Files
XCharts/Editor/PropertyDrawers/AnimationDrawer.cs

83 lines
5.2 KiB
C#

/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(SerieAnimation), true)]
public class AnimationDrawer : PropertyDrawer
{
private Dictionary<string, bool> m_AnimationModuleToggle = new Dictionary<string, bool>();
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
SerializedProperty m_Enable = prop.FindPropertyRelative("m_Enable");
//SerializedProperty m_Easting = prop.FindPropertyRelative("m_Easting");
SerializedProperty m_FadeInDuration = prop.FindPropertyRelative("m_FadeInDuration");
SerializedProperty m_FadeOutDuration = prop.FindPropertyRelative("m_FadeOutDuration");
SerializedProperty m_DataChangeEnable = prop.FindPropertyRelative("m_DataChangeEnable");
SerializedProperty m_DataChangeDuration = prop.FindPropertyRelative("m_DataChangeDuration");
SerializedProperty m_FadeInDelay = prop.FindPropertyRelative("m_FadeInDelay");
//SerializedProperty m_Threshold = prop.FindPropertyRelative("m_Threshold");
SerializedProperty m_ActualDuration = prop.FindPropertyRelative("m_ActualDuration");
SerializedProperty m_FadeOutDelay = prop.FindPropertyRelative("m_FadeOutDelay");
// SerializedProperty m_CurrDetailProgress = prop.FindPropertyRelative("m_CurrDetailProgress");
// SerializedProperty m_DestDetailProgress = prop.FindPropertyRelative("m_DestDetailProgress");
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_AnimationModuleToggle, prop, null, m_Enable, false);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (ChartEditorHelper.IsToggle(m_AnimationModuleToggle, prop))
{
++EditorGUI.indentLevel;
//EditorGUI.PropertyField(drawRect, m_Easting);
//drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
// EditorGUI.PropertyField(drawRect, m_Threshold);
// if (m_Threshold.intValue < 0) m_Threshold.intValue = 0;
// drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FadeInDelay);
if (m_FadeInDelay.floatValue < 0) m_FadeInDelay.floatValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FadeInDuration);
if (m_FadeInDuration.floatValue < 0) m_FadeInDuration.floatValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FadeOutDelay);
if (m_FadeOutDelay.floatValue < 0) m_FadeOutDelay.floatValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FadeOutDuration);
if (m_FadeOutDuration.floatValue < 0) m_FadeOutDuration.floatValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_DataChangeEnable);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_DataChangeDuration);
if (m_DataChangeDuration.floatValue < 0) m_DataChangeDuration.floatValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
// EditorGUI.LabelField(drawRect, "CurrDetailProgress:" + m_CurrDetailProgress.floatValue);
// drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
// EditorGUI.LabelField(drawRect, "DestDetailProgress:" + m_DestDetailProgress.floatValue);
// drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.LabelField(drawRect, "Actual duration:" + m_ActualDuration.floatValue + " ms");
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
--EditorGUI.indentLevel;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
if (ChartEditorHelper.IsToggle(m_AnimationModuleToggle, prop))
return 8 * EditorGUIUtility.singleLineHeight + 7 * EditorGUIUtility.standardVerticalSpacing;
else
return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
}
}
}