Files
XCharts/Runtime/Component/Legend/LegendContext.cs
monitor1394 f597a3f116 3.0
2022-03-24 08:37:06 +08:00

32 lines
926 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace XCharts.Runtime
{
public class LegendContext : MainComponentContext
{
/// <summary>
/// 运行时图例的总宽度
/// </summary>
public float width { get; internal set; }
/// <summary>
/// 运行时图例的总高度
/// </summary>
public float height { get; internal set; }
/// <summary>
/// the button list of legend.
/// |图例按钮列表。
/// </summary>
internal Dictionary<string, LegendItem> buttonList = new Dictionary<string, LegendItem>();
/// <summary>
/// 多列时每列的宽度
/// </summary>
internal Dictionary<int, float> eachWidthDict = new Dictionary<int, float>();
/// <summary>
/// 单列高度
/// </summary>
internal float eachHeight { get; set; }
}
}