Files
XCharts/Scripts/UI/Internal/CoordinateChart_DrawLine.cs
2019-09-29 06:58:26 +08:00

1172 lines
59 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public partial class CoordinateChart
{
protected void DrawLinePoint(VertexHelper vh)
{
for (int n = 0; n < m_Series.Count; n++)
{
var serie = m_Series.GetSerie(n);
if (serie.type != SerieType.Line) continue;
if (!serie.show || serie.symbol.type == SerieSymbolType.None) continue;
var count = serie.dataPoints.Count;
for (int i = 0; i < count; i++)
{
if (serie.lineArrow.show)
{
if (serie.lineArrow.position == LineArrow.Position.Start && i == 0) continue;
if (serie.lineArrow.position == LineArrow.Position.End && i == count - 1) continue;
}
Vector3 p = serie.dataPoints[i];
bool highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i))
|| serie.data[i].highlighted || serie.highlighted;
float symbolSize = highlight ? serie.symbol.selectedSize : serie.symbol.size;
var symbolColor = serie.GetSymbolColor(m_ThemeInfo, n, highlight);
symbolSize = serie.animation.GetSysmbolSize(symbolSize);
DrawSymbol(vh, serie.symbol.type, symbolSize, serie.lineStyle.width, p, symbolColor);
}
}
}
protected void DrawLineArrow(VertexHelper vh)
{
for (int n = 0; n < m_Series.Count; n++)
{
var serie = m_Series.GetSerie(n);
if (serie.type != SerieType.Line) continue;
if (!serie.show || !serie.lineArrow.show) continue;
if (serie.dataPoints.Count < 2) return;
Color lineColor = serie.GetLineColor(m_ThemeInfo, n, false);
switch (serie.lineArrow.position)
{
case LineArrow.Position.End:
var dataPoints = serie.GetUpSmoothList(serie.dataCount - 1);
if (dataPoints.Count < 2) dataPoints = serie.dataPoints;
var startPos = dataPoints[dataPoints.Count - 2];
var arrowPos = dataPoints[dataPoints.Count - 1];
ChartHelper.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width,
serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor);
break;
case LineArrow.Position.Start:
dataPoints = serie.GetUpSmoothList(1);
if (dataPoints.Count < 2) dataPoints = serie.dataPoints;
startPos = dataPoints[1];
arrowPos = dataPoints[0];
ChartHelper.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width,
serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor);
break;
}
}
}
protected void DrawXLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref List<float> seriesHig)
{
if (!IsActive(serie.index)) return;
var showData = serie.GetDataList(m_DataZoom);
if (showData.Count <= 0) return;
Color lineColor = serie.GetLineColor(m_ThemeInfo, serieIndex, false);
Color areaColor = serie.GetAreaColor(m_ThemeInfo, serieIndex, false);
Color areaToColor = serie.GetAreaToColor(m_ThemeInfo, serieIndex, false);
Vector3 lp = Vector3.zero, np = Vector3.zero, llp = Vector3.zero, nnp = Vector3.zero;
var yAxis = m_YAxises[serie.axisIndex];
var xAxis = m_XAxises[serie.axisIndex];
var zeroPos = new Vector3(coordinateX, coordinateY + yAxis.zeroYOffset);
var lastSerie = m_Series.GetSerie(serie.index - 1);
var isStack = m_Series.IsStack(serie.stack, SerieType.Line);
if (!xAxis.show) xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count];
float scaleWid = xAxis.GetDataWidth(coordinateWid, m_DataZoom);
float startX = coordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0);
int maxCount = maxShowDataNumber > 0 ?
