This commit is contained in:
何冠峰
2025-10-09 16:14:31 +08:00
parent f3ebda0c04
commit 014b17f5cb
20 changed files with 156 additions and 54 deletions

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@@ -106,7 +106,27 @@ namespace YooAsset.Editor
/// </summary> /// </summary>
public string[] GetAllPackAssetPaths() public string[] GetAllPackAssetPaths()
{ {
return AllPackAssets.Select(t => t.AssetInfo.AssetPath).ToArray(); List<string> results = new List<string>(AllPackAssets.Count);
for (int i = 0; i < AllPackAssets.Count; i++)
{
var packAsset = AllPackAssets[i];
results.Add(packAsset.AssetInfo.AssetPath);
}
return results.ToArray();
}
/// <summary>
/// 获取构建的资源可寻址列表
/// </summary>
public string[] GetAllPackAssetAddress()
{
List<string> results = new List<string>(AllPackAssets.Count);
for (int i = 0; i < AllPackAssets.Count; i++)
{
var packAsset = AllPackAssets[i];
results.Add(packAsset.Address);
}
return results.ToArray();
} }
/// <summary> /// <summary>
@@ -153,13 +173,15 @@ namespace YooAsset.Editor
/// <summary> /// <summary>
/// 创建AssetBundleBuild类 /// 创建AssetBundleBuild类
/// </summary> /// </summary>
public UnityEditor.AssetBundleBuild CreatePipelineBuild() public UnityEditor.AssetBundleBuild CreatePipelineBuild(bool replaceAssetPathWithAddress)
{ {
// 注意我们不再支持AssetBundle的变种机制 // 注意我们不再支持AssetBundle的变种机制
AssetBundleBuild build = new AssetBundleBuild(); AssetBundleBuild build = new AssetBundleBuild();
build.assetBundleName = BundleName; build.assetBundleName = BundleName;
build.assetBundleVariant = string.Empty; build.assetBundleVariant = string.Empty;
build.assetNames = GetAllPackAssetPaths(); build.assetNames = GetAllPackAssetPaths();
if (replaceAssetPathWithAddress)
build.addressableNames = GetAllPackAssetAddress();
return build; return build;
} }

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@@ -96,12 +96,12 @@ namespace YooAsset.Editor
/// <summary> /// <summary>
/// 获取构建管线里需要的数据 /// 获取构建管线里需要的数据
/// </summary> /// </summary>
public UnityEditor.AssetBundleBuild[] GetPipelineBuilds() public UnityEditor.AssetBundleBuild[] GetPipelineBuilds(bool replaceAssetPathWithAddres)
{ {
List<UnityEditor.AssetBundleBuild> builds = new List<UnityEditor.AssetBundleBuild>(_bundleInfoDic.Count); List<UnityEditor.AssetBundleBuild> builds = new List<UnityEditor.AssetBundleBuild>(_bundleInfoDic.Count);
foreach (var bundleInfo in _bundleInfoDic.Values) foreach (var bundleInfo in _bundleInfoDic.Values)
{ {
builds.Add(bundleInfo.CreatePipelineBuild()); builds.Add(bundleInfo.CreatePipelineBuild(replaceAssetPathWithAddres));
} }
return builds.ToArray(); return builds.ToArray();
} }

