using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.TestTools;
using YooAsset;

public class T3_TestCacheFileSystem : IPrebuildSetup, IPostBuildCleanup
{
    public void Setup()
    {
        throw new NotImplementedException();
    }

    public void Cleanup()
    {
        throw new NotImplementedException();
    }
}