Files
XCharts/Scripts/Editor/PropertyDrawers/AxisLineDrawer.cs

54 lines
2.7 KiB
C#

using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(AxisLine), true)]
public class AxisLineDrawer : PropertyDrawer
{
private bool m_AxisLineToggle = false;
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
SerializedProperty show = prop.FindPropertyRelative("m_Show");
SerializedProperty m_OnZero = prop.FindPropertyRelative("m_OnZero");
SerializedProperty m_Symbol = prop.FindPropertyRelative("m_Symbol");
SerializedProperty m_SymbolWidth = prop.FindPropertyRelative("m_SymbolWidth");
SerializedProperty m_SymbolHeight = prop.FindPropertyRelative("m_SymbolHeight");
SerializedProperty m_SymbolOffset = prop.FindPropertyRelative("m_SymbolOffset");
SerializedProperty m_SymbolDent = prop.FindPropertyRelative("m_SymbolDent");
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_AxisLineToggle, "Axis Line", show, false);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (m_AxisLineToggle)
{
++EditorGUI.indentLevel;
EditorGUI.PropertyField(drawRect, m_OnZero);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Symbol);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_SymbolWidth);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_SymbolHeight);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_SymbolOffset);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_SymbolDent);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
--EditorGUI.indentLevel;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
float height = 0;
if (m_AxisLineToggle)
{
height += 6 * EditorGUIUtility.singleLineHeight + 7 * EditorGUIUtility.standardVerticalSpacing;
}
return height;
}
}
}