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@@ -19,7 +19,7 @@ namespace YooAsset.Editor
/// <summary> /// <summary>
/// 创建补丁清单文件到输出目录 /// 创建补丁清单文件到输出目录
/// </summary> /// </summary>
protected void CreateManifestFile(bool processBundleDepends, bool processBundleTags, BuildContext context) protected void CreateManifestFile(bool processBundleDepends, bool processBundleTags, bool replaceAssetPathWithAddress, BuildContext context)
{ {
var buildMapContext = context.GetContextObject<BuildMapContext>(); var buildMapContext = context.GetContextObject<BuildMapContext>();
var buildParametersContext = context.GetContextObject<BuildParametersContext>(); var buildParametersContext = context.GetContextObject<BuildParametersContext>();
@@ -36,6 +36,7 @@ namespace YooAsset.Editor
manifest.SupportExtensionless = buildMapContext.Command.SupportExtensionless; manifest.SupportExtensionless = buildMapContext.Command.SupportExtensionless;
manifest.LocationToLower = buildMapContext.Command.LocationToLower; manifest.LocationToLower = buildMapContext.Command.LocationToLower;
manifest.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID; manifest.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
manifest.ReplaceAssetPathWithAddress = replaceAssetPathWithAddress;
manifest.OutputNameStyle = (int)buildParameters.FileNameStyle; manifest.OutputNameStyle = (int)buildParameters.FileNameStyle;
manifest.BuildBundleType = buildParameters.BuildBundleType; manifest.BuildBundleType = buildParameters.BuildBundleType;
manifest.BuildPipeline = buildParameters.BuildPipeline; manifest.BuildPipeline = buildParameters.BuildPipeline;
@@ -58,7 +59,13 @@ namespace YooAsset.Editor
// 4. 处理内置资源包 // 4. 处理内置资源包
if (processBundleDepends) if (processBundleDepends)
{
// 注意:初始化资源清单建立引用关系
manifest.Initialize();
ProcessBuiltinBundleDependency(context, manifest); ProcessBuiltinBundleDependency(context, manifest);
}
// 创建资源清单文本文件 // 创建资源清单文本文件
{ {
@@ -302,9 +309,6 @@ namespace YooAsset.Editor
#region YOOASSET_LEGACY_DEPENDENCY #region YOOASSET_LEGACY_DEPENDENCY
private void ProcessBuiltinBundleDependency(BuildContext context, PackageManifest manifest) private void ProcessBuiltinBundleDependency(BuildContext context, PackageManifest manifest)
{ {
// 注意:初始化资源清单建立引用关系
ManifestTools.InitManifest(manifest);
// 注意:如果是可编程构建管线,需要补充内置资源包 // 注意:如果是可编程构建管线,需要补充内置资源包
// 注意:该步骤依赖前面的操作! // 注意:该步骤依赖前面的操作!
var buildResultContext = context.TryGetContextObject<TaskBuilding_SBP.BuildResultContext>(); var buildResultContext = context.TryGetContextObject<TaskBuilding_SBP.BuildResultContext>();

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@@ -54,6 +54,7 @@ namespace YooAsset.Editor
buildReport.Summary.CompressOption = builtinBuildParameters.CompressOption; buildReport.Summary.CompressOption = builtinBuildParameters.CompressOption;
buildReport.Summary.DisableWriteTypeTree = builtinBuildParameters.DisableWriteTypeTree; buildReport.Summary.DisableWriteTypeTree = builtinBuildParameters.DisableWriteTypeTree;
buildReport.Summary.IgnoreTypeTreeChanges = builtinBuildParameters.IgnoreTypeTreeChanges; buildReport.Summary.IgnoreTypeTreeChanges = builtinBuildParameters.IgnoreTypeTreeChanges;
buildReport.Summary.ReplaceAssetPathWithAddress = builtinBuildParameters.ReplaceAssetPathWithAddress;
} }
else if (buildParameters is ScriptableBuildParameters) else if (buildParameters is ScriptableBuildParameters)
{ {
@@ -61,6 +62,7 @@ namespace YooAsset.Editor
buildReport.Summary.CompressOption = scriptableBuildParameters.CompressOption; buildReport.Summary.CompressOption = scriptableBuildParameters.CompressOption;
buildReport.Summary.DisableWriteTypeTree = scriptableBuildParameters.DisableWriteTypeTree; buildReport.Summary.DisableWriteTypeTree = scriptableBuildParameters.DisableWriteTypeTree;
buildReport.Summary.IgnoreTypeTreeChanges = scriptableBuildParameters.IgnoreTypeTreeChanges; buildReport.Summary.IgnoreTypeTreeChanges = scriptableBuildParameters.IgnoreTypeTreeChanges;
buildReport.Summary.ReplaceAssetPathWithAddress = scriptableBuildParameters.ReplaceAssetPathWithAddress;
buildReport.Summary.WriteLinkXML = scriptableBuildParameters.WriteLinkXML; buildReport.Summary.WriteLinkXML = scriptableBuildParameters.WriteLinkXML;
buildReport.Summary.CacheServerHost = scriptableBuildParameters.CacheServerHost; buildReport.Summary.CacheServerHost = scriptableBuildParameters.CacheServerHost;
buildReport.Summary.CacheServerPort = scriptableBuildParameters.CacheServerPort; buildReport.Summary.CacheServerPort = scriptableBuildParameters.CacheServerPort;

