mirror of
https://github.com/XCharts-Team/XCharts.git
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924 lines
34 KiB
C#
924 lines
34 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace XCharts
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{
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/// <summary>
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/// the type of serie.
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/// 系列类型。
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/// </summary>
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public enum SerieType
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{
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/// <summary>
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/// 折线图。折线图是用折线将各个数据点标志连接起来的图表,用于展现数据的变化趋势。可用于直角坐标系和极坐标系上。
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/// </summary>
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Line,
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/// <summary>
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/// 柱状图。柱状/条形图 通过 柱形的高度/条形的宽度 来表现数据的大小,用于有至少一个类目轴或时间轴的直角坐标系上。
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/// </summary>
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Bar,
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/// <summary>
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/// 饼图。饼图主要用于表现不同类目的数据在总和中的占比。每个的弧度表示数据数量的比例。
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/// 饼图更适合表现数据相对于总数的百分比等关系。
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/// </summary>
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Pie,
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/// <summary>
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/// 雷达图。雷达图主要用于表现多变量的数据,例如球员的各个属性分析。依赖 radar 组件。
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/// </summary>
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Radar,
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/// <summary>
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/// 散点图。直角坐标系上的散点图可以用来展现数据的 x,y 之间的关系,如果数据项有多个维度,
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/// 其它维度的值可以通过不同大小的 symbol 展现成气泡图,也可以用颜色来表现。
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/// </summary>
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Scatter,
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/// <summary>
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/// 带有涟漪特效动画的散点图。利用动画特效可以将某些想要突出的数据进行视觉突出。
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/// </summary>
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EffectScatter
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}
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/// <summary>
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/// Whether to show as Nightingale chart, which distinguishs data through radius.
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/// 是否展示成南丁格尔图,通过半径区分数据大小。
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/// </summary>
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public enum RoseType
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{
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/// <summary>
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/// Don't show as Nightingale chart.不展示成南丁格尔玫瑰图
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/// </summary>
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None,
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/// <summary>
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/// Use central angle to show the percentage of data, radius to show data size.
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/// 扇区圆心角展现数据的百分比,半径展现数据的大小。
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/// </summary>
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Radius,
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/// <summary>
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/// All the sectors will share the same central angle, the data size is shown only through radiuses.
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/// 所有扇区圆心角相同,仅通过半径展现数据大小。
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/// </summary>
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Area
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}
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/// <summary>
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/// the type of line chart.
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/// 折线图样式类型
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/// </summary>
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public enum LineType
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{
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/// <summary>
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/// the normal line chart,
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/// 所有扇区圆心角相同,仅通过半径展现数据大小。
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/// </summary>
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Normal,
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/// <summary>
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/// the normal line chart,
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/// 平滑曲线。
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/// </summary>
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Smooth,
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/// <summary>
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/// step line.
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/// 阶梯线图:当前点。
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/// </summary>
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StepStart,
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/// <summary>
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/// step line.
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/// 阶梯线图:当前点和下一个点的中间。
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/// </summary>
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StepMiddle,
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/// <summary>
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/// step line.
