Files
XCharts/Editor/ChildComponents/TextLimitDrawer.cs
2022-01-05 21:40:48 +08:00

24 lines
724 B
C#

using UnityEditor;
using UnityEngine;
namespace XCharts.Editor
{
[CustomPropertyDrawer(typeof(TextLimit), true)]
public class TextLimitDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "TextLimit"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "m_Enable"))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_MaxWidth");
PropertyField(prop, "m_Gap");
PropertyField(prop, "m_Suffix");
--EditorGUI.indentLevel;
}
}
}
}