Files
XCharts/Scripts/UI/Internal/CoordinateChart_DrawHeatmap.cs

384 lines
19 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public partial class CoordinateChart
{
private bool m_VisualMapMinDrag;
private bool m_VisualMapMaxDrag;
protected void CheckVisualMap()
{
if (!m_VisualMap.enable || !m_VisualMap.show) return;
Vector2 local;
if (canvas == null) return;
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform,
Input.mousePosition, canvas.worldCamera, out local))
{
if (m_VisualMap.rtSelectedIndex >= 0)
{
m_VisualMap.rtSelectedIndex = -1;
RefreshChart();
}
return;
}
if (local.x < 0 || local.x > chartWidth ||
local.y < 0 || local.y > chartHeight ||
!m_VisualMap.IsInRangeRect(local, chartWidth, chartHeight))
{
if (m_VisualMap.rtSelectedIndex >= 0)
{
m_VisualMap.rtSelectedIndex = -1;
RefreshChart();
}
return;
}
var pos1 = Vector3.zero;
var pos2 = Vector3.zero;
var halfWid = m_VisualMap.itemWidth / 2;
var halfHig = m_VisualMap.itemHeight / 2;
var centerPos = m_VisualMap.location.GetPosition(chartWidth, chartHeight);
var selectedIndex = -1;
var value = 0f;
switch (m_VisualMap.orient)
{
case Orient.Horizonal:
pos1 = centerPos + Vector3.left * halfHig;
pos2 = centerPos + Vector3.right * halfHig;
value = m_VisualMap.min + (local.x - pos1.x) / (pos2.x - pos1.x) * (m_VisualMap.max - m_VisualMap.min);
selectedIndex = m_VisualMap.GetIndex(value);
break;
case Orient.Vertical:
pos1 = centerPos + Vector3.down * halfHig;
pos2 = centerPos + Vector3.up * halfHig;
value = m_VisualMap.min + (local.y - pos1.y) / (pos2.y - pos1.y) * (m_VisualMap.max - m_VisualMap.min);
selectedIndex = m_VisualMap.GetIndex(value);
break;
}
m_VisualMap.rtSelectedValue = value;
m_VisualMap.rtSelectedIndex = selectedIndex;
RefreshChart();
}
protected void OnDragVisualMapStart()
{
if (!m_VisualMap.enable || !m_VisualMap.show || !m_VisualMap.calculable) return;
var inMinRect = m_VisualMap.IsInRangeMinRect(pointerPos, chartWidth, chartHeight, m_Settings.visualMapTriangeLen);
var inMaxRect = m_VisualMap.IsInRangeMaxRect(pointerPos, chartWidth, chartHeight, m_Settings.visualMapTriangeLen);
if (inMinRect || inMaxRect)
{
if (inMinRect)
{
m_VisualMapMinDrag = true;
}
else
{
m_VisualMapMaxDrag = true;
}
}
}
protected void OnDragVisualMap()
{
if (!m_VisualMap.enable || !m_VisualMap.show || !m_VisualMap.calculable) return;
if (!m_VisualMapMinDrag && !m_VisualMapMaxDrag) return;
var centerPos = m_VisualMap.location.GetPosition(chartWidth, chartHeight);
var isVertical = m_VisualMap.isVertical;
var pos1 = centerPos + (isVertical ? Vector3.down : Vector3.left) * m_VisualMap.itemHeight / 2;
var pos2 = centerPos + (isVertical ? Vector3.up : Vector3.right) * m_VisualMap.itemHeight / 2;
var value = m_VisualMap.GetValue(pointerPos, chartWidth, chartHeight);
if (m_VisualMapMinDrag)
{
m_VisualMap.rangeMin = value;
}
else
{
m_VisualMap.rangeMax = value;
}
RefreshChart();
}
protected void OnDragVisualMapEnd()
{
if (!m_VisualMap.enable || !m_VisualMap.show || !m_VisualMap.calculable) return;
if (m_VisualMapMinDrag || m_VisualMapMaxDrag)
{
RefreshChart();
m_VisualMapMinDrag = false;
m_VisualMapMaxDrag = false;
}
}
protected void DrawHeatmapSerie(VertexHelper vh, int colorIndex, Serie serie)
{
var yAxis = m_YAxises[serie.axisIndex];
var xAxis = m_XAxises[serie.axisIndex];
