Files
XCharts/Scripts/UI/LineChart.cs

92 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
[AddComponentMenu("XCharts/LineChart", 13)]
[ExecuteInEditMode]
[RequireComponent(typeof(RectTransform))]
[DisallowMultipleComponent]
public class LineChart : CoordinateChart
{
#if UNITY_EDITOR
protected override void Reset()
{
base.Reset();
m_Title.text = "LineChart";
m_Tooltip.type = Tooltip.Type.Line;
RemoveData();
AddSerie("serie1", SerieType.Line);
for (int i = 0; i < 5; i++)
{
AddXAxisData("x" + (i + 1));
AddData(0, UnityEngine.Random.Range(10, 90));
}
}
#endif
protected override void DrawChart(VertexHelper vh)
{
base.DrawChart(vh);
if (m_YAxises[0].type == Axis.AxisType.Category
|| m_YAxises[1].type == Axis.AxisType.Category)
{
DrawLineChart(vh, true);
}
else
{
DrawLineChart(vh, false);
}
DrawLabelBackground(vh);
}
private Dictionary<int, List<Serie>> m_StackSeries = new Dictionary<int, List<Serie>>();
private List<float> m_SeriesCurrHig = new List<float>();
private void DrawLineChart(VertexHelper vh, bool yCategory)
{
m_BarLastOffset = 0;
m_Series.GetStackSeries(ref m_StackSeries);
int seriesCount = m_StackSeries.Count;
int serieCount = 0;
for (int j = 0; j < seriesCount; j++)
{
var serieList = m_StackSeries[j];
if (serieList.Count <= 0) continue;
m_SeriesCurrHig.Clear();
if (m_SeriesCurrHig.Capacity != serieList[0].dataCount)
{
m_SeriesCurrHig.Capacity = serieList[0].dataCount;
}
for (int n = 0; n < serieList.Count; n++)
{
Serie serie = serieList[n];
serie.dataPoints.Clear();
switch (serie.type)
{
case SerieType.Line:
if (yCategory) DrawYLineSerie(vh, serieCount, serie, ref m_SeriesCurrHig);
else DrawXLineSerie(vh, serieCount, serie, ref m_SeriesCurrHig);
break;
case SerieType.Bar:
if (yCategory) DrawYBarSerie(vh, serieCount, seriesCount, serie, serieCount, ref m_SeriesCurrHig);
else DrawXBarSerie(vh, serieCount, seriesCount, serie, serieCount, ref m_SeriesCurrHig);
break;
}
if (serie.show)
{
serieCount++;
}
}
}
DrawLinePoint(vh);
DrawLineArrow(vh);
if (yCategory) DrawYTooltipIndicator(vh);
else DrawXTooltipIndicator(vh);
}
}
}