mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-26 02:30:18 +00:00
update file system
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@@ -0,0 +1,10 @@
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namespace YooAsset
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{
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public class SimulateBuildResult
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{
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public string PackageVersionFilePath;
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public string PackageManifestFilePath;
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public string PackageHashFilePath;
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d80e7b3bcadc90148a3be4fc5b41d516
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -3,13 +3,6 @@ using System.Reflection;
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namespace YooAsset
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{
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public class SimulateBuildResult
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{
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public string PackageVersionFilePath;
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public string PackageManifestFilePath;
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public string PackageHashFilePath;
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}
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public static class EditorSimulateModeHelper
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{
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private static System.Type _classType;
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@@ -50,12 +43,12 @@ namespace YooAsset
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{
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public static class EditorSimulateModeHelper
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{
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public static string SimulateBuild(string buildPipelineName, string packageName)
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public static SimulateBuildResult SimulateBuild(string buildPipelineName, string packageName)
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{
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throw new System.Exception("Only support in unity editor !");
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}
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public static string SimulateBuild(EDefaultBuildPipeline buildPipeline, string packageName)
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public static SimulateBuildResult SimulateBuild(EDefaultBuildPipeline buildPipeline, string packageName)
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{
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throw new System.Exception("Only support in unity editor !");
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}
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