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/// 阶梯线图:下一个拐点。
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/// </summary>
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StepEnd,
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/// <summary>
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/// 虚线
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/// </summary>
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Dash,
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/// <summary>
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/// 点线
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/// </summary>
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Dot,
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/// <summary>
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/// 点划线
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/// </summary>
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DashDot,
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/// <summary>
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/// 双点划线
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/// </summary>
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DashDotDot
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}
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/// <summary>
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/// 系列。每个系列通过 type 决定自己的图表类型。
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/// </summary>
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[System.Serializable]
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public class Serie : JsonDataSupport
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{
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[SerializeField] [DefaultValue("true")] private bool m_Show = true;
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[SerializeField] private SerieType m_Type;
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[SerializeField] private string m_Name;
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[SerializeField] private string m_Stack;
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[SerializeField] [Range(0, 1)] private int m_AxisIndex = 0;
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[SerializeField] private int m_RadarIndex = 0;
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[SerializeField] private AreaStyle m_AreaStyle = AreaStyle.defaultAreaStyle;
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[SerializeField] private SerieSymbol m_Symbol = new SerieSymbol();
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[SerializeField] private LineType m_LineType = LineType.Normal;
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[SerializeField] private LineStyle m_LineStyle = new LineStyle();
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[SerializeField] private float m_BarWidth = 0.6f;
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[SerializeField] private float m_BarGap = 0.3f; // 30%
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[SerializeField] private float m_BarCategoryGap = 0.2f; // 20%
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#region PieChart field
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[SerializeField] private bool m_ClickOffset = true;
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[SerializeField] private RoseType m_RoseType = RoseType.None;
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[SerializeField] private float m_Space;
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[SerializeField] private float[] m_Center = new float[2] { 0.5f, 0.5f };
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[SerializeField] private float[] m_Radius = new float[2] { 0, 80 };
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#endregion
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[SerializeField] private SerieLabel m_Label = new SerieLabel();
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[SerializeField] private SerieLabel m_HighlightLabel = new SerieLabel();
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[SerializeField] private Animation m_Animation = new Animation();
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[SerializeField] [Range(1, 10)] private int m_ShowDataDimension;
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[SerializeField] private bool m_ShowDataName;
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[SerializeField] private List<SerieData> m_Data = new List<SerieData>();
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[NonSerialized] private int m_FilterStart;
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[NonSerialized] private int m_FilterEnd;
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[NonSerialized] private List<SerieData> m_FilterData;
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[NonSerialized] private Dictionary<int, List<Vector3>> m_UpSmoothPoints = new Dictionary<int, List<Vector3>>();
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[NonSerialized] private Dictionary<int, List<Vector3>> m_DownSmoothPoints = new Dictionary<int, List<Vector3>>();
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[NonSerialized] private List<Vector3> m_DataPoints = new List<Vector3>();
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/// <summary>
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/// Whether to show serie in chart.
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/// 系列是否显示在图表上。
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/// </summary>
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public bool show { get { return m_Show; } set { m_Show = value; } }
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/// <summary>
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/// the chart type of serie.
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/// 系列的图表类型。
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/// </summary>
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public SerieType type { get { return m_Type; } set { m_Type = value; } }
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/// <summary>
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/// Series name used for displaying in tooltip and filtering with legend.
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/// 系列名称,用于 tooltip 的显示,legend 的图例筛选。
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/// </summary>
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public string name { get { return m_Name; } set { m_Name = value; } }
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/// <summary>
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/// If stack the value. On the same category axis, the series with the same stack name would be put on top of each other.
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/// 数据堆叠,同个类目轴上系列配置相同的stack值后,后一个系列的值会在前一个系列的值上相加。
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/// </summary>
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public string stack { get { return m_Stack; } set { m_Stack = value; } }
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/// <summary>
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/// Index of axis to combine with, which is useful for multiple x axes in one chart.
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/// 使用的坐标轴轴的 index,在单个图表实例中存在多个坐标轴轴的时候有用。
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/// </summary>
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public int axisIndex { get { return m_AxisIndex; } set { m_AxisIndex = value; } }
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/// <summary>
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/// Index of radar component that radar chart uses.
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/// 雷达图所使用的 radar 组件的 index。
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/// </summary>
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public int radarIndex { get { return m_RadarIndex; } set { m_RadarIndex = value; } }
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/// <summary>
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/// The style of area.
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/// 区域填充样式。
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/// </summary>
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/// <value></value>
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public AreaStyle areaStyle { get { return m_AreaStyle; } set { m_AreaStyle = value; } }
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/// <summary>
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/// the symbol of serie data item.
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/// 标记的图形。
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/// </summary>
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public SerieSymbol symbol { get { return m_Symbol; } set { m_Symbol = value; } }
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/// <summary>
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/// The type of line chart.
