This commit is contained in:
何冠峰
2024-12-16 16:45:05 +08:00
parent f0ed677d86
commit 1638bb301d
55 changed files with 496 additions and 351 deletions

View File

@@ -18,7 +18,7 @@ namespace YooAsset.Editor
/// <summary>
/// 创建补丁清单文件到输出目录
/// </summary>
protected void CreateManifestFile(BuildContext context)
protected void CreateManifestFile(bool processBundleDepends, bool processBundleTags, BuildContext context)
{
var buildMapContext = context.GetContextObject<BuildMapContext>();
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
@@ -42,14 +42,13 @@ namespace YooAsset.Editor
manifest.BundleList = GetAllPackageBundle(buildMapContext);
manifest.AssetList = GetAllPackageAsset(buildMapContext);
if (buildParameters.BuildMode != EBuildMode.SimulateBuild)
{
// 处理资源包的依赖列表
// 处理资源包的依赖列表
if (processBundleDepends)
ProcessBundleDepends(context, manifest);
// 处理资源包的标签集合
// 处理资源包的标签集合
if (processBundleTags)
ProcessBundleTags(manifest);
}
// 创建补丁清单文本文件
{

View File

@@ -12,7 +12,7 @@ namespace YooAsset.Editor
/// <summary>
/// 生成资源构建上下文
/// </summary>
public BuildMapContext CreateBuildMap(BuildParameters buildParameters)
public BuildMapContext CreateBuildMap(bool simulateBuild, BuildParameters buildParameters)
{
BuildMapContext context = new BuildMapContext();
var buildMode = buildParameters.BuildMode;
@@ -21,7 +21,7 @@ namespace YooAsset.Editor
Dictionary<string, BuildAssetInfo> allBuildAssetInfos = new Dictionary<string, BuildAssetInfo>(1000);
// 1. 获取所有收集器收集的资源
var collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(buildMode, packageName);
var collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(simulateBuild, packageName);
List<CollectAssetInfo> allCollectAssets = collectResult.CollectAssets;
// 2. 剔除未被引用的依赖项资源

View File

@@ -65,32 +65,5 @@ namespace YooAsset.Editor
protected abstract string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected abstract string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected abstract long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected string GetFilePathTempHash(string filePath)
{
byte[] bytes = Encoding.UTF8.GetBytes(filePath);
return HashUtility.BytesMD5(bytes);
// 注意:在文件路径的哈希值冲突的情况下,可以使用下面的方法
//return $"{HashUtility.BytesMD5(bytes)}-{Guid.NewGuid():N}";
}
protected long GetBundleTempSize(BuildBundleInfo bundleInfo)
{
long tempSize = 0;
var assetPaths = bundleInfo.GetAllMainAssetPaths();
foreach (var assetPath in assetPaths)
{
long size = FileUtility.GetFileSize(assetPath);
tempSize += size;
}
if (tempSize == 0)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BundleTempSizeIsZero, $"Bundle temp size is zero, check bundle main asset list : {bundleInfo.BundleName}");
throw new Exception(message);
}
return tempSize;
}
}
}

View File

@@ -20,11 +20,6 @@ namespace YooAsset.Editor
var buildMapContext = context.GetContextObject<BuildMapContext>();
var builtinBuildParameters = buildParametersContext.Parameters as BuiltinBuildParameters;
// 模拟构建模式下跳过引擎构建
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return;
// 开始构建
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
BuildAssetBundleOptions buildOptions = builtinBuildParameters.GetBundleBuildOptions();

View File

@@ -11,7 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
CreateManifestFile(context);
CreateManifestFile(true, true, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)

View File

@@ -9,17 +9,13 @@ namespace YooAsset.Editor
{
var buildParameters = context.GetContextObject<BuildParametersContext>();
var buildMapContext = context.GetContextObject<BuildMapContext>();
var buildMode = buildParameters.Parameters.BuildMode;
if (buildMode != EBuildMode.SimulateBuild)
{
CreatePackageCatalog(buildParameters, buildMapContext);
}
CreatePackagePatch(buildParameters, buildMapContext);
}
/// <summary>
/// 拷贝补丁文件到补丁包目录
/// </summary>
private void CreatePackageCatalog(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
private void CreatePackagePatch(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
{
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();

View File

@@ -13,12 +13,7 @@ namespace YooAsset.Editor
var buildParameters = context.GetContextObject<BuildParametersContext>();
var buildMapContext = context.GetContextObject<BuildMapContext>();
var manifestContext = context.GetContextObject<ManifestContext>();
var buildMode = buildParameters.Parameters.BuildMode;
if (buildMode != EBuildMode.SimulateBuild)
{
CreateReportFile(buildParameters, buildMapContext, manifestContext);
}
CreateReportFile(buildParameters, buildMapContext, manifestContext);
}
}
}

