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https://github.com/XCharts-Team/XCharts.git
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51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
/************************************************/
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/* */
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/* Copyright (c) 2018 - 2021 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/************************************************/
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using UnityEngine;
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namespace XCharts.Examples
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{
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[DisallowMultipleComponent]
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[ExecuteInEditMode]
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public class Example13_LineSimple : MonoBehaviour
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{
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void Awake()
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{
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var chart = gameObject.GetComponent<LineChart>();
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if (chart == null)
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{
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chart = gameObject.AddComponent<LineChart>();
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chart.SetSize(580, 300);//代码动态添加图表需要设置尺寸,或直接操作chart.rectTransform
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}
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chart.title.show = true;
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chart.title.text = "Line Simple";
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chart.tooltip.show = true;
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chart.legend.show = false;
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chart.xAxes[0].show = true;
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chart.xAxes[1].show = false;
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chart.yAxes[0].show = true;
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chart.yAxes[1].show = false;
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chart.xAxes[0].type = Axis.AxisType.Category;
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chart.yAxes[0].type = Axis.AxisType.Value;
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chart.xAxes[0].splitNumber = 10;
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chart.xAxes[0].boundaryGap = true;
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chart.RemoveData();
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chart.AddSerie(SerieType.Line);
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chart.AddSerie(SerieType.Line);
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for (int i = 0; i < 2000; i++)
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{
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chart.AddXAxisData("x" + i);
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chart.AddData(0, Random.Range(10, 20));
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chart.AddData(1, Random.Range(10, 20));
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}
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}
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}
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} |