSize);
}
symbolSize *= rate;
if (symbolSize > 100) symbolSize = 100;
if (serie.type == SerieType.EffectScatter)
{
for (int count = 0; count < symbol.animationSize.Count; count++)
{
var nowSize = symbol.animationSize[count];
color.a = (byte)(255 * (symbolSize - nowSize) / symbolSize);
DrawSymbol(vh, symbol.type, nowSize, symbolBorder, pos, color, toColor, backgroundColor, symbol.gap, cornerRadius);
}
RefreshPainter(serie);
}
else
{
DrawSymbol(vh, symbol.type, symbolSize, symbolBorder, pos, color, toColor, backgroundColor, symbol.gap, cornerRadius);
}
}
if (!serie.animation.IsFinish())
{
serie.animation.CheckProgress(1);
m_IsPlayingAnimation = true;
RefreshPainter(serie);
}
if (dataChanging)
{
RefreshPainter(serie);
}
}
private float GetDataHig(Axis axis, double value, float totalWidth)
{
if (axis.IsLog())
{
int minIndex = axis.runtimeMinLogIndex;
float nowIndex = axis.GetLogValue(value);
return (nowIndex - minIndex) / axis.splitNumber * totalWidth;
}
else
{
return (float)((value - axis.runtimeMinValue) / axis.runtimeMinMaxRange * totalWidth);
}
}
}
}