View File

@@ -12,7 +12,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildMapContext = CreateBuildMap(buildParametersContext.Parameters);
var buildMapContext = CreateBuildMap(false, buildParametersContext.Parameters);
context.SetContextObject(buildMapContext);
}
}

View File

@@ -17,13 +17,42 @@ namespace YooAsset.Editor
// 检测基础构建参数
buildParametersContext.CheckBuildParameters();
// 检测是否有未保存场景
if (EditorTools.HasDirtyScenes())
{
string message = BuildLogger.GetErrorMessage(ErrorCode.FoundUnsavedScene, "Found unsaved scene !");
throw new Exception(message);
}
// 强制构建删除包裹目录
if (buildParameters.BuildMode == EBuildMode.ForceRebuild)
{
string packageRootDirectory = buildParameters.GetPackageRootDirectory();
if (EditorTools.DeleteDirectory(packageRootDirectory))
{
BuildLogger.Log($"Delete package root directory: {packageRootDirectory}");
}
}
// 检测包裹输出目录是否存在
string packageOutputDirectory = buildParameters.GetPackageOutputDirectory();
if (Directory.Exists(packageOutputDirectory))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageOutputDirectoryExists, $"Package outout directory exists: {packageOutputDirectory}");
throw new Exception(message);
}
// 如果输出目录不存在
string pipelineOutputDirectory = buildParameters.GetPipelineOutputDirectory();
if (EditorTools.CreateDirectory(pipelineOutputDirectory))
{
BuildLogger.Log($"Create pipeline output directory: {pipelineOutputDirectory}");
}
// 检测Unity版本
#if UNITY_2021_3_OR_NEWER
if (buildParameters.BuildMode != EBuildMode.SimulateBuild)
{
string warning = BuildLogger.GetErrorMessage(ErrorCode.RecommendScriptBuildPipeline, $"Starting with UnityEngine2021, recommend use script build pipeline (SBP) !");
BuildLogger.Warning(warning);
}
string warning = BuildLogger.GetErrorMessage(ErrorCode.RecommendScriptBuildPipeline, $"Starting with UnityEngine2021, recommend use script build pipeline (SBP) !");
BuildLogger.Warning(warning);
#endif
}
}

View File

@@ -15,77 +15,45 @@ namespace YooAsset.Editor
protected override string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var parameters = buildParametersContext.Parameters;
var buildMode = parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
var buildResult = context.GetContextObject<TaskBuilding_BBP.BuildResultContext>();
var hash = buildResult.UnityManifest.GetAssetBundleHash(bundleInfo.BundleName);
if (hash.isValid)
{
return "00000000000000000000000000000000"; //32位
return hash.ToString();
}
else
{
var buildResult = context.GetContextObject<TaskBuilding_BBP.BuildResultContext>();
var hash = buildResult.UnityManifest.GetAssetBundleHash(bundleInfo.BundleName);
if (hash.isValid)
{
return hash.ToString();
}
else
{
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleHash, $"Not found unity bundle hash : {bundleInfo.BundleName}");
throw new Exception(message);
}
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleHash, $"Not found unity bundle hash : {bundleInfo.BundleName}");
throw new Exception(message);
}
}
protected override uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var parameters = buildParametersContext.Parameters;
var buildMode = parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
string filePath = bundleInfo.BuildOutputFilePath;
if (BuildPipeline.GetCRCForAssetBundle(filePath, out uint crc))
{
return 0;
return crc;
}
else
{
string filePath = bundleInfo.BuildOutputFilePath;
if (BuildPipeline.GetCRCForAssetBundle(filePath, out uint crc))
{
return crc;
}
else
{
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleCRC, $"Not found unity bundle crc : {bundleInfo.BundleName}");
throw new Exception(message);
}
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleCRC, $"Not found unity bundle crc : {bundleInfo.BundleName}");
throw new Exception(message);
}
}
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return GetFilePathTempHash(filePath);
else
return HashUtility.FileMD5(filePath);
return HashUtility.FileMD5(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if ( buildMode == EBuildMode.SimulateBuild)
return "00000000"; //8位
else
return HashUtility.FileCRC32(filePath);
return HashUtility.FileCRC32(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return GetBundleTempSize(bundleInfo);
else
return FileUtility.GetFileSize(filePath);
return FileUtility.GetFileSize(filePath);
}
}
}

