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https://github.com/tuyoogame/YooAsset.git
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fix #163
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@@ -22,6 +22,7 @@ namespace UnityEditor.Build.Pipeline.Tasks
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/// <inheritdoc />
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/// <inheritdoc />
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public ReturnCode Run()
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public ReturnCode Run()
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{
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{
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#if UNITY_2020_3_OR_NEWER
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BundleWriteData writeData = (BundleWriteData)writeDataParam;
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BundleWriteData writeData = (BundleWriteData)writeDataParam;
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// 所有图集散图的 guid 集合
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// 所有图集散图的 guid 集合
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@@ -63,6 +64,7 @@ namespace UnityEditor.Build.Pipeline.Tasks
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}
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}
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}
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}
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}
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}
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#endif
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return ReturnCode.Success;
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return ReturnCode.Success;
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}
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}
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@@ -333,6 +333,7 @@ namespace YooAsset.Editor
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_showEditorAliasToggle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.ShowEditorAlias);
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_showEditorAliasToggle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.ShowEditorAlias);
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// 警示框
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// 警示框
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#if UNITY_2020_3_OR_NEWER
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_helpBoxContainer.Clear();
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_helpBoxContainer.Clear();
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if (_enableAddressableToogle.value && _locationToLowerToogle.value)
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if (_enableAddressableToogle.value && _locationToLowerToogle.value)
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{
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{
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@@ -348,6 +349,7 @@ namespace YooAsset.Editor
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_helpBoxContainer.style.display = DisplayStyle.Flex;
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_helpBoxContainer.style.display = DisplayStyle.Flex;
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else
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else
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_helpBoxContainer.style.display = DisplayStyle.None;
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_helpBoxContainer.style.display = DisplayStyle.None;
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#endif
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// 设置栏
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// 设置栏
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if (_showSettings)
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if (_showSettings)
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