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/// 折线图样式类型。
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/// </summary>
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/// <value></value>
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public LineType lineType { get { return m_LineType; } set { m_LineType = value; } }
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/// <summary>
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/// The style of line.
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/// 线条样式。
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/// </summary>
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/// <value></value>
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public LineStyle lineStyle { get { return m_LineStyle; } set { m_LineStyle = value; } }
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/// <summary>
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/// The width of the bar. Adaptive when default 0.
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/// 柱条的宽度,不设时自适应。支持设置成相对于类目宽度的百分比。
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/// </summary>
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/// <value></value>
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public float barWidth { get { return m_BarWidth; } set { m_BarWidth = value; } }
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/// <summary>
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/// The gap between bars between different series, is a percent value like '0.3f' , which means 30% of the bar width, can be set as a fixed value.
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/// <para>Set barGap as '-1' can overlap bars that belong to different series, which is useful when making a series of bar be background.
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/// In a single coodinate system, this attribute is shared by multiple 'bar' series.
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/// This attribute should be set on the last 'bar' series in the coodinate system,
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/// then it will be adopted by all 'bar' series in the coordinate system.</para>
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/// 不同系列的柱间距离。为百分比(如 '0.3f',表示柱子宽度的 30%)
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/// 如果想要两个系列的柱子重叠,可以设置 barGap 为 '-1f'。这在用柱子做背景的时候有用。
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/// 在同一坐标系上,此属性会被多个 'bar' 系列共享。此属性应设置于此坐标系中最后一个 'bar' 系列上才会生效,并且是对此坐标系中所有 'bar' 系列生效。
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/// </summary>
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/// <value></value>
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public float barGap { get { return m_BarGap; } set { m_BarGap = value; } }
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/// <summary>
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/// The bar gap of a single series, defaults to be 20% of the category gap, can be set as a fixed value.
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/// In a single coodinate system, this attribute is shared by multiple 'bar' series.
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/// This attribute should be set on the last 'bar' series in the coodinate system,
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/// then it will be adopted by all 'bar' series in the coordinate system.
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/// 同一系列的柱间距离,默认为类目间距的20%,可设固定值。
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/// 在同一坐标系上,此属性会被多个 'bar' 系列共享。此属性应设置于此坐标系中最后一个 'bar' 系列上才会生效,并且是对此坐标系中所有 'bar' 系列生效。
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/// </summary>
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/// <value></value>
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public float barCategoryGap { get { return m_BarCategoryGap; } set { m_BarCategoryGap = value; } }
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/// <summary>
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/// Whether offset when mouse click pie chart item.
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/// 鼠标点击时是否开启偏移,一般用在PieChart图表中。
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/// </summary>
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public bool pieClickOffset { get { return m_ClickOffset; } set { m_ClickOffset = value; } }
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/// <summary>
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/// Whether to show as Nightingale chart.
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/// 是否展示成南丁格尔图,通过半径区分数据大小。
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/// </summary>
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public RoseType pieRoseType { get { return m_RoseType; } set { m_RoseType = value; } }
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/// <summary>
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/// the space of pie chart item.
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/// 饼图项间的空隙留白。
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/// </summary>
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public float pieSpace { get { return m_Space; } set { m_Space = value; } }
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/// <summary>
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/// the center of pie chart.
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/// 饼图的中心点。
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/// </summary>
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public float[] pieCenter { get { return m_Center; } set { m_Center = value; } }
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/// <summary>
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/// the radius of pie chart.
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/// 饼图的半径。radius[0]表示内径,radius[1]表示外径。
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/// </summary>
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public float[] pieRadius { get { return m_Radius; } set { m_Radius = value; } }
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/// <summary>
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/// Text label of graphic element,to explain some data information about graphic item like value, name and so on.
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/// 图形上的文本标签,可用于说明图形的一些数据信息,比如值,名称等。
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/// </summary>
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public SerieLabel label { get { return m_Label; } set { m_Label = value; } }
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/// <summary>
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/// Text label of highlight graphic element.