View File

@@ -15,10 +15,6 @@ namespace YooAsset.Editor
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters as BuiltinBuildParameters;
// 模拟构建模式下跳过验证
if (buildParameters.BuildMode == EBuildMode.SimulateBuild)
return;
// 验证构建结果
if (buildParameters.VerifyBuildingResult)
{

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 12f78ad22f0513c44b6037469dbd6363
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1138888cdba447345abb498b0c89affa
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,18 @@

using System;
namespace YooAsset.Editor
{
public class TaskCreateManifest_ESBP : TaskCreateManifest, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
CreateManifestFile(false, false, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)
{
return Array.Empty<string>();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 120e126cc10604c4f811c3b6377f7452
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,15 @@

using System;
namespace YooAsset.Editor
{
public class TaskGetBuildMap_ESBP : TaskGetBuildMap, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildMapContext = CreateBuildMap(true, buildParametersContext.Parameters);
context.SetContextObject(buildMapContext);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 789c337b5b82f1c438a588982dfca346
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,17 @@

using System;
namespace YooAsset.Editor
{
public class TaskPrepare_ESBP : IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters;
// 检测基础构建参数
buildParametersContext.CheckBuildParameters();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: abbe56a7120e34349b10f20956ed51a7
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,63 @@

using System.Text;
using System;
namespace YooAsset.Editor
{
public class TaskUpdateBundleInfo_ESBP : TaskUpdateBundleInfo, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
UpdateBundleInfo(context);
}
protected override string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context)
{
return "00000000000000000000000000000000"; //32位
}
protected override uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context)
{
return 0;
}
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return GetFilePathTempHash(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
return "00000000"; //8位
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
return GetBundleTempSize(bundleInfo);
}
private string GetFilePathTempHash(string filePath)
{
byte[] bytes = Encoding.UTF8.GetBytes(filePath);
return HashUtility.BytesMD5(bytes);
// 注意:在文件路径的哈希值冲突的情况下,可以使用下面的方法
//return $"{HashUtility.BytesMD5(bytes)}-{Guid.NewGuid():N}";
}
private long GetBundleTempSize(BuildBundleInfo bundleInfo)
{
long tempSize = 0;
var assetPaths = bundleInfo.GetAllMainAssetPaths();
foreach (var assetPath in assetPaths)
{
long size = FileUtility.GetFileSize(assetPath);
tempSize += size;
}
if (tempSize == 0)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BundleTempSizeIsZero, $"Bundle temp size is zero, check bundle main asset list : {bundleInfo.BundleName}");
throw new Exception(message);
}
return tempSize;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 990b41f647b80a34ab666a3b0c1ba3f6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,7 @@

namespace YooAsset.Editor
{
public class EditorSimulateBuildParameters : BuildParameters
{
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 03ea37371e6dc644cb2e6eabf9e7e2ad
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,37 @@

using System.Collections.Generic;
using System;
namespace YooAsset.Editor
{
public class EditorSimulateBuildPipeline : IBuildPipeline
{
public BuildResult Run(BuildParameters buildParameters, bool enableLog)
{
if (buildParameters is EditorSimulateBuildParameters)
{
AssetBundleBuilder builder = new AssetBundleBuilder();
return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
}
else
{
throw new Exception($"Invalid build parameter type : {buildParameters.GetType().Name}");
}
}
/// <summary>
/// 获取默认的构建流程
/// </summary>
private List<IBuildTask> GetDefaultBuildPipeline()
{
List<IBuildTask> pipeline = new List<IBuildTask>
{
new TaskPrepare_ESBP(),
new TaskGetBuildMap_ESBP(),
new TaskUpdateBundleInfo_ESBP(),
new TaskCreateManifest_ESBP()
};
return pipeline;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9caf8e4846ad8b64eb04a4d5179942ff
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -13,13 +13,9 @@ namespace YooAsset.Editor
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters;
var manifestContext = context.GetContextObject<ManifestContext>();
if (buildParameters.BuildMode != EBuildMode.SimulateBuild)
if (buildParameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
{
if (buildParameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
{
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
}
}

View File

@@ -9,7 +9,7 @@ namespace YooAsset.Editor
{
void IBuildTask.Run(BuildContext context)
{
CreateManifestFile(context);
CreateManifestFile(false, true, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)