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@@ -23,7 +23,8 @@ namespace YooAsset.Editor
// 开始构建 // 开始构建
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory(); string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
BuildAssetBundleOptions buildOptions = builtinBuildParameters.GetBundleBuildOptions(); BuildAssetBundleOptions buildOptions = builtinBuildParameters.GetBundleBuildOptions();
AssetBundleManifest unityManifest = BuildPipeline.BuildAssetBundles(pipelineOutputDirectory, buildMapContext.GetPipelineBuilds(), buildOptions, buildParametersContext.Parameters.BuildTarget); var bundleBuilds = buildMapContext.GetPipelineBuilds(builtinBuildParameters.ReplaceAssetPathWithAddress);
AssetBundleManifest unityManifest = BuildPipeline.BuildAssetBundles(pipelineOutputDirectory, bundleBuilds, buildOptions, buildParametersContext.Parameters.BuildTarget);
if (unityManifest == null) if (unityManifest == null)
{ {
string message = BuildLogger.GetErrorMessage(ErrorCode.UnityEngineBuildFailed, "UnityEngine build failed !"); string message = BuildLogger.GetErrorMessage(ErrorCode.UnityEngineBuildFailed, "UnityEngine build failed !");

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@@ -11,7 +11,10 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context) void IBuildTask.Run(BuildContext context)
{ {
CreateManifestFile(true, true, context); var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var builtinBuildParameters = buildParametersContext.Parameters as BuiltinBuildParameters;
bool replaceAssetPathWithAddress = builtinBuildParameters.ReplaceAssetPathWithAddress;
CreateManifestFile(true, true, replaceAssetPathWithAddress, context);
} }
protected override string[] GetBundleDepends(BuildContext context, string bundleName) protected override string[] GetBundleDepends(BuildContext context, string bundleName)

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@@ -27,6 +27,12 @@ namespace YooAsset.Editor
/// </summary> /// </summary>
public bool IgnoreTypeTreeChanges = true; public bool IgnoreTypeTreeChanges = true;
/// <summary>
/// 使用可寻址地址代替资源路径
/// 说明:开启此项可以节省运行时清单占用的内存!
/// </summary>
public bool ReplaceAssetPathWithAddress = false;
/// <summary> /// <summary>
/// 获取内置构建管线的构建选项 /// 获取内置构建管线的构建选项

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@@ -7,7 +7,7 @@ namespace YooAsset.Editor
{ {
void IBuildTask.Run(BuildContext context) void IBuildTask.Run(BuildContext context)
{ {
CreateManifestFile(false, false, context); CreateManifestFile(false, false, false, context);
} }
protected override string[] GetBundleDepends(BuildContext context, string bundleName) protected override string[] GetBundleDepends(BuildContext context, string bundleName)

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@@ -9,7 +9,7 @@ namespace YooAsset.Editor
{ {
void IBuildTask.Run(BuildContext context) void IBuildTask.Run(BuildContext context)
{ {
CreateManifestFile(false, true, context); CreateManifestFile(false, true, false, context);
} }
protected override string[] GetBundleDepends(BuildContext context, string bundleName) protected override string[] GetBundleDepends(BuildContext context, string bundleName)

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@@ -24,7 +24,8 @@ namespace YooAsset.Editor
var scriptableBuildParameters = buildParametersContext.Parameters as ScriptableBuildParameters; var scriptableBuildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
// 构建内容 // 构建内容
var buildContent = new BundleBuildContent(buildMapContext.GetPipelineBuilds()); var bundleBuilds = buildMapContext.GetPipelineBuilds(scriptableBuildParameters.ReplaceAssetPathWithAddress);
var buildContent = new BundleBuildContent(bundleBuilds);
// 开始构建 // 开始构建
IBundleBuildResults buildResults; IBundleBuildResults buildResults;

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@@ -13,7 +13,10 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context) void IBuildTask.Run(BuildContext context)
{ {
CreateManifestFile(true, true, context); var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var scriptableBuildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
bool replaceAssetPathWithAddress = scriptableBuildParameters.ReplaceAssetPathWithAddress;
CreateManifestFile(true, true, replaceAssetPathWithAddress, context);
} }
protected override string[] GetBundleDepends(BuildContext context, string bundleName) protected override string[] GetBundleDepends(BuildContext context, string bundleName)

