update editor code

调试窗口和报告窗口增加分屏功能。
This commit is contained in:
hevinci
2023-03-29 17:10:56 +08:00
parent 3943850bc1
commit 16e3001e51
25 changed files with 169 additions and 82 deletions

View File

@@ -25,7 +25,7 @@ namespace YooAsset.Editor
/// </summary>
private static void LoadSettingData()
{
_setting = EditorHelper.LoadSettingData<ShaderVariantCollectorSetting>();
_setting = SettingLoader.LoadSettingData<ShaderVariantCollectorSetting>();
}
/// <summary>

View File

@@ -14,7 +14,7 @@ namespace YooAsset.Editor
[MenuItem("YooAsset/ShaderVariant Collector", false, 201)]
public static void ShowExample()
{
ShaderVariantCollectorWindow window = GetWindow<ShaderVariantCollectorWindow>("着色器变种收集工具", true, EditorDefine.DockedWindowTypes);
ShaderVariantCollectorWindow window = GetWindow<ShaderVariantCollectorWindow>("着色器变种收集工具", true, WindowsDefine.DockedWindowTypes);
window.minSize = new Vector2(800, 600);
}
@@ -34,7 +34,7 @@ namespace YooAsset.Editor
VisualElement root = this.rootVisualElement;
// 加载布局文件
var visualAsset = EditorHelper.LoadWindowUXML<ShaderVariantCollectorWindow>();
var visualAsset = UxmlLoader.LoadWindowUXML<ShaderVariantCollectorWindow>();
if (visualAsset == null)
return;