View File

@@ -9,17 +9,13 @@ namespace YooAsset.Editor
{
var buildParameters = context.GetContextObject<BuildParametersContext>();
var buildMapContext = context.GetContextObject<BuildMapContext>();
var buildMode = buildParameters.Parameters.BuildMode;
if (buildMode != EBuildMode.SimulateBuild)
{
CreatePackageCatalog(buildParameters, buildMapContext);
}
CreatePackagePatch(buildParameters, buildMapContext);
}
/// <summary>
/// 拷贝补丁文件到补丁包目录
/// </summary>
private void CreatePackageCatalog(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
private void CreatePackagePatch(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
{
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
BuildLogger.Log($"Start making patch package: {packageOutputDirectory}");

View File

@@ -13,12 +13,7 @@ namespace YooAsset.Editor
var buildParameters = context.GetContextObject<BuildParametersContext>();
var buildMapContext = context.GetContextObject<BuildMapContext>();
var manifestContext = context.GetContextObject<ManifestContext>();
var buildMode = buildParameters.Parameters.BuildMode;
if (buildMode != EBuildMode.SimulateBuild)
{
CreateReportFile(buildParameters, buildMapContext, manifestContext);
}
CreateReportFile(buildParameters, buildMapContext, manifestContext);
}
}
}

View File

@@ -12,7 +12,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildMapContext = CreateBuildMap(buildParametersContext.Parameters);
var buildMapContext = CreateBuildMap(true, buildParametersContext.Parameters);
context.SetContextObject(buildMapContext);
// 检测构建结果

View File

@@ -16,19 +16,37 @@ namespace YooAsset.Editor
// 检测基础构建参数
buildParametersContext.CheckBuildParameters();
// 检测不被支持的参数
if (buildParameters.EnableSharePackRule)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportSharePackRule, $"{nameof(EBuildPipeline.RawFileBuildPipeline)} not support share pack rule !");
throw new Exception(message);
}
// 检测不被支持的构建模式
if (buildParameters.BuildMode == EBuildMode.IncrementalBuild)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportBuildMode, $"{nameof(EBuildPipeline.RawFileBuildPipeline)} not support {nameof(EBuildMode.IncrementalBuild)} build mode !");
throw new Exception(message);
}
// 强制构建删除包裹目录
if (buildParameters.BuildMode == EBuildMode.ForceRebuild)
{
string packageRootDirectory = buildParameters.GetPackageRootDirectory();
if (EditorTools.DeleteDirectory(packageRootDirectory))
{
BuildLogger.Log($"Delete package root directory: {packageRootDirectory}");
}
}
// 检测包裹输出目录是否存在
string packageOutputDirectory = buildParameters.GetPackageOutputDirectory();
if (Directory.Exists(packageOutputDirectory))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageOutputDirectoryExists, $"Package outout directory exists: {packageOutputDirectory}");
throw new Exception(message);
}
// 如果输出目录不存在
string pipelineOutputDirectory = buildParameters.GetPipelineOutputDirectory();
if (EditorTools.CreateDirectory(pipelineOutputDirectory))
{
BuildLogger.Log($"Create pipeline output directory: {pipelineOutputDirectory}");
}
}
}
}

View File

@@ -15,18 +15,8 @@ namespace YooAsset.Editor
protected override string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var parameters = buildParametersContext.Parameters;
var buildMode = parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
{
return "00000000000000000000000000000000"; //32位
}
else
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
protected override uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context)
{
@@ -35,29 +25,17 @@ namespace YooAsset.Editor
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return GetFilePathTempHash(filePath);
else
return HashUtility.FileMD5(filePath);
return HashUtility.FileMD5(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return "00000000"; //8位
else
return HashUtility.FileCRC32(filePath);
return HashUtility.FileCRC32(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return GetBundleTempSize(bundleInfo);
else
return FileUtility.GetFileSize(filePath);
return FileUtility.GetFileSize(filePath);
}
}
}

View File

@@ -21,11 +21,6 @@ namespace YooAsset.Editor
var buildMapContext = context.GetContextObject<BuildMapContext>();
var scriptableBuildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
// 模拟构建模式下跳过引擎构建
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return;
// 构建内容
var buildContent = new BundleBuildContent(buildMapContext.GetPipelineBuilds());

View File

@@ -13,7 +13,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
CreateManifestFile(context);
CreateManifestFile(true, true, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)

View File

@@ -9,17 +9,13 @@ namespace YooAsset.Editor
{
var buildParameters = context.GetContextObject<BuildParametersContext>();
var buildMapContext = context.GetContextObject<BuildMapContext>();
var buildMode = buildParameters.Parameters.BuildMode;
if (buildMode != EBuildMode.SimulateBuild)
{
CreatePackageCatalog(buildParameters, buildMapContext);
}
CreatePackagePatch(buildParameters, buildMapContext);
}
/// <summary>
/// 拷贝补丁文件到补丁包目录
/// </summary>
private void CreatePackageCatalog(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
private void CreatePackagePatch(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
{
var scriptableBuildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();