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@@ -29,6 +29,12 @@ namespace YooAsset.Editor
/// </summary> /// </summary>
public bool IgnoreTypeTreeChanges = true; public bool IgnoreTypeTreeChanges = true;
/// <summary>
/// 使用可寻址地址代替资源路径
/// 说明:开启此项可以节省运行时清单占用的内存!
/// </summary>
public bool ReplaceAssetPathWithAddress = false;
/// <summary> /// <summary>
/// 自动建立资源对象对图集的依赖关系 /// 自动建立资源对象对图集的依赖关系
/// </summary> /// </summary>

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@@ -81,6 +81,7 @@ namespace YooAsset.Editor
public ECompressOption CompressOption; public ECompressOption CompressOption;
public bool DisableWriteTypeTree; public bool DisableWriteTypeTree;
public bool IgnoreTypeTreeChanges; public bool IgnoreTypeTreeChanges;
public bool ReplaceAssetPathWithAddress;
public bool WriteLinkXML = true; public bool WriteLinkXML = true;
public string CacheServerHost; public string CacheServerHost;
public int CacheServerPort; public int CacheServerPort;

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@@ -74,6 +74,7 @@ namespace YooAsset.Editor
BindListViewItem("CompressOption", $"{buildReport.Summary.CompressOption}"); BindListViewItem("CompressOption", $"{buildReport.Summary.CompressOption}");
BindListViewItem("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}"); BindListViewItem("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}");
BindListViewItem("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}"); BindListViewItem("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}");
BindListViewItem("ReplaceAssetPathWithAddress", $"{buildReport.Summary.ReplaceAssetPathWithAddress}");
BindListViewItem(string.Empty, string.Empty); BindListViewItem(string.Empty, string.Empty);
BindListViewHeader("Build Results"); BindListViewHeader("Build Results");

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@@ -16,6 +16,13 @@ namespace YooAsset
/// <summary> /// <summary>
/// 文件格式版本 /// 文件格式版本
/// </summary> /// </summary>
public const string FileVersion = "2025.8.28"; public const string FileVersion = "2025.9.30";
public const string VERSION_2025_8_28 = "2025.8.28";
public const string VERSION_2025_9_30 = "2025.9.30";
/// <summary>
/// 版本兼容
/// </summary>
public const bool BackwardCompatible = true;
} }
} }

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@@ -62,6 +62,7 @@ namespace YooAsset
buffer.WriteBool(manifest.SupportExtensionless); buffer.WriteBool(manifest.SupportExtensionless);
buffer.WriteBool(manifest.LocationToLower); buffer.WriteBool(manifest.LocationToLower);
buffer.WriteBool(manifest.IncludeAssetGUID); buffer.WriteBool(manifest.IncludeAssetGUID);
buffer.WriteBool(manifest.ReplaceAssetPathWithAddress);
buffer.WriteInt32(manifest.OutputNameStyle); buffer.WriteInt32(manifest.OutputNameStyle);
buffer.WriteInt32(manifest.BuildBundleType); buffer.WriteInt32(manifest.BuildBundleType);
buffer.WriteUTF8(manifest.BuildPipeline); buffer.WriteUTF8(manifest.BuildPipeline);
@@ -129,7 +130,7 @@ namespace YooAsset
} }
// 初始化资源清单 // 初始化资源清单
InitManifest(manifest); manifest.Initialize();
return manifest; return manifest;
} }
@@ -144,38 +145,6 @@ namespace YooAsset
return operation.Manifest; return operation.Manifest;
} }
/// <summary>
/// 初始化资源清单
/// </summary>
public static void InitManifest(PackageManifest manifest)
{
// 填充资源包内包含的主资源列表
foreach (var packageAsset in manifest.AssetList)
{
int bundleID = packageAsset.BundleID;
if (bundleID >= 0 && bundleID < manifest.BundleList.Count)
{
var packageBundle = manifest.BundleList[bundleID];
packageBundle.IncludeMainAssets.Add(packageAsset);
}
else
{
throw new Exception($"Invalid bundle id : {bundleID} Asset path : {packageAsset.AssetPath}");
}
}
// 填充资源包引用关系
for (int index = 0; index < manifest.BundleList.Count; index++)
{
var sourceBundle = manifest.BundleList[index];
foreach (int dependIndex in sourceBundle.DependBundleIDs)
{
var dependBundle = manifest.BundleList[dependIndex];
dependBundle.AddReferenceBundleID(index);
}
}
}
/// <summary> /// <summary>
/// 获取资源文件的后缀名 /// 获取资源文件的后缀名
/// </summary> /// </summary>