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/// 高亮时的文本标签配置。
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/// </summary>
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public SerieLabel highlightLabel { get { return m_HighlightLabel; } set { m_HighlightLabel = value; } }
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public Animation animation { get { return m_Animation; } set { m_Animation = value; } }
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/// <summary>
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/// 系列中的数据内容数组。SerieData可以设置1到n维数据。
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/// </summary>
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public List<SerieData> data { get { return m_Data; } }
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/// <summary>
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/// The index of serie,start at 0.
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/// 系列的索引,从0开始。
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/// </summary>
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public int index { get; set; }
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/// <summary>
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/// Whether the serie is highlighted.
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/// 该系列是否高亮,一般由图例悬停触发。
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/// </summary>
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public bool highlighted { get; set; }
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/// <summary>
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/// the count of data list.
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/// 数据项个数。
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/// </summary>
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public int dataCount { get { return m_Data.Count; } }
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public List<Vector3> dataPoints { get { return m_DataPoints; } }
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public List<Vector3> GetUpSmoothList(int dataIndex, int size = 100)
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{
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if (m_UpSmoothPoints.ContainsKey(dataIndex))
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{
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return m_UpSmoothPoints[dataIndex];
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}
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else
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{
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var list = new List<Vector3>(size);
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m_UpSmoothPoints[dataIndex] = list;
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return list;
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}
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}
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public List<Vector3> GetDownSmoothList(int dataIndex, int size = 100)
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{
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if (m_DownSmoothPoints.ContainsKey(dataIndex))
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{
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return m_DownSmoothPoints[dataIndex];
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}
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else
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{
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var list = new List<Vector3>(size);
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m_DownSmoothPoints[dataIndex] = list;
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return list;
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}
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}
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public void ClearSmoothList(int dataIndex)
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{
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if (m_UpSmoothPoints.ContainsKey(dataIndex))
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{
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m_UpSmoothPoints[dataIndex].Clear();
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}
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if (m_DownSmoothPoints.ContainsKey(dataIndex))
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{
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m_DownSmoothPoints[dataIndex].Clear();
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}
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}
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/// <summary>
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/// 维度Y对应数据中最大值。
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/// </summary>
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public float yMax
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{