var xCount = xAxis.data.Count;
var yCount = yAxis.data.Count;
var xWidth = coordinateWid / xCount;
var yWidth = coordinateHig / yCount;
var zeroX = coordinateX;
var zeroY = coordinateY;
var dataList = serie.GetDataList();
var rangeMin = m_VisualMap.rangeMin;
var rangeMax = m_VisualMap.rangeMax;
var color = m_ThemeInfo.GetColor(serie.index);
var borderWidth = serie.itemStyle.show ? serie.itemStyle.borderWidth : 0;
var borderColor = serie.itemStyle.opacity > 0 ? serie.itemStyle.borderColor : Color.clear;
borderColor.a *= serie.itemStyle.opacity;
serie.dataPoints.Clear();
serie.animation.InitProgress(1, 0, xCount);
var animationIndex = serie.animation.GetCurrIndex();
for (int i = 0; i < xCount; i++)
{
for (int j = 0; j < yCount; j++)
{
var dataIndex = i * yCount + j;
if (dataIndex >= dataList.Count) continue;
var serieData = dataList[dataIndex];
var dimension = m_VisualMap.enable && m_VisualMap.dimension > 0 ? m_VisualMap.dimension - 1 :
serieData.data.Count - 1;
var value = serieData.data[dimension];
var pos = new Vector3(zeroX + (i + 0.5f) * xWidth, zeroY + (j + 0.5f) * yWidth);
serie.dataPoints.Add(pos);
serieData.canShowLabel = false;
if (value == 0) continue;
if (m_VisualMap.enable)
{
if ((value < rangeMin && rangeMin != m_VisualMap.min)
|| (value > rangeMax && rangeMax != m_VisualMap.max))
{
continue;
}
if (!m_VisualMap.IsInSelectedValue(value)) continue;
color = m_VisualMap.GetColor(value);
}
if(animationIndex>= 0 && i> animationIndex) continue;
serieData.canShowLabel = true;
var emphasis = (m_Tooltip.show && i == (int)m_Tooltip.xValues[0] && j == (int)m_Tooltip.yValues[0])
|| m_VisualMap.rtSelectedIndex > 0;
var rectWid = xWidth - 2 * borderWidth;
var rectHig = yWidth - 2 * borderWidth;
ChartDrawer.DrawPolygon(vh, pos, rectWid / 2, rectHig / 2, color);
if (borderWidth > 0 && borderColor != Color.clear)
{
ChartDrawer.DrawBorder(vh, pos, rectWid, rectHig, borderWidth, borderColor);
}
if (m_VisualMap.hoverLink && emphasis && serie.emphasis.show && serie.emphasis.itemStyle.borderWidth > 0)
{
var emphasisBorderWidth = serie.emphasis.itemStyle.borderWidth;
var emphasisBorderColor = serie.emphasis.itemStyle.opacity > 0 ? serie.emphasis.itemStyle.borderColor : Color.clear;
ChartDrawer.DrawBorder(vh, pos, rectWid, rectHig, emphasisBorderWidth, emphasisBorderColor);
}
}
}
if (!serie.animation.IsFinish())
{
float duration = serie.animation.duration > 0 ? (float)serie.animation.duration / 1000 : 1;
float speed = xCount / duration;
serie.animation.CheckProgress(Time.deltaTime * speed);
RefreshChart();
}
}
protected void DrawVisualMap(VertexHelper vh)
{
if (!m_VisualMap.enable || !m_VisualMap.show) return;
var centerPos = m_VisualMap.location.GetPosition(chartWidth, chartHeight);
var pos1 = Vector3.zero;
var pos2 = Vector3.zero;
var dir = Vector3.zero;
var halfWid = m_VisualMap.itemWidth / 2;
var halfHig = m_VisualMap.itemHeight / 2;
var xRadius = 0f;
var yRadius = 0f;
var splitNum = m_VisualMap.rtInRange.Count;
var splitWid = m_VisualMap.itemHeight / (splitNum - 1);
var isVertical = false;
var colors = m_VisualMap.rtInRange;
var triangeLen = m_Settings.visualMapTriangeLen;
switch (m_VisualMap.orient)
{
case Orient.Horizonal:
pos1 = centerPos + Vector3.left * halfHig;
pos2 = centerPos + Vector3.right * halfHig;