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@@ -84,7 +84,10 @@ namespace YooAsset
// 读取文件版本 // 读取文件版本
string fileVersion = _buffer.ReadUTF8(); string fileVersion = _buffer.ReadUTF8();
if (fileVersion != ManifestDefine.FileVersion) Version fileVer = new Version(fileVersion);
Version ver2025_8_28 = new Version(ManifestDefine.VERSION_2025_8_28);
Version ver2025_9_30 = new Version(ManifestDefine.VERSION_2025_9_30);
if (fileVer < ver2025_8_28)
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Failed;
@@ -99,6 +102,10 @@ namespace YooAsset
Manifest.SupportExtensionless = _buffer.ReadBool(); Manifest.SupportExtensionless = _buffer.ReadBool();
Manifest.LocationToLower = _buffer.ReadBool(); Manifest.LocationToLower = _buffer.ReadBool();
Manifest.IncludeAssetGUID = _buffer.ReadBool(); Manifest.IncludeAssetGUID = _buffer.ReadBool();
if (fileVer >= ver2025_9_30)
Manifest.ReplaceAssetPathWithAddress = _buffer.ReadBool();
else
Manifest.ReplaceAssetPathWithAddress = false;
Manifest.OutputNameStyle = _buffer.ReadInt32(); Manifest.OutputNameStyle = _buffer.ReadInt32();
Manifest.BuildBundleType = _buffer.ReadInt32(); Manifest.BuildBundleType = _buffer.ReadInt32();
Manifest.BuildPipeline = _buffer.ReadUTF8(); Manifest.BuildPipeline = _buffer.ReadUTF8();
@@ -109,6 +116,8 @@ namespace YooAsset
// 检测配置 // 检测配置
if (Manifest.EnableAddressable && Manifest.LocationToLower) if (Manifest.EnableAddressable && Manifest.LocationToLower)
throw new System.Exception("Addressable not support location to lower !"); throw new System.Exception("Addressable not support location to lower !");
if (Manifest.EnableAddressable == false && Manifest.ReplaceAssetPathWithAddress)
throw new System.Exception("Replace asset path with address need enable Addressable !");
_steps = ESteps.PrepareAssetList; _steps = ESteps.PrepareAssetList;
} }
@@ -122,16 +131,31 @@ namespace YooAsset
} }
if (_steps == ESteps.DeserializeAssetList) if (_steps == ESteps.DeserializeAssetList)
{ {
bool replaceAssetPath = false;
if (UnityEngine.Application.isPlaying)
{
if (Manifest.EnableAddressable && Manifest.ReplaceAssetPathWithAddress)
replaceAssetPath = true;
}
while (_packageAssetCount > 0) while (_packageAssetCount > 0)
{ {
var packageAsset = new PackageAsset(); var packageAsset = new PackageAsset();
packageAsset.Address = _buffer.ReadUTF8(); packageAsset.Address = _buffer.ReadUTF8();
packageAsset.AssetPath = _buffer.ReadUTF8(); if (replaceAssetPath)
{
packageAsset.AssetPath = packageAsset.Address;
_buffer.SkipUTF8(); //跳过解析AssetPath
}
else
{
packageAsset.AssetPath = _buffer.ReadUTF8();
}
packageAsset.AssetGUID = _buffer.ReadUTF8(); packageAsset.AssetGUID = _buffer.ReadUTF8();
packageAsset.AssetTags = _buffer.ReadUTF8Array(); packageAsset.AssetTags = _buffer.ReadUTF8Array();
packageAsset.BundleID = _buffer.ReadInt32(); packageAsset.BundleID = _buffer.ReadInt32();
packageAsset.DependBundleIDs = _buffer.ReadInt32Array(); packageAsset.DependBundleIDs = _buffer.ReadInt32Array();
FillAssetCollection(Manifest, packageAsset); FillAssetCollection(Manifest, packageAsset, replaceAssetPath);
_packageAssetCount--; _packageAssetCount--;
Progress = 1f - _packageAssetCount / _progressTotalValue; Progress = 1f - _packageAssetCount / _progressTotalValue;
@@ -181,7 +205,7 @@ namespace YooAsset
if (_steps == ESteps.InitManifest) if (_steps == ESteps.InitManifest)
{ {
ManifestTools.InitManifest(Manifest); Manifest.Initialize();
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Succeed; Status = EOperationStatus.Succeed;
} }
@@ -228,7 +252,7 @@ namespace YooAsset
else else
manifest.AssetPathMapping2 = new Dictionary<string, string>(); manifest.AssetPathMapping2 = new Dictionary<string, string>();
} }
private void FillAssetCollection(PackageManifest manifest, PackageAsset packageAsset) private void FillAssetCollection(PackageManifest manifest, PackageAsset packageAsset, bool replaceAssetPath)
{ {
// 添加到列表集合 // 添加到列表集合
manifest.AssetList.Add(packageAsset); manifest.AssetList.Add(packageAsset);
@@ -274,7 +298,7 @@ namespace YooAsset
} }
// 添加可寻址地址 // 添加可寻址地址
if (manifest.EnableAddressable) if (manifest.EnableAddressable && replaceAssetPath == false)
{ {
string location = packageAsset.Address; string location = packageAsset.Address;
if (string.IsNullOrEmpty(location) == false) if (string.IsNullOrEmpty(location) == false)