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get
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{
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float max = int.MinValue;
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foreach (var sdata in data)
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{
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if (sdata.show && sdata.data[1] > max)
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{
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max = sdata.data[1];
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}
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}
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return max;
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}
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}
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/// <summary>
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/// 维度X对应数据中的最大值。
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/// </summary>
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public float xMax
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{
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get
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{
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float max = int.MinValue;
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foreach (var sdata in data)
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{
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if (sdata.show && sdata.data[0] > max)
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{
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max = sdata.data[0];
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}
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}
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return max;
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}
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}
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/// <summary>
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/// 维度Y对应数据的最小值。
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/// </summary>
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public float yMin
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{
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get
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{
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float min = int.MaxValue;
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foreach (var sdata in data)
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{
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if (sdata.show && sdata.data[1] < min)
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{
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min = sdata.data[1];
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}
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}
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return min;
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}
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}
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/// <summary>
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/// 维度X对应数据的最小值。
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/// </summary>
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public float xMin
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{
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get
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{
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float min = int.MaxValue;
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foreach (var sdata in data)
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{
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if (sdata.show && sdata.data[0] < min)
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{
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min = sdata.data[0];
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}
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}
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return min;
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}
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}
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/// <summary>
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/// 维度Y数据的总和。
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/// </summary>
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public float yTotal
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{
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get
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{
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float total = 0;
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foreach (var sdata in data)
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{
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if (sdata.show)