(maxShowDataNumber > showData.Count ? showData.Count : maxShowDataNumber)
: showData.Count;
int i;
if (seriesHig.Count < minShowDataNumber)
{
for (i = 0; i < minShowDataNumber; i++)
{
seriesHig.Add(0);
}
}
int rate = 1;
var sampleDist = serie.lineSampleDist;
if (sampleDist > 0) rate = (int)((maxCount - minShowDataNumber) / (coordinateWid / sampleDist));
if (rate < 1) rate = 1;
for (i = minShowDataNumber; i < maxCount; i += rate)
{
if (i >= seriesHig.Count)
{
for (int j = 0; j < rate; j++) seriesHig.Add(0);
}
float yValue = showData[i].data[1];
seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np);
serie.dataPoints.Add(np);
}
if (maxCount % rate != 0)
{
i = maxCount - 1;
seriesHig.Add(0);
float yValue = showData[i].data[1];
seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np);
serie.dataPoints.Add(np);
}
if (serie.dataPoints.Count <= 0)
{
return;
}
lp = serie.dataPoints[0];
int dataCount = serie.dataPoints.Count;
float currDetailProgress = lp.x;
float totalDetailProgress = serie.dataPoints[dataCount - 1].x;
serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress);
for (i = 1; i < serie.dataPoints.Count; i++)
{
np = serie.dataPoints[i];
serie.ClearSmoothList(i);
if (!serie.animation.NeedAnimation(i)) break;
bool isFinish = true;
switch (serie.lineType)
{
case LineType.Normal:
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawNormalLine(vh, serieIndex, serie, xAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos);
break;
case LineType.Smooth:
llp = i > 1 ? serie.dataPoints[i - 2] : lp;
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawSmoothLine(vh, serieIndex, serie, xAxis, lp, np, llp, nnp, i,
lineColor, areaColor, areaToColor, isStack, zeroPos);
break;
case LineType.StepStart:
case LineType.StepMiddle:
case LineType.StepEnd:
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawStepLine(vh, serieIndex, serie, xAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos);
break;
case LineType.Dash:
ChartHelper.DrawDashLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.Dot:
ChartHelper.DrawDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.DashDot:
ChartHelper.DrawDashDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.DashDotDot:
ChartHelper.DrawDashDotDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
}
if (isFinish) serie.animation.SetDataFinish(i);
lp = np;
}
if (!serie.animation.IsFinish())
{
float duration = serie.animation.duration > 0 ? (float)serie.animation.duration / 1000 : 1;
float speed = totalDetailProgress / duration;
float symbolSpeed = serie.symbol.size / duration;
serie.animation.CheckProgress(Time.deltaTime * speed);
serie.animation.CheckSymbol(Time.deltaTime * symbolSpeed, serie.symbol.size);
RefreshChart();
}
}
private float GetDetailProgress(Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 llp,
Vector3 nnp, bool fine)
{
var isYAxis = axis is YAxis;
float progress = 0;
switch (serie.lineType)
{
case LineType.Normal:
var lineWidth = serie.lineStyle.width;
var ySmall = Mathf.Abs(lp.y - np.y) < lineWidth * 3;
var xSmall = Mathf.Abs(lp.x - np.x) < lineWidth * 3;
if ((isYAxis && ySmall) || (!isYAxis && xSmall))
{
progress = 1;
}
else
{
progress = Vector3.Distance(lp, np) / 3f - 1;
}
break;
case LineType.Smooth:
ChartHelper.GetBezierList(ref bezierPoints, null, lp, np, llp, nnp, fine, lineSmoothStyle);
if (bezierPoints.Count > 0) progress = bezierPoints.Count - 1;
break;
case LineType.StepStart:
var middle = isYAxis ? new Vector3(np.x, lp.y) : new Vector3(lp.x, np.y);
progress = (Vector3.Distance(middle, np)) / 3f - 1;
break;
case LineType.StepMiddle:
var middle1 = isYAxis ? new Vector2(lp.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, lp.y);
var middle2 = isYAxis ? new Vector2(np.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, np.y);
progress = (Vector3.Distance(lp, middle1) + Vector3.Distance(middle2, np)) / 3f - 1;
break;
case LineType.StepEnd:
middle = isYAxis ? new Vector3(lp.x, np.y) : new Vector3(np.x, lp.y);
progress = Vector3.Distance(lp, middle) / 3f - 1;
break;
}
return progress;
}
private float GetDataPoint(Axis xAxis, Axis yAxis, List<SerieData> showData, float yValue, float startX, int i,
float scaleWid, float serieHig, ref Vector3 np)
{
float xDataHig, yDataHig;
if (xAxis.IsValue())
{
float xValue = i > showData.Count - 1 ? 0 : showData[i].data[0];
float pX = coordinateX + xAxis.axisLine.width;
float pY = serieHig + coordinateY + xAxis.axisLine.width;
if ((xAxis.maxValue - xAxis.minValue) <= 0) xDataHig = 0;
else xDataHig = (xValue - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid;
if ((yAxis.maxValue - yAxis.minValue) <= 0) yDataHig = 0;
else yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig;
np = new Vector3(pX + xDataHig, pY + yDataHig);
}
else
{
float pX = startX + i * scaleWid;
float pY = serieHig + coordinateY + yAxis.axisLine.width;
if ((yAxis.maxValue - yAxis.minValue) <= 0) yDataHig = 0;
else yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig;
np = new Vector3(pX, pY + yDataHig);
}
return yDataHig;
}
protected void DrawYLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref List<float> seriesHig)
{
if (!IsActive(serie.index)) return;
var showData = serie.GetDataList(m_DataZoom);
Vector3 lp = Vector3.zero;
Vector3 np = Vector3.zero;
Vector3 llp = Vector3.zero;
Vector3 nnp = Vector3.zero;
Color lineColor = serie.GetLineColor(m_ThemeInfo, serieIndex, false);
Color areaColor = serie.GetAreaColor(m_ThemeInfo, serieIndex, false);
Color areaToColor = serie.GetAreaToColor(m_ThemeInfo, serieIndex, false);
var xAxis = m_XAxises[serie.axisIndex];
var yAxis = m_YAxises[serie.axisIndex];
var zeroPos = new Vector3(coordinateX + xAxis.zeroXOffset, coordinateY);
var lastSerie = m_Series.GetSerie(serieIndex - 1);
var isStack = m_Series.IsStack(serie.stack, SerieType.Line);
if (!yAxis.show) yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count];
float scaleWid = yAxis.GetDataWidth(coordinateHig, m_DataZoom);
float startY = coordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0);
int maxCount = maxShowDataNumber > 0 ?