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@@ -28,6 +28,11 @@ namespace YooAsset
/// </summary> /// </summary>
public bool IncludeAssetGUID; public bool IncludeAssetGUID;
/// <summary>
/// 使用可寻址地址代替资源路径
/// </summary>
public bool ReplaceAssetPathWithAddress;
/// <summary> /// <summary>
/// 文件名称样式 /// 文件名称样式
/// </summary> /// </summary>

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@@ -36,6 +36,11 @@ namespace YooAsset
/// </summary> /// </summary>
public bool IncludeAssetGUID; public bool IncludeAssetGUID;
/// <summary>
/// 使用可寻址地址代替资源路径
/// </summary>
public bool ReplaceAssetPathWithAddress;
/// <summary> /// <summary>
/// 文件名称样式 /// 文件名称样式
/// </summary> /// </summary>
@@ -113,6 +118,38 @@ namespace YooAsset
public Dictionary<string, PackageBundle> BundleDic3; public Dictionary<string, PackageBundle> BundleDic3;
/// <summary>
/// 初始化资源清单
/// </summary>
public void Initialize()
{
// 填充资源包内包含的主资源列表
foreach (var packageAsset in AssetList)
{
int bundleID = packageAsset.BundleID;
if (bundleID >= 0 && bundleID < BundleList.Count)
{
var packageBundle = BundleList[bundleID];
packageBundle.IncludeMainAssets.Add(packageAsset);
}
else
{
throw new Exception($"Invalid bundle id : {bundleID} Asset path : {packageAsset.AssetPath}");
}
}
// 填充资源包引用关系
for (int index = 0; index < BundleList.Count; index++)
{
var sourceBundle = BundleList[index];
foreach (int dependIndex in sourceBundle.DependBundleIDs)
{
var dependBundle = BundleList[dependIndex];
dependBundle.AddReferenceBundleID(index);
}
}
}
/// <summary> /// <summary>
/// 获取包裹的详细信息 /// 获取包裹的详细信息
/// </summary> /// </summary>
@@ -124,6 +161,7 @@ namespace YooAsset
details.SupportExtensionless = SupportExtensionless; details.SupportExtensionless = SupportExtensionless;
details.LocationToLower = LocationToLower; details.LocationToLower = LocationToLower;
details.IncludeAssetGUID = IncludeAssetGUID; details.IncludeAssetGUID = IncludeAssetGUID;
details.ReplaceAssetPathWithAddress = ReplaceAssetPathWithAddress;
details.OutputNameStyle = OutputNameStyle; details.OutputNameStyle = OutputNameStyle;
details.BuildBundleType = BuildBundleType; details.BuildBundleType = BuildBundleType;
details.BuildPipeline = BuildPipeline; details.BuildPipeline = BuildPipeline;

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@@ -120,6 +120,15 @@ namespace YooAsset
return (ulong)ReadInt64(); return (ulong)ReadInt64();
} }
public void SkipUTF8()
{
ushort count = ReadUInt16();
if (count == 0)
return;
CheckReaderIndex(count);
_index += count;
}
public string ReadUTF8() public string ReadUTF8()
{ {
ushort count = ReadUInt16(); ushort count = ReadUInt16();