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total += sdata.data[1];
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}
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return total;
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}
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}
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/// <summary>
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/// 维度X数据的总和。
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/// </summary>
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public float xTotal
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{
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get
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{
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float total = 0;
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foreach (var sdata in data)
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{
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if (sdata.show)
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total += sdata.data[0];
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}
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return total;
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}
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}
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/// <summary>
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/// 清空所有数据
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/// </summary>
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public void ClearData()
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{
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m_Data.Clear();
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}
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/// <summary>
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/// 移除指定索引的数据
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/// </summary>
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/// <param name="index"></param>
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public void RemoveData(int index)
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{
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m_Data.RemoveAt(index);
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}
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/// <summary>
|
||
/// 添加一个数据到维度Y(此时维度X对应的数据是索引)
|
||
/// </summary>
|
||
/// <param name="value"></param>
|
||
/// <param name="dataName"></param>
|
||
/// <param name="maxDataNumber"></param>
|
||
public void AddYData(float value, string dataName = null, int maxDataNumber = 0)
|
||
{
|
||
if (maxDataNumber > 0)
|
||
{
|
||
while (m_Data.Count > maxDataNumber) m_Data.RemoveAt(0);
|
||
}
|
||
int xValue = m_Data.Count;
|
||
m_Data.Add(new SerieData() { data = new List<float>() { xValue, value }, name = dataName });
|
||
}
|
||
|
||
/// <summary>
|
||
/// 添加(x,y)数据到维度X和维度Y
|
||
/// </summary>
|
||
/// <param name="xValue"></param>
|
||
/// <param name="yValue"></param>
|
||
/// <param name="dataName"></param>
|
||
/// <param name="maxDataNumber"></param>
|
||
public void AddXYData(float xValue, float yValue, string dataName = null, int maxDataNumber = 0)
|
||
{
|
||
if (maxDataNumber > 0)
|
||
{
|
||
while (m_Data.Count > maxDataNumber) m_Data.RemoveAt(0);
|
||
}
|
||
m_Data.Add(new SerieData() { data = new List<float>() { xValue, yValue }, name = dataName });
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将一组数据添加到系列中。
|
||
/// 如果数据只有一个,默认添加到维度Y中。
|
||
/// </summary>
|
||
/// <param name="valueList"></param>
|
||
/// <param name="dataName"></param>
|
||
/// <param name="maxDataNumber"></param>
|
||
public void AddData(List<float> valueList, string dataName = null, int maxDataNumber = 0)
|
||
{
|
||
if (valueList == null || valueList.Count == 0) return;
|
||
if (valueList.Count == 1)
|
||
{
|
||
AddYData(valueList[0], dataName, maxDataNumber);
|
||
}
|
||
else if (valueList.Count == 2)
|
||
{
|
||
AddXYData(valueList[0], valueList[1], dataName, maxDataNumber);
|
||
}
|
||
else
|
||
{
|
||
if (maxDataNumber > 0)
|
||
{
|
||
while (m_Data.Count > maxDataNumber) m_Data.RemoveAt(0);
|
||
}
|
||
var serieData = new SerieData();
|
||
serieData.name = dataName;
|
||
for (int i = 0; i < valueList.Count; i++)
|
||
{
|
||
serieData.data.Add(valueList[i]);
|
||
}
|
||
m_Data.Add(serieData);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得维度Y索引对应的数据
|
||
/// </summary>
|
||
/// <param name="index"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
public float GetYData(int index, DataZoom dataZoom = null)
|
||
{
|
||
if (index < 0) return 0;
|
||
var serieData = GetDataList(dataZoom);
|
||
if (index < serieData.Count)
|
||
{
|
||
return serieData[index].data[1];
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得维度Y索引对应的数据和数据名
|
||
/// </summary>
|
||
/// <param name="index">索引</param>
|
||
/// <param name="yData">对应的数据值</param>
|
||
/// <param name="dataName">对应的数据名</param>
