mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-16 13:30:10 +00:00
111 lines
6.0 KiB
C#
111 lines
6.0 KiB
C#
using UnityEditor;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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{
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[CustomPropertyDrawer(typeof(ThemeInfo), true)]
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public class ThemeInfoDrawer : PropertyDrawer
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{
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ReorderableList m_ColorPaletteList;
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bool m_ColorPaletteFoldout;
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private void InitReorderableList(SerializedProperty prop)
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{
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if (m_ColorPaletteList == null)
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{
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SerializedProperty colorPalette = prop.FindPropertyRelative("m_ColorPalette");
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m_ColorPaletteList = new ReorderableList(colorPalette.serializedObject, colorPalette, false, false, true, true);
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m_ColorPaletteList.elementHeight = EditorGUIUtility.singleLineHeight;
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m_ColorPaletteList.drawHeaderCallback += delegate (Rect rect)
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{
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EditorGUI.LabelField(rect, colorPalette.displayName);
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};
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m_ColorPaletteList.drawElementCallback = delegate (Rect rect, int index, bool isActive, bool isFocused)
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{
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EditorGUI.PropertyField(rect, colorPalette.GetArrayElementAtIndex(index), true);
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};
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}
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}
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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Rect drawRect = pos;
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drawRect.height = EditorGUIUtility.singleLineHeight;
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SerializedProperty m_Font = prop.FindPropertyRelative("m_Font");
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SerializedProperty m_BackgroundColor = prop.FindPropertyRelative("m_BackgroundColor");
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SerializedProperty m_ContrastColor = prop.FindPropertyRelative("m_ContrastColor");
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SerializedProperty m_TextColor = prop.FindPropertyRelative("m_TextColor");
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SerializedProperty m_SubTextColor = prop.FindPropertyRelative("m_SubTextColor");
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SerializedProperty m_LegendTextColor = prop.FindPropertyRelative("m_LegendTextColor");
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SerializedProperty m_UnableColor = prop.FindPropertyRelative("m_UnableColor");
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SerializedProperty m_AxisLineColor = prop.FindPropertyRelative("m_AxisLineColor");
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SerializedProperty m_AxisSplitLineColor = prop.FindPropertyRelative("m_AxisSplitLineColor");
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SerializedProperty m_TooltipBackgroundColor = prop.FindPropertyRelative("m_TooltipBackgroundColor");
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SerializedProperty m_TooltipFlagAreaColor = prop.FindPropertyRelative("m_TooltipFlagAreaColor");
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SerializedProperty m_TooltipTextColor = prop.FindPropertyRelative("m_TooltipTextColor");
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SerializedProperty m_ColorPalette = prop.FindPropertyRelative("m_ColorPalette");
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++EditorGUI.indentLevel;
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EditorGUI.PropertyField(drawRect, m_Font);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_BackgroundColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_ContrastColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_TextColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_SubTextColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_LegendTextColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_UnableColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_AxisLineColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_AxisSplitLineColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_TooltipBackgroundColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_TooltipFlagAreaColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_TooltipTextColor);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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m_ColorPaletteFoldout = EditorGUI.Foldout(drawRect, m_ColorPaletteFoldout, "ColorPalette");
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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if (m_ColorPaletteFoldout)
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{
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EditorGUI.indentLevel++;
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for (int i = 0; i < m_ColorPalette.arraySize; i++)
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{
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SerializedProperty element = m_ColorPalette.GetArrayElementAtIndex(i);
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EditorGUI.PropertyField(drawRect, element);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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}
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EditorGUI.indentLevel--;
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}
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--EditorGUI.indentLevel;
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}
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public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
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{
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float height = 0;
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int propertyCount = 12;
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if (m_ColorPaletteFoldout)
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{
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SerializedProperty m_ColorPalette = prop.FindPropertyRelative("m_ColorPalette");
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propertyCount += m_ColorPalette.arraySize + 1;
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}
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else
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{
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propertyCount += 1;
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}
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height += propertyCount * EditorGUIUtility.singleLineHeight + (propertyCount - 1) * EditorGUIUtility.standardVerticalSpacing;
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return height;
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}
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}
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} |