mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-24 09:40:11 +00:00
update runtime code
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@@ -11,8 +11,8 @@ namespace YooAsset
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/// </summary>
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internal class UnityWebDataRequester
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{
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protected UnityWebRequest _webRequest;
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protected UnityWebRequestAsyncOperation _operationHandle;
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private UnityWebRequest _webRequest;
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private UnityWebRequestAsyncOperation _operationHandle;
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/// <summary>
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/// 请求URL地址
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@@ -2,6 +2,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.Networking;
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using UnityEngine;
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namespace YooAsset
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{
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@@ -11,8 +12,14 @@ namespace YooAsset
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/// </summary>
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internal class UnityWebFileRequester
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{
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protected UnityWebRequest _webRequest;
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protected UnityWebRequestAsyncOperation _operationHandle;
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private UnityWebRequest _webRequest;
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private UnityWebRequestAsyncOperation _operationHandle;
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// 超时相关
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private float _timeout;
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private bool _isAbort = false;
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private ulong _latestDownloadBytes;
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private float _latestDownloadRealtime;
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/// <summary>
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/// 请求URL地址
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@@ -23,11 +30,12 @@ namespace YooAsset
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/// <summary>
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/// 发送GET请求
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/// </summary>
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public void SendRequest(string url, string savePath)
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public void SendRequest(string url, string savePath, float timeout = 60)
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{
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if (_webRequest == null)
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{
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URL = url;
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_timeout = timeout;
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_webRequest = new UnityWebRequest(URL, UnityWebRequest.kHttpVerbGET);
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DownloadHandlerFile handler = new DownloadHandlerFile(savePath);
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handler.removeFileOnAbort = true;
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@@ -96,5 +104,28 @@ namespace YooAsset
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}
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return string.Empty;
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}
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/// <summary>
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/// 检测超时
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/// </summary>
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public void CheckTimeout()
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{
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// 注意:在连续时间段内无新增下载数据及判定为超时
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if (_isAbort == false)
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{
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if (_latestDownloadBytes != _webRequest.downloadedBytes)
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{
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_latestDownloadBytes = _webRequest.downloadedBytes;
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_latestDownloadRealtime = Time.realtimeSinceStartup;
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}
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float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
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if (offset > _timeout)
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{
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_webRequest.Abort();
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_isAbort = true;
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}
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}
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}
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}
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}
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