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Fixed load sprite issues in editor simulate mode
修复加载精灵图片失败的问题在编辑器模拟模式下。
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@@ -59,19 +59,6 @@ namespace YooAsset
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// 2. 检测加载结果
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// 2. 检测加载结果
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if (Status == EStatus.Checking)
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if (Status == EStatus.Checking)
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{
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{
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if (AssetObject != null)
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{
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if (UnityEditor.AssetDatabase.IsMainAsset(AssetObject) == false)
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{
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AssetObject = null;
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Status = EStatus.Fail;
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LastError = $"The loaded asset object is not main asset : {MainAssetInfo.AssetPath} AssetType : {MainAssetInfo.AssetType}";
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YooLogger.Error(LastError);
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InvokeCompletion();
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return;
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}
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}
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Status = AssetObject == null ? EStatus.Fail : EStatus.Success;
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Status = AssetObject == null ? EStatus.Fail : EStatus.Success;
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if (Status == EStatus.Fail)
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if (Status == EStatus.Fail)
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{
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{
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