dir = Vector3.right;
xRadius = splitWid / 2;
yRadius = halfWid;
isVertical = false;
if (m_VisualMap.calculable)
{
var p0 = pos1 + Vector3.right * m_VisualMap.rangeMinHeight;
var p1 = p0 + Vector3.up * halfWid;
var p2 = p0 + Vector3.up * (halfWid + triangeLen);
var p3 = p2 + Vector3.left * triangeLen;
var color = m_VisualMap.GetColor(m_VisualMap.rangeMin);
ChartDrawer.DrawTriangle(vh, p1, p2, p3, color);
p0 = pos1 + Vector3.right * m_VisualMap.rangeMaxHeight;
p1 = p0 + Vector3.up * halfWid;
p2 = p0 + Vector3.up * (halfWid + triangeLen);
p3 = p2 + Vector3.right * triangeLen;
color = m_VisualMap.GetColor(m_VisualMap.rangeMax);
ChartDrawer.DrawTriangle(vh, p1, p2, p3, color);
}
break;
case Orient.Vertical:
pos1 = centerPos + Vector3.down * halfHig;
pos2 = centerPos + Vector3.up * halfHig;
dir = Vector3.up;
xRadius = halfWid;
yRadius = splitWid / 2;
isVertical = true;
if (m_VisualMap.calculable)
{
var p0 = pos1 + Vector3.up * m_VisualMap.rangeMinHeight;
var p1 = p0 + Vector3.right * halfWid;
var p2 = p0 + Vector3.right * (halfWid + triangeLen);
var p3 = p2 + Vector3.down * triangeLen;
var color = m_VisualMap.GetColor(m_VisualMap.rangeMin);
ChartDrawer.DrawTriangle(vh, p1, p2, p3, color);
p0 = pos1 + Vector3.up * m_VisualMap.rangeMaxHeight;
p1 = p0 + Vector3.right * halfWid;
p2 = p0 + Vector3.right * (halfWid + triangeLen);
p3 = p2 + Vector3.up * triangeLen;
color = m_VisualMap.GetColor(m_VisualMap.rangeMax);
ChartDrawer.DrawTriangle(vh, p1, p2, p3, color);
}
break;
}
if (m_VisualMap.calculable && (m_VisualMap.rangeMin > m_VisualMap.min
|| m_VisualMap.rangeMax < m_VisualMap.max))
{
var rangeMin = m_VisualMap.rangeMin;
var rangeMax = m_VisualMap.rangeMax;
var diff = (m_VisualMap.max - m_VisualMap.min) / (splitNum - 1);
for (int i = 1; i < splitNum; i++)
{
var splitMin = m_VisualMap.min + (i - 1) * diff;
var splitMax = splitMin + diff;
if (rangeMin > splitMax || rangeMax < splitMin)
{
continue;
}
else if (rangeMin <= splitMin && rangeMax >= splitMax)
{
var splitPos = pos1 + dir * (i - 1 + 0.5f) * splitWid;
var startColor = colors[i - 1];
var toColor = colors[i];
ChartDrawer.DrawPolygon(vh, splitPos, xRadius, yRadius, startColor, toColor, isVertical);
}
else if (rangeMin > splitMin && rangeMax >= splitMax)
{
var p0 = pos1 + dir * m_VisualMap.rangeMinHeight;
var splitMaxPos = pos1 + dir * i * splitWid;
var splitPos = p0 + (splitMaxPos - p0) / 2;
var startColor = m_VisualMap.GetColor(m_VisualMap.rangeMin);
var toColor = colors[i];
var yRadius1 = Vector3.Distance(p0, splitMaxPos) / 2;
if (m_VisualMap.orient == Orient.Vertical)
ChartDrawer.DrawPolygon(vh, splitPos, xRadius, yRadius1, startColor, toColor, isVertical);
else
ChartDrawer.DrawPolygon(vh, splitPos, yRadius1, yRadius, startColor, toColor, isVertical);
}
else if (rangeMax < splitMax && rangeMin <= splitMin)
{
var p0 = pos1 + dir * m_VisualMap.rangeMaxHeight;
var splitMinPos = pos1 + dir * (i - 1) * splitWid;
var splitPos = splitMinPos + (p0 - splitMinPos) / 2;
var startColor = colors[i - 1];
var toColor = m_VisualMap.GetColor(m_VisualMap.rangeMax);
var yRadius1 = Vector3.Distance(p0, splitMinPos) / 2;
if (m_VisualMap.orient == Orient.Vertical)
ChartDrawer.DrawPolygon(vh, splitPos, xRadius, yRadius1, startColor, toColor, isVertical);
