Files
XCharts/Editor/Utility/ThemeCheck.cs

60 lines
1.7 KiB
C#

using UnityEditor;
using UnityEngine;
namespace XCharts
{
internal static class ThemeCheck
{
public class ThemeAssetPostprocessor : AssetPostprocessor
{
static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets,
string[] movedFromAssetsPaths)
{
foreach (var assetPath in importedAssets)
{
CheckAddedAsset(assetPath);
}
foreach (var assetPath in deletedAssets)
{
CheckDeletedAsset(assetPath);
}
}
}
public static void CheckAddedAsset(string assetPath)
{
if (!IsThemeAsset(assetPath)) return;
var obj = AssetDatabase.LoadAssetAtPath<TextAsset>(assetPath);
if (XChartsSettings.AddJsonTheme(obj))
{
XThemeMgr.ReloadThemeList();
}
}
public static void CheckDeletedAsset(string assetPath)
{
if (!IsThemeAsset(assetPath)) return;
var themes = XChartsSettings.customThemes;
var changed = false;
for (int i = themes.Count - 1; i >= 0; i--)
{
if (themes[i] == null)
{
themes.RemoveAt(i);
changed = true;
}
}
if (changed)
{
XThemeMgr.ReloadThemeList();
}
}
private static bool IsThemeAsset(string assetPath)
{
if (!assetPath.EndsWith(".json")) return false;
return true;
}
}
}