|
||
/// <param name="dataZoom">区域缩放</param>
|
||
public void GetYData(int index, out float yData, out string dataName, DataZoom dataZoom = null)
|
||
{
|
||
yData = 0;
|
||
dataName = null;
|
||
if (index < 0) return;
|
||
var serieData = GetDataList(dataZoom);
|
||
if (index < serieData.Count)
|
||
{
|
||
yData = serieData[index].data[1];
|
||
dataName = serieData[index].name;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得指定索引的数据项
|
||
/// </summary>
|
||
/// <param name="index"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
public SerieData GetSerieData(int index, DataZoom dataZoom = null)
|
||
{
|
||
var data = GetDataList(dataZoom);
|
||
if (index >= 0 && index <= data.Count - 1)
|
||
{
|
||
return data[index];
|
||
}
|
||
return null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得指定索引的维度X和维度Y的数据
|
||
/// </summary>
|
||
/// <param name="index"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <param name="xValue"></param>
|
||
/// <param name="yVlaue"></param>
|
||
public void GetXYData(int index, DataZoom dataZoom, out float xValue, out float yVlaue)
|
||
{
|
||
xValue = 0;
|
||
yVlaue = 0;
|
||
if (index < 0) return;
|
||
var showData = GetDataList(dataZoom);
|
||
if (index < showData.Count)
|
||
{
|
||
var serieData = showData[index];
|
||
xValue = serieData.data[0];
|
||
yVlaue = serieData.data[1];
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得系列的数据列表
|
||
/// </summary>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
public List<SerieData> GetDataList(DataZoom dataZoom)
|
||
{
|
||
if (dataZoom != null && dataZoom.show)
|
||
{
|
||
var startIndex = (int)((m_Data.Count - 1) * dataZoom.start / 100);
|
||
var endIndex = (int)((m_Data.Count - 1) * dataZoom.end / 100);
|
||
var count = endIndex == startIndex ? 1 : endIndex - startIndex + 1;
|
||
if (m_FilterData == null || m_FilterData.Count != count)
|
||
{
|
||
UpdateFilterData(dataZoom);
|
||
}
|
||
return m_FilterData;
|
||
}
|
||
else
|
||
{
|
||
return m_Data;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得指定维数的最大最小值
|
||
/// </summary>
|
||
/// <param name="dimension"></param>
|
||
/// <param name="dataZoom"></param>
|
||
/// <returns></returns>
|
||
public void GetMinMaxData(int dimension, out float minValue, out float maxValue, DataZoom dataZoom = null)
|
||
{
|
||
var dataList = GetDataList(dataZoom);
|
||
float max = float.MinValue;
|
||
float min = float.MaxValue;
|
||
for (int i = 0; i < dataList.Count; i++)
|
||
{
|
||
var serieData = dataList[i];
|
||
if (serieData.data.Count > dimension)
|
||
{
|
||
var value = serieData.data[dimension];
|
||
if (value > max) max = value;
|
||
if (value < min) min = value;
|
||
}
|
||
}
|
||
maxValue = max;
|
||
minValue = min;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 根据dataZoom更新数据列表缓存
|
||
/// </summary>
|
||
/// <param name="dataZoom"></param>
|
||
public void UpdateFilterData(DataZoom dataZoom)
|
||
{
|
||
if (dataZoom != null && dataZoom.show)
|
||
{
|
||
var startIndex = (int)((data.Count - 1) * dataZoom.start / 100);
|
||
var endIndex = (int)((data.Count - 1) * dataZoom.end / 100);
|
||
if (startIndex != m_FilterStart || endIndex != m_FilterEnd)
|
||
{
|
||
m_FilterStart = startIndex;
|
||
m_FilterEnd = endIndex;
|
||
var count = endIndex == startIndex ? 1 : endIndex - startIndex + 1;
|
||
if (m_Data.Count > 0)
|
||
{
|
||
m_FilterData = m_Data.GetRange(startIndex, count);
|
||
}
|
||
else
|
||
{
|
||
m_FilterData = m_Data;
|
||
}
|
||
}
|
||
else if (endIndex == 0)
|
||
{
|
||
m_FilterData = new List<SerieData>();
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 更新指定索引的维度Y数据
|
||
/// </summary>
|
||
/// <param name="index"></param>
|
||
/// <param name="value"></param>
|
||
public void UpdateYData(int index, float value)
|
||
{
|
||
UpdateData(index, 1, value);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 更新指定索引的维度X和维度Y的数据
|
||
/// </summary>
|
||
/// <param name="index"></param>
|
||
/// <param name="xValue"></param>
|
||
/// <param name="yValue"></param>
|
||
public void UpdateXYData(int index, float xValue, float yValue)
|
||
{
|
||
UpdateData(index, 0, xValue);
|
||
UpdateData(index, 1, yValue);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 更新指定索引指定维数的数据
|
||
/// </summary>
|
||
/// <param name="index">要更新数据的索引</param>
|
||
/// <param name="dimension">要更新数据的维数</param>
|
||
/// <param name="value">新的数据值</param>
|
||
public void UpdateData(int index, int dimension, float value)
|
||
{
|
||
if (index < 0) return;
|
||
if (index < m_Data.Count && dimension < m_Data[index].data.Count)
|
||
{
|
||
m_Data[index].data[dimension] = value;
|
||
}
|
||
}
|
||
|
||
public void UpdateDataName(int index, string name)
|
||
{
|
||
if (index >= 0 && index < m_Data.Count)
|
||
{
|
||
var serieData = m_Data[index];
|
||
serieData.name = name;
|
||
if (serieData.labelText != null)
|
||
{
|
||
serieData.labelText.text = name == null ? "" : name;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 清除所有数据的高亮标志
|
||
/// </summary>
|
||
public void ClearHighlight()
|
||
{
