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https://github.com/tuyoogame/YooAsset.git
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update AssetBundleCollector
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@@ -0,0 +1,82 @@
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namespace YooAsset.Editor
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{
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public struct PackRuleData
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{
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public string AssetPath;
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public string CollectPath;
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public string GroupName;
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public string UserData;
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public PackRuleData(string assetPath)
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{
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AssetPath = assetPath;
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CollectPath = string.Empty;
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GroupName = string.Empty;
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UserData = string.Empty;
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}
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public PackRuleData(string assetPath, string collectPath, string groupName, string userData)
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{
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AssetPath = assetPath;
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CollectPath = collectPath;
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GroupName = groupName;
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UserData = userData;
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}
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}
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public struct PackRuleResult
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{
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private readonly string _bundleName;
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private readonly string _bundleExtension;
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public PackRuleResult(string bundleName, string bundleExtension)
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{
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_bundleName = bundleName;
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_bundleExtension = bundleExtension;
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}
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/// <summary>
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/// 获取主资源包全名称
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/// </summary>
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public string GetMainBundleName(string packageName, bool uniqueBundleName)
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{
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string fullName;
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string bundleName = EditorTools.GetRegularPath(_bundleName).Replace('/', '_').Replace('.', '_').ToLower();
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if (uniqueBundleName)
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fullName = $"{packageName}_{bundleName}.{_bundleExtension}";
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else
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fullName = $"{bundleName}.{_bundleExtension}";
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return fullName.ToLower();
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}
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/// <summary>
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/// 获取共享资源包全名称
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/// </summary>
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public string GetShareBundleName(string packageName, bool uniqueBundleName)
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{
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string fullName;
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string bundleName = EditorTools.GetRegularPath(_bundleName).Replace('/', '_').Replace('.', '_').ToLower();
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if (uniqueBundleName)
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fullName = $"{packageName}_share_{bundleName}.{_bundleExtension}";
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else
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fullName = $"share_{bundleName}.{_bundleExtension}";
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return fullName.ToLower();
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}
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}
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/// <summary>
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/// 资源打包规则接口
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/// </summary>
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public interface IPackRule
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{
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/// <summary>
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/// 获取打包规则结果
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/// </summary>
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PackRuleResult GetPackRuleResult(PackRuleData data);
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/// <summary>
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/// 是否为原生文件打包规则
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/// </summary>
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bool IsRawFilePackRule();
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}
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}
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