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Merge branch 'tuyoogame:main' into main
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@@ -28,6 +28,8 @@ namespace YooAsset.Editor
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/// </summary>
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public class PackDirectory : IPackRule
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{
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public static PackDirectory StaticPackRule = new PackDirectory();
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string IPackRule.GetBundleName(PackRuleData data)
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{
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return Path.GetDirectoryName(data.AssetPath);
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