(maxShowDataNumber > showData.Count ? showData.Count : maxShowDataNumber)
: showData.Count;
int i = 0;
if (seriesHig.Count < minShowDataNumber)
{
for (i = 0; i < minShowDataNumber; i++)
{
seriesHig.Add(0);
}
}
var fine = isStack && m_Series.IsAnyGradientSerie(serie.stack);
int rate = 1;
var sampleDist = serie.lineSampleDist;
if (sampleDist > 0) rate = (int)((maxCount - minShowDataNumber) / (coordinateWid / sampleDist));
if (rate < 1) rate = 1;
for (i = minShowDataNumber; i < maxCount; i += rate)
{
if (i >= seriesHig.Count)
{
for (int j = 0; j < rate; j++) seriesHig.Add(0);
}
float value = showData[i].data[1];
float pY = startY + i * scaleWid;
float pX = seriesHig[i] + coordinateX + yAxis.axisLine.width;
float dataHig = (value - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid;
np = new Vector3(pX + dataHig, pY);
serie.dataPoints.Add(np);
seriesHig[i] += dataHig;
}
if (maxCount % rate != 0)
{
i = maxCount - 1;
seriesHig.Add(0);
float value = showData[i].data[1];
float pY = startY + i * scaleWid;
float pX = seriesHig[i] + coordinateX + yAxis.axisLine.width;
float dataHig = (value - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid;
np = new Vector3(pX + dataHig, pY);
serie.dataPoints.Add(np);
seriesHig[i] += dataHig;
}
lp = serie.dataPoints[0];
int dataCount = serie.dataPoints.Count;
float currDetailProgress = lp.y;
float totalDetailProgress = serie.dataPoints[dataCount - 1].y;
serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress);
for (i = 1; i < serie.dataPoints.Count; i++)
{
np = serie.dataPoints[i];
serie.ClearSmoothList(i);
if (!serie.animation.NeedAnimation(i)) break;
bool isFinish = true;
switch (serie.lineType)
{
case LineType.Normal:
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawNormalLine(vh, serieIndex, serie, yAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos);
break;
case LineType.Smooth:
llp = i > 1 ? serie.dataPoints[i - 2] : lp;
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawSmoothLine(vh, serieIndex, serie, yAxis, lp, np, llp, nnp, i,
lineColor, areaColor, areaToColor, isStack, zeroPos);
break;
case LineType.StepStart:
case LineType.StepMiddle:
case LineType.StepEnd:
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawStepLine(vh, serieIndex, serie, yAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos);
break;
case LineType.Dash:
ChartHelper.DrawDashLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.Dot:
ChartHelper.DrawDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.DashDot:
ChartHelper.DrawDashDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.DashDotDot:
ChartHelper.DrawDashDotDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
}
if (isFinish) serie.animation.SetDataFinish(i);
lp = np;
}
if (!serie.animation.IsFinish())
{
float duration = serie.animation.duration > 0 ? (float)serie.animation.duration / 1000 : 1;
float speed = (totalDetailProgress - dataCount * serie.lineStyle.width * 0.5f) / duration;
float symbolSpeed = serie.symbol.size / duration;
serie.animation.CheckProgress(Time.deltaTime * speed);
serie.animation.CheckSymbol(Time.deltaTime * symbolSpeed, serie.symbol.size);
RefreshChart();
}
}
private Vector3 stPos1, stPos2, lastDir, lastDnPos;
private bool DrawNormalLine(VertexHelper vh, int serieIndex, Serie serie, Axis axis, Vector3 lp,
Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor,
Vector3 zeroPos)
{
bool isYAxis = axis is YAxis;
var lineWidth = serie.lineStyle.width;
var ySmall = Mathf.Abs(lp.y - np.y) < lineWidth * 3;
var xSmall = Mathf.Abs(lp.x - np.x) < lineWidth * 3;
if ((isYAxis && ySmall) || (!isYAxis && xSmall))
{
if (serie.animation.CheckDetailBreak(np, isYAxis)) return false;
ChartHelper.DrawLine(vh, lp, np, serie.lineStyle.width, lineColor);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, lp, np, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
}
return true;
}
var lastSerie = m_Series.GetLastStackSerie(serie);
Vector3 dnPos, upPos1, upPos2, dir1v, dir2v;
bool isDown;
var dir1 = (np - lp).normalized;
dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1);
float cut = 0;
if (np != nnp)
{
var dir2 = (nnp - np).normalized;
var dir3 = (dir1 + dir2).normalized;
var normal = Vector3.Cross(dir1, dir2);
