Files
XCharts/Editor/PropertyDrawers/VesselDrawer.cs
2020-07-06 08:41:28 +08:00

68 lines
3.7 KiB
C#

/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(Vessel), true)]
public class VesselDrawer : PropertyDrawer
{
private bool m_VesselModuleToggle = false;
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
SerializedProperty show = prop.FindPropertyRelative("m_Show");
SerializedProperty m_Shape = prop.FindPropertyRelative("m_Shape");
SerializedProperty m_Center = prop.FindPropertyRelative("m_Center");
SerializedProperty m_Radius = prop.FindPropertyRelative("m_Radius");
SerializedProperty m_ShapeWidth = prop.FindPropertyRelative("m_ShapeWidth");
SerializedProperty m_Gap = prop.FindPropertyRelative("m_Gap");
SerializedProperty m_Smoothness = prop.FindPropertyRelative("m_Smoothness");
SerializedProperty m_AutoColor = prop.FindPropertyRelative("m_AutoColor");
SerializedProperty m_Color = prop.FindPropertyRelative("m_Color");
SerializedProperty m_BackgroundColor = prop.FindPropertyRelative("m_BackgroundColor");
int index = ChartEditorHelper.GetIndexFromPath(prop);
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_VesselModuleToggle, "Vessel " + index, show);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (m_VesselModuleToggle)
{
EditorGUI.indentLevel++;
EditorGUI.PropertyField(drawRect, m_Shape);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_ShapeWidth);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Gap);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
ChartEditorHelper.MakeTwoField(ref drawRect, pos.width, m_Center, "Center");
EditorGUI.PropertyField(drawRect, m_Radius);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_BackgroundColor);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Color);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_AutoColor);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Smoothness);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.indentLevel--;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
if (m_VesselModuleToggle)
return 10 * EditorGUIUtility.singleLineHeight + 9 * EditorGUIUtility.standardVerticalSpacing;
else
return EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
}
}
}