2022-11-03 10:37:34 +08:00
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using System.Diagnostics;
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using UnityEngine;
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2022-03-03 18:07:58 +08:00
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namespace YooAsset
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{
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2022-10-14 11:19:23 +08:00
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internal class YooAssetsDriver : MonoBehaviour
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2022-04-04 22:43:42 +08:00
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{
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2022-11-03 10:37:34 +08:00
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private static int LastestUpdateFrame = 0;
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2022-04-04 22:43:42 +08:00
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void Update()
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{
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2022-11-03 10:37:34 +08:00
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DebugCheckDuplicateDriver();
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2022-09-29 18:40:43 +08:00
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YooAssets.Update();
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2022-04-04 22:43:42 +08:00
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}
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2022-11-03 10:37:34 +08:00
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[Conditional("DEBUG")]
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private void DebugCheckDuplicateDriver()
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{
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if (LastestUpdateFrame > 0)
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{
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if (LastestUpdateFrame == Time.frameCount)
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YooLogger.Warning($"There are two {nameof(YooAssetsDriver)} in the scene. Please ensure there is always exactly one driver in the scene.");
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}
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LastestUpdateFrame = Time.frameCount;
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}
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2022-04-04 22:43:42 +08:00
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}
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2022-03-03 18:07:58 +08:00
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}
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