isDown = isYAxis ? normal.z >= 0 : normal.z <= 0;
var angle = (180 - Vector3.Angle(dir1, dir2)) * Mathf.Deg2Rad / 2;
var diff = serie.lineStyle.width / Mathf.Sin(angle);
cut = serie.lineStyle.width / Mathf.Tan(angle);
var dirDp = Vector3.Cross(dir3, Vector3.forward).normalized * (isYAxis ? -1 : 1);
dir2v = Vector3.Cross(dir2, Vector3.forward).normalized * (isYAxis ? -1 : 1);
dnPos = np + (isDown ? dirDp : -dirDp) * diff;
upPos1 = np + (isDown ? -dir1v : dir1v) * serie.lineStyle.width;
upPos2 = np + (isDown ? -dir2v : dir2v) * serie.lineStyle.width;
lastDir = dir1;
}
else
{
isDown = Vector3.Cross(dir1, lastDir).z <= 0;
if (isYAxis) isDown = !isDown;
dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1);
upPos1 = np - dir1v * serie.lineStyle.width;
upPos2 = np + dir1v * serie.lineStyle.width;
dnPos = isDown ? upPos2 : upPos1;
}
if (dataIndex == 1)
{
stPos1 = lp - dir1v * serie.lineStyle.width;
stPos2 = lp + dir1v * serie.lineStyle.width;
}
var smoothPoints = serie.GetUpSmoothList(dataIndex);
var smoothDownPoints = serie.GetDownSmoothList(dataIndex);
var dist = Vector3.Distance(lp, np);
var fine = m_Series.IsAnyGradientSerie(serie.stack);
var tick = fine ? 3f : 3f; // 3f:30f
int segment = (int)(dist / tick);
if (segment <= 3) segment = (int)(dist / lineWidth);
smoothPoints.Clear();
smoothDownPoints.Clear();
smoothPoints.Add(stPos1);
smoothDownPoints.Add(stPos2);
var start = lp;
Vector3 ltp1 = Vector3.zero, ltp2 = Vector3.zero;
bool isBreak = false;
bool isStart = false;
for (int i = 1; i < segment; i++)
{
var cp = lp + dir1 * (dist * i / segment);
if (serie.animation.CheckDetailBreak(cp, isYAxis)) isBreak = true;
var tp1 = cp - dir1v * serie.lineStyle.width;
var tp2 = cp + dir1v * serie.lineStyle.width;
if (isDown)
{
if (!isBreak)
{
if (!isStart)
{
if ((isYAxis && tp1.y > lastDnPos.y) || (!isYAxis && tp1.x > lastDnPos.x) || dataIndex == 1 || IsValue())
{
isStart = true;
ChartHelper.DrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor);
}
}
else
{
if (i == segment - 1)
{
if (np != nnp)
{
ChartHelper.DrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor);
ChartHelper.DrawTriangle(vh, upPos1, upPos2, dnPos, lineColor);
}
else ChartHelper.DrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor);
}
else
{
if ((isYAxis && tp2.y < dnPos.y) || (!isYAxis && tp2.x < dnPos.x) || IsValue())
{
ChartHelper.DrawLine(vh, start, cp, serie.lineStyle.width, lineColor);
}
else
{
ChartHelper.DrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor);
ChartHelper.DrawTriangle(vh, upPos1, upPos2, dnPos, lineColor);
i = segment;
}
}
}
}
if (isYAxis)
{
if (tp1.y > lastDnPos.y || dataIndex == 1 || IsValue()) smoothPoints.Add(tp1);
if (tp2.y < dnPos.y || IsValue()) smoothDownPoints.Add(tp2);
}
else
{
if (tp1.x > lastDnPos.x || dataIndex == 1 || IsValue()) smoothPoints.Add(tp1);
if (tp2.x < dnPos.x || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2);
}
}
else
{
if (!isBreak)
{
if (!isStart)
{
if ((isYAxis && tp2.y > lastDnPos.y) || (!isYAxis && tp2.x > lastDnPos.x) || dataIndex == 1 || IsValue())
{
isStart = true;
ChartHelper.DrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor);
}
}
else
{
if (i == segment - 1)
{
if (np != nnp)
{
ChartHelper.DrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor);
ChartHelper.DrawTriangle(vh, dnPos, upPos2, upPos1, lineColor);
}
else ChartHelper.DrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor);
}
else
{
if ((isYAxis && tp1.y < dnPos.y) || (!isYAxis && tp1.x < dnPos.x) || IsValue())
ChartHelper.DrawLine(vh, start, cp, serie.lineStyle.width, lineColor);
else
{
ChartHelper.DrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor);
ChartHelper.DrawTriangle(vh, dnPos, upPos2, upPos1, lineColor);
i = segment;
}
}
}
}
if (isYAxis)
{
if (tp1.y < dnPos.y || IsValue()) smoothPoints.Add(tp1);
if (tp2.y > lastDnPos.y || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2);
}
else
{
if (tp1.x < dnPos.x || IsValue()) smoothPoints.Add(tp1);
if (tp2.x > lastDnPos.x || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2);
}
}
start = cp;
ltp1 = tp1;
ltp2 = tp2;
}
if (!isBreak)
{
if (isDown)
{
smoothPoints.Add(upPos1);
smoothPoints.Add(upPos2);
smoothDownPoints.Add(dnPos);