View File

@@ -13,12 +13,7 @@ namespace YooAsset.Editor
var buildParameters = context.GetContextObject<BuildParametersContext>();
var buildMapContext = context.GetContextObject<BuildMapContext>();
var manifestContext = context.GetContextObject<ManifestContext>();
var buildMode = buildParameters.Parameters.BuildMode;
if (buildMode != EBuildMode.SimulateBuild)
{
CreateReportFile(buildParameters, buildMapContext, manifestContext);
}
CreateReportFile(buildParameters, buildMapContext, manifestContext);
}
}
}

View File

@@ -12,7 +12,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildMapContext = CreateBuildMap(buildParametersContext.Parameters);
var buildMapContext = CreateBuildMap(false, buildParametersContext.Parameters);
context.SetContextObject(buildMapContext);
}
}

View File

@@ -16,12 +16,34 @@ namespace YooAsset.Editor
// 检测基础构建参数
buildParametersContext.CheckBuildParameters();
// 检测是否有未保存场景
if (EditorTools.HasDirtyScenes())
{
string message = BuildLogger.GetErrorMessage(ErrorCode.FoundUnsavedScene, "Found unsaved scene !");
throw new Exception(message);
}
// 检测不被支持的构建模式
if (buildParameters.BuildMode == EBuildMode.ForceRebuild)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportBuildMode, $"{nameof(EBuildPipeline.ScriptableBuildPipeline)} not support {nameof(EBuildMode.ForceRebuild)} build mode !");
throw new Exception(message);
}
// 检测包裹输出目录是否存在
string packageOutputDirectory = buildParameters.GetPackageOutputDirectory();
if (Directory.Exists(packageOutputDirectory))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageOutputDirectoryExists, $"Package outout directory exists: {packageOutputDirectory}");
throw new Exception(message);
}
// 如果输出目录不存在
string pipelineOutputDirectory = buildParameters.GetPipelineOutputDirectory();
if (EditorTools.CreateDirectory(pipelineOutputDirectory))
{
BuildLogger.Log($"Create pipeline output directory: {pipelineOutputDirectory}");
}
}
}
}

View File

@@ -15,77 +15,45 @@ namespace YooAsset.Editor
protected override string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var parameters = buildParametersContext.Parameters;
var buildMode = parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
// 注意当资源包的依赖列表发生变化的时候ContentHash也会发生变化
var buildResult = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResult.Results.BundleInfos.TryGetValue(bundleInfo.BundleName, out var value))
{
return "00000000000000000000000000000000"; //32位
return value.Hash.ToString();
}
else
{
// 注意当资源包的依赖列表发生变化的时候ContentHash也会发生变化
var buildResult = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResult.Results.BundleInfos.TryGetValue(bundleInfo.BundleName, out var value))
{
return value.Hash.ToString();
}
else
{
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleHash, $"Not found unity bundle hash : {bundleInfo.BundleName}");
throw new Exception(message);
}
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleHash, $"Not found unity bundle hash : {bundleInfo.BundleName}");
throw new Exception(message);
}
}
protected override uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var parameters = buildParametersContext.Parameters;
var buildMode = parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
var buildResult = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResult.Results.BundleInfos.TryGetValue(bundleInfo.BundleName, out var value))
{
return 0;
return value.Crc;
}
else
{
var buildResult = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResult.Results.BundleInfos.TryGetValue(bundleInfo.BundleName, out var value))
{
return value.Crc;
}
else
{
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleCRC, $"Not found unity bundle crc : {bundleInfo.BundleName}");
throw new Exception(message);
}
string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleCRC, $"Not found unity bundle crc : {bundleInfo.BundleName}");
throw new Exception(message);
}
}
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return GetFilePathTempHash(filePath);
else
return HashUtility.FileMD5(filePath);
return HashUtility.FileMD5(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return "00000000"; //8位
else
return HashUtility.FileCRC32(filePath);
return HashUtility.FileCRC32(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
var buildMode = buildParametersContext.Parameters.BuildMode;
if (buildMode == EBuildMode.SimulateBuild)
return GetBundleTempSize(bundleInfo);
else
return FileUtility.GetFileSize(filePath);
return FileUtility.GetFileSize(filePath);
}
}
}

View File

@@ -16,10 +16,6 @@ namespace YooAsset.Editor
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
// 模拟构建模式下跳过验证
if (buildParameters.BuildMode == EBuildMode.SimulateBuild)
return;
// 验证构建结果
if (buildParameters.VerifyBuildingResult)
{