|
||
highlighted = false;
|
||
foreach (var sd in m_Data)
|
||
{
|
||
sd.highlighted = false;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置指定索引的数据为高亮状态
|
||
/// </summary>
|
||
/// <param name="index"></param>
|
||
public void SetHighlight(int index)
|
||
{
|
||
if (index <= 0) return;
|
||
for (int i = 0; i < m_Data.Count; i++)
|
||
{
|
||
m_Data[i].highlighted = index == i;
|
||
}
|
||
}
|
||
|
||
public Color GetAreaColor(ThemeInfo theme, int index, bool highlight)
|
||
{
|
||
if (areaStyle.color != Color.clear)
|
||
{
|
||
var color = areaStyle.color;
|
||
if (highlight) color *= color;
|
||
color.a *= areaStyle.opacity;
|
||
return color;
|
||
}
|
||
else
|
||
{
|
||
var color = (Color)theme.GetColor(index);
|
||
if (highlight) color *= color;
|
||
color.a *= areaStyle.opacity;
|
||
return color;
|
||
}
|
||
}
|
||
|
||
public Color GetAreaToColor(ThemeInfo theme, int index, bool highlight)
|
||
{
|
||
if (areaStyle.toColor != Color.clear)
|
||
{
|
||
var color = areaStyle.toColor;
|
||
if (highlight) color *= color;
|
||
color.a *= areaStyle.opacity;
|
||
return color;
|
||
}
|
||
else
|
||
{
|
||
return GetAreaColor(theme, index, highlight);
|
||
}
|
||
}
|
||
|
||
public Color GetLineColor(ThemeInfo theme, int index, bool highlight)
|
||
{
|
||
if (lineStyle.color != Color.clear)
|
||
{
|
||
var color = lineStyle.color;
|
||
if (highlight) color *= color;
|
||
color.a *= lineStyle.opacity;
|
||
return color;
|
||
}
|
||
else
|
||
{
|
||
var color = (Color)theme.GetColor(index);
|
||
if (highlight) color *= color;
|
||
color.a *= lineStyle.opacity;
|
||
return color;
|
||
}
|
||
}
|
||
|
||
public Color GetSymbolColor(ThemeInfo theme, int index, bool highlight)
|
||
{
|
||
if (symbol.color != Color.clear)
|
||
{
|
||
var color = symbol.color;
|
||
if (highlight) color *= color;
|
||
color.a *= symbol.opacity;
|
||
return color;
|
||
}
|
||
else
|
||
{
|
||
var color = (Color)theme.GetColor(index);
|
||
if (highlight) color *= color;
|
||
color.a *= symbol.opacity;
|
||
return color;
|
||
}
|
||
}
|
||
|
||
public float GetBarWidth(float categoryWidth)
|
||
{
|
||
if (m_BarWidth > 1) return m_BarWidth;
|
||
else return m_BarWidth * categoryWidth;
|
||
}
|
||
|
||
public float GetBarGap(float categoryWidth)
|
||
{
|
||
if (m_BarGap == -1) return 0;
|
||
else if (m_BarGap <= 1) return GetBarWidth(categoryWidth) * m_BarGap;
|
||
else return m_BarGap;
|
||
}
|
||
/// <summary>
|
||
/// 从json中导入数据
|
||
/// </summary>
|
||
/// <param name="jsonData"></param>
|
||
public override void ParseJsonData(string jsonData)
|
||
{
|
||
if (string.IsNullOrEmpty(jsonData) || !m_DataFromJson) return;
|
||
jsonData = jsonData.Replace("\r\n", "");
|
||
jsonData = jsonData.Replace(" ", "");
|
||
jsonData = jsonData.Replace("\n", "");
|
||
int startIndex = jsonData.IndexOf("[");
|
||
int endIndex = jsonData.LastIndexOf("]");
|
||
if (startIndex == -1 || endIndex == -1)
|
||
{
|
||
Debug.LogError("json data need include in [ ]");
|
||
return;
|
||
}
|
||
ClearData();
|
||
string temp = jsonData.Substring(startIndex + 1, endIndex - startIndex - 1);
|
||
if (temp.IndexOf("],") > -1 || temp.IndexOf("] ,") > -1)
|
||
{
|
||
string[] datas = temp.Split(new string[] { "],", "] ," }, StringSplitOptions.RemoveEmptyEntries);
|
||
for (int i = 0; i < datas.Length; i++)
|
||
{
|
||
var data = datas[i].Split(new char[] { '[', ',' }, StringSplitOptions.RemoveEmptyEntries);
|
||
var serieData = new SerieData();
|
||
for (int j = 0; j < data.Length; j++)
|
||
{
|
||
var txt = data[j].Trim().Replace("]", "");
|
||
float value;
|
||
var flag = float.TryParse(txt, out value);
|
||
if (flag)
|
||
{
|
||
serieData.data.Add(value);
|
||
}
|
||
else serieData.name = txt.Replace("\"", "").Trim();
|
||
}
|
||
m_Data.Add(serieData);
|
||
}
|
||
}
|
||
else if (temp.IndexOf("value") > -1 && temp.IndexOf("name") > -1)
|
||
{
|
||
string[] datas = temp.Split(new string[] { "},", "} ,", "}" }, StringSplitOptions.RemoveEmptyEntries);
|
||
for (int i = 0; i < datas.Length; i++)
|
||
{
|
||
var arr = datas[i].Replace("{", "").Split(',');
|
||
var serieData = new SerieData();
|
||
foreach (var a in arr)
|
||
{
|
||
if (a.StartsWith("value:"))
|
||
{
|
||
float value = float.Parse(a.Substring(6, a.Length - 6));
|
||
serieData.data = new List<float>() { i, value };
|
||
}
|
||
else if (a.StartsWith("name:"))
|
||
{
|
||
string name = a.Substring(6, a.Length - 6 - 1);
|
||
serieData.name = name;
|
||
}
|
||
else if (a.StartsWith("selected:"))
|
||
{
|
||
string selected = a.Substring(9, a.Length - 9);
|
||
serieData.selected = bool.Parse(selected);
|
||
}
|
||
}
|
||
m_Data.Add(serieData);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
string[] datas = temp.Split(',');
|
||
for (int i = 0; i < datas.Length; i++)
|
||
{
|
||
float value;
|
||
var flag = float.TryParse(datas[i].Trim(), out value);
|
||
if (flag)
|
||
{
|
||
var serieData = new SerieData();
|
||
serieData.data = new List<float>() { i, value };
|
||
m_Data.Add(serieData);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|