}
else
{
smoothPoints.Add(dnPos);
if (isYAxis)
{
smoothDownPoints.Add(np != nnp ? upPos1 : upPos2);
smoothDownPoints.Add(np != nnp ? upPos2 : upPos1);
}
else
{
smoothDownPoints.Add(np != nnp ? upPos1 : upPos2);
smoothDownPoints.Add(np != nnp ? upPos2 : upPos1);
}
}
}
if (serie.areaStyle.show)
{
if (lastSerie != null)
{
var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex);
DrawStackArea(vh, serie, axis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor);
}
else
{
var points = ((isYAxis && lp.x < zeroPos.x) || (!isYAxis && lp.y < zeroPos.y)) ? smoothPoints : smoothDownPoints;
Vector3 aep = isYAxis ? new Vector3(zeroPos.x, zeroPos.y + coordinateHig) : new Vector3(zeroPos.x + coordinateWid, zeroPos.y);
var cross = ChartHelper.GetIntersection(points[0], points[points.Count - 1], zeroPos, aep);
if (cross == Vector3.zero || smoothDownPoints.Count <= 3)
{
Vector3 sp = points[0];
Vector3 ep;
for (int i = 1; i < points.Count; i++)
{
ep = points[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
else
{
var sp1 = smoothDownPoints[1];
var ep1 = smoothDownPoints[smoothDownPoints.Count - 2];
var axisUpStart = zeroPos + (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width;
var axisUpEnd = axisUpStart + (isYAxis ? Vector3.up * coordinateHig : Vector3.right * coordinateWid);
var axisDownStart = zeroPos - (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width;
var axisDownEnd = axisDownStart + (isYAxis ? Vector3.up * coordinateHig : Vector3.right * coordinateWid);
var luPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd);
var ldPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd);
sp1 = smoothPoints[1];
ep1 = smoothPoints[smoothPoints.Count - 2];
var ruPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd);
var rdPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd);
Vector3 sp, ep;
if (luPos == Vector3.zero || ldPos == Vector3.zero || ruPos == Vector3.zero || rdPos == Vector3.zero)
{
sp = points[0];
for (int i = 1; i < points.Count; i++)
{
ep = points[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
else
{
if ((isYAxis && lp.x >= zeroPos.x) || (!isYAxis && lp.y >= zeroPos.y))
{
sp = smoothDownPoints[0];
for (int i = 1; i < smoothDownPoints.Count; i++)
{
ep = smoothDownPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if (luPos == Vector3.zero)
{
sp = ep;
continue;
}
if ((isYAxis && ep.y > luPos.y) || (!isYAxis && ep.x > luPos.x))
{
var tp = isYAxis ? new Vector3(luPos.x, sp.y) : new Vector3(sp.x, luPos.y);
ChartHelper.DrawTriangle(vh, sp, luPos, tp, areaColor, areaToColor, areaToColor);
break;
}
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
sp = smoothPoints[0];
bool first = false;
for (int i = 1; i < smoothPoints.Count; i++)
{
ep = smoothPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if ((isYAxis && ep.y <= rdPos.y) || (!isYAxis && ep.x <= rdPos.x)) continue;
if (rdPos == Vector3.zero)
{
sp = ep;
continue;
}
if (!first)
{
first = true;
var tp = isYAxis ? new Vector3(rdPos.x, ep.y) : new Vector3(ep.x, rdPos.y);
ChartHelper.DrawTriangle(vh, rdPos, tp, ep, areaToColor, areaToColor, areaColor);
sp = ep;
continue;
}
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
else
{
sp = smoothPoints[0];
for (int i = 1; i < smoothPoints.Count; i++)
{
ep = smoothPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if (rdPos == Vector3.zero)
{
sp = ep;
continue;
}
if ((isYAxis && ep.y > rdPos.y) || (!isYAxis && ep.x > rdPos.x))
{
var tp = isYAxis ? new Vector3(rdPos.x, sp.y) : new Vector3(sp.x, rdPos.y);
ChartHelper.DrawTriangle(vh, sp, rdPos, tp, areaColor, areaToColor, areaToColor);
break;
}
if (rdPos != Vector3.zero) DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
sp = smoothDownPoints[0];
bool first = false;
for (int i = 1; i < smoothDownPoints.Count; i++)
{
ep = smoothDownPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if ((isYAxis && ep.y < luPos.y) || (!isYAxis && ep.x < luPos.x)) continue;
if (luPos == Vector3.zero)
{
sp = ep;
continue;
}
if (!first)
{
first = true;
var tp = isYAxis ? new Vector3(luPos.x, ep.y) : new Vector3(ep.x, luPos.y);
ChartHelper.DrawTriangle(vh, ep, luPos, tp, areaColor, areaToColor, areaToColor);
sp = ep;
continue;
}