else
ChartDrawer.DrawPolygon(vh, splitPos, yRadius1, yRadius, startColor, toColor, isVertical);
}
else
{
var p0 = pos1 + dir * m_VisualMap.rangeMinHeight;
var p1 = pos1 + dir * m_VisualMap.rangeMaxHeight;
var splitPos = (p0 + p1) / 2;
var startColor = m_VisualMap.GetColor(m_VisualMap.rangeMin);
var toColor = m_VisualMap.GetColor(m_VisualMap.rangeMax);
var yRadius1 = Vector3.Distance(p0, p1) / 2;
if (m_VisualMap.orient == Orient.Vertical)
ChartDrawer.DrawPolygon(vh, splitPos, xRadius, yRadius1, startColor, toColor, isVertical);
else
ChartDrawer.DrawPolygon(vh, splitPos, yRadius1, yRadius, startColor, toColor, isVertical);
}
}
}
else
{
for (int i = 1; i < splitNum; i++)
{
var splitPos = pos1 + dir * (i - 1 + 0.5f) * splitWid;
var startColor = colors[i - 1];
var toColor = colors[i];
ChartDrawer.DrawPolygon(vh, splitPos, xRadius, yRadius, startColor, toColor, isVertical);
}
}
if (m_VisualMap.rangeMin > m_VisualMap.min)
{
var p0 = pos1 + dir * m_VisualMap.rangeMinHeight;
ChartDrawer.DrawPolygon(vh, pos1, p0, m_VisualMap.itemWidth / 2, m_ThemeInfo.visualMapBackgroundColor);
}
if (m_VisualMap.rangeMax < m_VisualMap.max)
{
var p1 = pos1 + dir * m_VisualMap.rangeMaxHeight;
ChartDrawer.DrawPolygon(vh, p1, pos2, m_VisualMap.itemWidth / 2, m_ThemeInfo.visualMapBackgroundColor);
}
if (m_VisualMap.hoverLink)
{
if (m_VisualMap.rtSelectedIndex >= 0)
{
var p0 = pos1 + dir * m_VisualMap.rangeMinHeight;
var p1 = pos1 + dir * m_VisualMap.rangeMaxHeight;
if (m_VisualMap.orient == Orient.Vertical)
{
var p2 = new Vector3(centerPos.x + halfWid, Mathf.Clamp(pointerPos.y + (triangeLen / 2), p0.y, p1.y));
var p3 = new Vector3(centerPos.x + halfWid, Mathf.Clamp(pointerPos.y - (triangeLen / 2), p0.y, p1.y));
var p4 = new Vector3(centerPos.x + halfWid + triangeLen / 2, pointerPos.y);
ChartDrawer.DrawTriangle(vh, p2, p3, p4, colors[m_VisualMap.rtSelectedIndex]);
}
else
{
var p2 = new Vector3(Mathf.Clamp(pointerPos.x + (triangeLen / 2), p0.x, p1.x), centerPos.y + halfWid);
var p3 = new Vector3(Mathf.Clamp(pointerPos.x - (triangeLen / 2), p0.x, p1.x), centerPos.y + halfWid);
var p4 = new Vector3(pointerPos.x, centerPos.y + halfWid + triangeLen / 2);
ChartDrawer.DrawTriangle(vh, p2, p3, p4, colors[m_VisualMap.rtSelectedIndex]);
}
}
else if (m_Tooltip.show && m_Tooltip.xValues[0] >= 0 && m_Tooltip.yValues[0] >= 0)
{
// var p0 = pos1 + dir * m_VisualMap.rangeMinHeight;
// var p1 = pos1 + dir * m_VisualMap.rangeMaxHeight;
// if (m_VisualMap.orient == Orient.Vertical)
// {
// var p2 = new Vector3(centerPos.x + halfWid, Mathf.Clamp(pointerPos.y + (triangeLen / 2), p0.y, p1.y));
// var p3 = new Vector3(centerPos.x + halfWid, Mathf.Clamp(pointerPos.y - (triangeLen / 2), p0.y, p1.y));
// var p4 = new Vector3(centerPos.x + halfWid + triangeLen / 2, pointerPos.y);
// ChartDrawer.DrawTriangle(vh, p2, p3, p4, colors[m_VisualMap.rtSelectedIndex]);
// }
// else
// {
// var p2 = new Vector3(Mathf.Clamp(pointerPos.x + (triangeLen / 2), p0.x, p1.x), centerPos.y + halfWid);
// var p3 = new Vector3(Mathf.Clamp(pointerPos.x - (triangeLen / 2), p0.x, p1.x), centerPos.y + halfWid);
// var p4 = new Vector3(pointerPos.x, centerPos.y + halfWid + triangeLen / 2);
// ChartDrawer.DrawTriangle(vh, p2, p3, p4, colors[m_VisualMap.rtSelectedIndex]);
// }
}
}
}
}
}