Files
XCharts/Demo/Scripts/Demo_PieChart.cs
2019-05-16 04:23:42 +08:00

34 lines
717 B
C#

using UnityEngine;
using XCharts;
public class Demo_PieChart : MonoBehaviour
{
private PieChart chart;
private float time;
private int count = 0;
private void Awake()
{
chart = transform.GetComponent<PieChart>();
chart.ClearData();
}
private void Update()
{
time += Time.deltaTime;
if(time > 1 )
{
time = 0;
if(count < 5)
{
chart.AddData("time" + count, Random.Range(10, 100));
}
else
{
int index = count % 5;
chart.UpdateData("time" + index, Random.Range(10, 100));
}
count++;
}
}
}