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
}
}
}
}
stPos1 = isDown ? upPos2 : dnPos;
stPos2 = isDown ? dnPos : upPos2;
lastDnPos = dnPos;
return !isBreak;
}
private void DrawPolygonToZero(VertexHelper vh, Vector3 sp, Vector3 ep, Axis axis, Vector3 zeroPos,
Color areaColor, Color areaToColor, Vector3 areaDiff)
{
float diff = 0;
if (axis is YAxis)
{
var isLessthan0 = (sp.x < zeroPos.x || ep.x < zeroPos.x);
diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width;
if (isLessthan0) areaDiff = -areaDiff;
ChartHelper.DrawPolygon(vh, new Vector3(zeroPos.x + diff, sp.y), new Vector3(zeroPos.x + diff, ep.y), ep + areaDiff, sp + areaDiff, areaToColor, areaColor);
}
else
{
var isLessthan0 = (sp.y < zeroPos.y || ep.y < zeroPos.y);
diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width;
if (isLessthan0) areaDiff = -areaDiff;
if (isLessthan0)
{
ChartHelper.DrawPolygon(vh, ep + areaDiff, sp + areaDiff, new Vector3(sp.x, zeroPos.y + diff), new Vector3(ep.x, zeroPos.y + diff), areaColor, areaToColor);
}
else
{
ChartHelper.DrawPolygon(vh, sp + areaDiff, ep + areaDiff, new Vector3(ep.x, zeroPos.y + diff), new Vector3(sp.x, zeroPos.y + diff), areaColor, areaToColor);
}
}
}
private List<Vector3> bezierPoints = new List<Vector3>();
private Vector3 smoothStartPosUp, smoothStartPosDn;
private bool DrawSmoothLine(VertexHelper vh, int serieIndex, Serie serie, Axis xAxis, Vector3 lp,
Vector3 np, Vector3 llp, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor,
Color areaToColor, bool isStack, Vector3 zeroPos)
{
bool isYAxis = xAxis is YAxis;
var lineWidth = serie.lineStyle.width;
var smoothPoints = serie.GetUpSmoothList(dataIndex);
var smoothDownPoints = serie.GetDownSmoothList(dataIndex);
var fine = isStack && m_Series.IsAnyGradientSerie(serie.stack);
if (isYAxis) ChartHelper.GetBezierListVertical(ref bezierPoints, lp, np, fine, lineSmoothStyle);
else ChartHelper.GetBezierList(ref bezierPoints, vh, lp, np, llp, nnp, fine, lineSmoothStyle);
Vector3 start, to;
start = bezierPoints[0];
var dir = bezierPoints[1] - start;
var dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1);
var diff = dir1v * lineWidth;
var startUp = start - diff;
var startDn = start + diff;
Vector3 toUp, toDn, tnp, tlp;
smoothPoints.Add(startUp);
smoothDownPoints.Add(startDn);
bool isFinish = true;
if (dataIndex > 1)
{
ChartHelper.DrawTriangle(vh, smoothStartPosUp, startUp, lp, lineColor);
ChartHelper.DrawTriangle(vh, smoothStartPosDn, startDn, lp, lineColor);
}
for (int k = 1; k < bezierPoints.Count; k++)
{
to = bezierPoints[k];
if (serie.animation.CheckDetailBreak(to, isYAxis))
{
isFinish = false;
break;
}
dir = to - start;
dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1);
diff = dir1v * lineWidth;
toUp = to - diff;
toDn = to + diff;
if (isYAxis) ChartHelper.DrawPolygon(vh, startDn, toDn, toUp, startUp, lineColor);
else ChartHelper.DrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor);
smoothPoints.Add(toUp);
smoothDownPoints.Add(toDn);
if (k == bezierPoints.Count - 1)
{
smoothStartPosUp = toUp;
smoothStartPosDn = toDn;
}
if (serie.areaStyle.show && (serieIndex == 0 || !isStack))
{
if (isYAxis)
{
if (start.x > zeroPos.x && to.x > zeroPos.x)
{
tnp = new Vector3(zeroPos.x + xAxis.axisLine.width, toDn.y);
tlp = new Vector3(zeroPos.x + xAxis.axisLine.width, startDn.y);
ChartHelper.DrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor);
}
else if (start.x < zeroPos.x && to.x < zeroPos.x)
{
tnp = new Vector3(zeroPos.x - xAxis.axisLine.width, toUp.y);
tlp = new Vector3(zeroPos.x - xAxis.axisLine.width, startUp.y);
ChartHelper.DrawPolygon(vh, tnp, tlp, startUp, toUp, areaToColor, areaColor);
}
}
else
{
if (start.y > zeroPos.y && to.y > zeroPos.y)
{
tnp = new Vector3(toDn.x, zeroPos.y + xAxis.axisLine.width);
tlp = new Vector3(startDn.x, zeroPos.y + xAxis.axisLine.width);
ChartHelper.DrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor);
}
else if (start.y < zeroPos.y && to.y < zeroPos.y)
{
tnp = new Vector3(toUp.x, zeroPos.y - xAxis.axisLine.width);
tlp = new Vector3(startUp.x, zeroPos.y - xAxis.axisLine.width);
ChartHelper.DrawPolygon(vh, tlp, tnp, toUp, startUp, areaToColor, areaColor);
}
}
}
start = to;
startUp = toUp;
startDn = toDn;
