Files
XCharts/Scripts/Editor/PropertyDrawers/AnimationDrawer.cs

60 lines
3.5 KiB
C#

using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(Animation), true)]
public class AnimationDrawer : PropertyDrawer
{
private Dictionary<string, bool> m_AnimationModuleToggle = new Dictionary<string, bool>();
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
SerializedProperty m_Enable = prop.FindPropertyRelative("m_Enable");
SerializedProperty m_Easting = prop.FindPropertyRelative("m_Easting");
SerializedProperty m_Duration = prop.FindPropertyRelative("m_Duration");
SerializedProperty m_Delay = prop.FindPropertyRelative("m_Delay");
SerializedProperty m_Threshold = prop.FindPropertyRelative("m_Threshold");
SerializedProperty m_ActualDuration = prop.FindPropertyRelative("m_ActualDuration");
SerializedProperty m_CurrDetailProgress = prop.FindPropertyRelative("m_CurrDetailProgress");
SerializedProperty m_DestDetailProgress = prop.FindPropertyRelative("m_DestDetailProgress");
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_AnimationModuleToggle, prop, null, m_Enable, false);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (ChartEditorHelper.IsToggle(m_AnimationModuleToggle, prop))
{
++EditorGUI.indentLevel;
EditorGUI.PropertyField(drawRect, m_Easting);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Duration);
if (m_Duration.intValue < 0) m_Duration.intValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Delay);
if (m_Delay.intValue < 0) m_Delay.intValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Threshold);
if (m_Threshold.intValue < 0) m_Threshold.intValue = 0;
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.LabelField(drawRect, "CurrDetailProgress:" + m_CurrDetailProgress.floatValue);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.LabelField(drawRect, "DestDetailProgress:" + m_DestDetailProgress.floatValue);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.LabelField(drawRect, "Actual duration:" + m_ActualDuration.intValue + " ms");
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
--EditorGUI.indentLevel;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
if (ChartEditorHelper.IsToggle(m_AnimationModuleToggle, prop))
return 8 * EditorGUIUtility.singleLineHeight + 7 * EditorGUIUtility.standardVerticalSpacing;
else
return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
}
}
}