This commit is contained in:
何冠峰
2025-07-01 18:10:17 +08:00
parent 53163a75ae
commit 090e4f4b15
2 changed files with 31 additions and 26 deletions

View File

@@ -60,7 +60,7 @@ namespace YooAsset
/// <summary>
/// 尝试卸载指定资源的资源包(包括依赖资源)
/// </summary>
public void TryUnloadUnusedAsset(AssetInfo assetInfo)
public void TryUnloadUnusedAsset(AssetInfo assetInfo, int loopCount)
{
if (assetInfo.IsInvalid)
{
@@ -68,34 +68,39 @@ namespace YooAsset
return;
}
// 卸载主资源包加载器
string mainBundleName = _bundleQuery.GetMainBundleName(assetInfo);
var mainLoader = TryGetBundleFileLoader(mainBundleName);
if (mainLoader != null)
while (loopCount > 0)
{
mainLoader.TryDestroyProviders();
if (mainLoader.CanDestroyLoader())
{
string bundleName = mainLoader.LoadBundleInfo.Bundle.BundleName;
mainLoader.DestroyLoader();
LoaderDic.Remove(bundleName);
}
}
loopCount--;
// 卸载依赖资源包加载器
string[] dependBundleNames = _bundleQuery.GetDependBundleNames(assetInfo);
foreach (var dependBundleName in dependBundleNames)
{
var dependLoader = TryGetBundleFileLoader(dependBundleName);
if (dependLoader != null)
// 卸载资源包加载器
string mainBundleName = _bundleQuery.GetMainBundleName(assetInfo);
var mainLoader = TryGetBundleFileLoader(mainBundleName);
if (mainLoader != null)
{
if (dependLoader.CanDestroyLoader())
mainLoader.TryDestroyProviders();
if (mainLoader.CanDestroyLoader())
{
string bundleName = dependLoader.LoadBundleInfo.Bundle.BundleName;
dependLoader.DestroyLoader();
string bundleName = mainLoader.LoadBundleInfo.Bundle.BundleName;
mainLoader.DestroyLoader();
LoaderDic.Remove(bundleName);
}
}
// 卸载依赖资源包加载器
string[] dependBundleNames = _bundleQuery.GetDependBundleNames(assetInfo);
foreach (var dependBundleName in dependBundleNames)
{
var dependLoader = TryGetBundleFileLoader(dependBundleName);
if (dependLoader != null)
{
if (dependLoader.CanDestroyLoader())
{
string bundleName = dependLoader.LoadBundleInfo.Bundle.BundleName;
dependLoader.DestroyLoader();
LoaderDic.Remove(bundleName);
}
}
}
}
}

View File

@@ -361,21 +361,21 @@ namespace YooAsset
/// 资源回收
/// 说明:尝试卸载指定的资源
/// </summary>
public void TryUnloadUnusedAsset(string location)
public void TryUnloadUnusedAsset(string location, int loopCount = 10)
{
DebugCheckInitialize();
AssetInfo assetInfo = ConvertLocationToAssetInfo(location, null);
_resourceManager.TryUnloadUnusedAsset(assetInfo);
_resourceManager.TryUnloadUnusedAsset(assetInfo, loopCount);
}
/// <summary>
/// 资源回收
/// 说明:尝试卸载指定的资源
/// </summary>
public void TryUnloadUnusedAsset(AssetInfo assetInfo)
public void TryUnloadUnusedAsset(AssetInfo assetInfo, int loopCount = 10)
{
DebugCheckInitialize();
_resourceManager.TryUnloadUnusedAsset(assetInfo);
_resourceManager.TryUnloadUnusedAsset(assetInfo, loopCount);
}
#endregion