}
if (serie.areaStyle.show)
{
var lastSerie = m_Series.GetLastStackSerie(serie);
if (lastSerie != null)
{
var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex);
DrawStackArea(vh, serie, xAxis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor);
}
}
return isFinish;
}
private void DrawStackArea(VertexHelper vh, Serie serie, Axis axis, List<Vector3> smoothPoints,
List<Vector3> lastSmoothPoints, Color lineColor, Color areaColor, Color areaToColor)
{
if (!serie.areaStyle.show || lastSmoothPoints.Count <= 0) return;
Vector3 start, to;
var isYAxis = axis is YAxis;
var lastCount = 1;
start = smoothPoints[0];
for (int k = 1; k < smoothPoints.Count; k++)
{
to = smoothPoints[k];
if (serie.animation.CheckDetailBreak(to, isYAxis)) break;
Vector3 tnp, tlp;
if (k == smoothPoints.Count - 1)
{
if (k < lastSmoothPoints.Count - 1)
{
tnp = lastSmoothPoints[lastCount - 1];
ChartHelper.DrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor);
while (lastCount < lastSmoothPoints.Count)
{
tlp = lastSmoothPoints[lastCount];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
ChartHelper.DrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor);
lastCount++;
tnp = tlp;
}
start = to;
continue;
}
}
if (lastCount >= lastSmoothPoints.Count)
{
tlp = lastSmoothPoints[lastSmoothPoints.Count - 1];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
ChartHelper.DrawTriangle(vh, to, start, tlp, areaColor, areaColor, areaToColor);
start = to;
continue;
}
tnp = lastSmoothPoints[lastCount];
var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x;
if (Math.Abs(diff) < 1)
{
tlp = lastSmoothPoints[lastCount - 1];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
ChartHelper.DrawPolygon(vh, start, to, tnp, tlp, areaColor, areaToColor);
lastCount++;
}
else
{
if (diff < 0)
{
tnp = lastSmoothPoints[lastCount - 1];
ChartHelper.DrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor);
while (diff < 0 && lastCount < lastSmoothPoints.Count)
{
tlp = lastSmoothPoints[lastCount];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
ChartHelper.DrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor);
lastCount++;
diff = isYAxis ? tlp.y - to.y : tlp.x - to.x;
tnp = tlp;
}
}
else
{
tlp = lastSmoothPoints[lastCount - 1];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
ChartHelper.DrawTriangle(vh, start, to, tlp, areaColor, areaColor, areaToColor);
}
}
start = to;
}
if (lastCount < lastSmoothPoints.Count)
{
var p1 = lastSmoothPoints[lastCount - 1];
var p2 = lastSmoothPoints[lastSmoothPoints.Count - 1];
if (!serie.animation.CheckDetailBreak(p1, isYAxis))
{
ChartHelper.DrawTriangle(vh, p1, start, p2, areaToColor, areaColor, areaToColor);
}
}
}
private List<Vector3> linePointList = new List<Vector3>();
private bool DrawStepLine(VertexHelper vh, int serieIndex, Serie serie, Axis axis, Vector3 lp,
Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos)
{
bool isYAxis = axis is YAxis;
float lineWidth = serie.lineStyle.width;
Vector3 start, end, middle, middleZero, middle1, middle2;
Vector3 sp, ep, diff1, diff2;
var areaDiff = isYAxis ? Vector3.left * lineWidth : Vector3.down * lineWidth;
switch (serie.lineType)
{
case LineType.StepStart:
middle = isYAxis ? new Vector3(np.x, lp.y) : new Vector3(lp.x, np.y);
middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y);
diff1 = (middle - lp).normalized * lineWidth;
diff2 = (np - middle).normalized * lineWidth;
start = dataIndex == 1 ? lp : lp + diff1;
end = nnp != np ? np - diff2 : np;
if (Vector3.Distance(lp, middle) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, start, middle - diff1, 3f);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor);
sp = ep;
}
ChartHelper.DrawPolygon(vh, middle, lineWidth, lineColor);
}
else
{
if (dataIndex == 1) ChartHelper.DrawPolygon(vh, lp, lineWidth, lineColor);
ChartHelper.DrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor);
}
if (serie.areaStyle.show)
{
if (Vector3.Dot(middle - lp, middleZero - middle) >= 0)
{
DrawPolygonToZero(vh, middle - diff2, middle + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
else if (dataIndex == 1)
{
DrawPolygonToZero(vh, lp - diff2, lp + diff2, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
}
}
ChartHelper.GetPointList(ref linePointList, middle + diff2, end, 3f);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (nnp != np)
{
if (serie.animation.CheckDetailBreak(np, isYAxis)) return false;
ChartHelper.DrawPolygon(vh, np, lineWidth, lineColor);
bool flag = ((isYAxis && nnp.x > np.x && np.x > zeroPos.x) || (!isYAxis && nnp.y > np.y && np.y > zeroPos.y));
if (serie.areaStyle.show && flag)
{
DrawPolygonToZero(vh, np - diff2, np + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
break;
case LineType.StepMiddle:
middle1 = isYAxis ? new Vector2(lp.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, lp.y);
middle2 = isYAxis ? new Vector2(np.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, np.y);
middleZero = isYAxis ? new Vector3(zeroPos.x, middle1.y) : new Vector3(middle1.x, zeroPos.y);
diff1 = (middle1 - lp).normalized * lineWidth;
diff2 = (middle2 - middle1).normalized * lineWidth;
start = dataIndex == 1 ? lp : lp + diff1;
end = nnp != np ? np - diff2 : np;
//draw lp to middle1
if (Vector3.Distance(lp, middle1) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, start, middle1 - diff1, 3f);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (serie.animation.CheckDetailBreak(middle1, isYAxis)) return false;
ChartHelper.DrawPolygon(vh, middle1, lineWidth, lineColor);
if (serie.areaStyle.show && Vector3.Dot(middleZero - middle1, middle2 - middle1) <= 0)
{
DrawPolygonToZero(vh, middle1 - diff1, middle1 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
if (dataIndex == 1) ChartHelper.DrawPolygon(vh, lp, lineWidth, lineColor);
ChartHelper.DrawLine(vh, lp + diff1, middle1 + diff1, lineWidth, lineColor);
}
//draw middle1 to middle2
if (Vector3.Distance(middle1, middle2) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, middle1 + diff2, middle2 - diff2, 3f);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor);
sp = ep;
}
ChartHelper.DrawPolygon(vh, middle2, lineWidth, lineColor);
if (serie.areaStyle.show && Vector3.Dot(middleZero - middle2, middle2 - middle1) >= 0)
{
DrawPolygonToZero(vh, middle2 - diff1, middle2 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
ChartHelper.DrawLine(vh, middle1 + diff2, middle2 + diff2, lineWidth, lineColor);
}
//draw middle2 to np
if (Vector3.Distance(middle2, np) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, middle2 + diff1, np - diff1, 3f);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (serie.animation.CheckDetailBreak(np, isYAxis)) return false;
ChartHelper.DrawPolygon(vh, np, lineWidth, lineColor);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
ChartHelper.DrawLine(vh, middle1 + diff1, middle1 + diff1, lineWidth, lineColor);
}
break;
case LineType.StepEnd:
middle = isYAxis ? new Vector3(lp.x, np.y) : new Vector3(np.x, lp.y);
middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y);
diff1 = (middle - lp).normalized * lineWidth;
diff2 = (np - middle).normalized * lineWidth;
start = dataIndex == 1 ? lp : lp + diff1;
end = nnp != np ? np - diff2 : np;
if (Vector3.Distance(lp, middle) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, start, middle - diff1, 3f);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (serie.animation.CheckDetailBreak(middle, isYAxis)) return false;
ChartHelper.DrawPolygon(vh, middle, lineWidth, lineColor);
if (serie.areaStyle.show && Vector3.Dot(np - middle, middleZero - middle) <= 0)
{
DrawPolygonToZero(vh, middle - diff1, middle + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
if (dataIndex == 1) ChartHelper.DrawPolygon(vh, lp, lineWidth, lineColor);
ChartHelper.DrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor);
}
if (Vector3.Distance(middle, np) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, middle + diff2, end, 3f);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor);
sp = ep;
}
if (nnp != np) ChartHelper.DrawPolygon(vh, np, lineWidth, lineColor);
}
else
{
ChartHelper.DrawLine(vh, middle + diff2, np + diff2, lineWidth, lineColor);
}
bool flag2 = ((isYAxis && middle.x > np.x && np.x > zeroPos.x) || (!isYAxis && middle.y > np.y && np.y > zeroPos.y));
if (serie.areaStyle.show && flag2)
{
DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
break;
}
return true;
}
}
}