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https://github.com/tuyoogame/YooAsset.git
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Update ShaderVariantCollector
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@@ -28,7 +28,7 @@ namespace YooAsset.Editor
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EditorApplication.update -= EditorUpdate;
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// 保存结果
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SaveCurrentShaderVariantCollection();
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ShaderVariantCollectionHelper.SaveCurrentShaderVariantCollection(_saveFilePath);
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// 创建说明文件
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CreateReadme();
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@@ -61,7 +61,7 @@ namespace YooAsset.Editor
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EditorTools.FocusUnityGameWindow();
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// 清空旧数据
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ClearCurrentShaderVariantCollection();
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ShaderVariantCollectionHelper.ClearCurrentShaderVariantCollection();
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// 创建临时测试场景
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CreateTemperScene();
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@@ -181,7 +181,6 @@ namespace YooAsset.Editor
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go.transform.position = position;
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go.name = $"Sphere_{index}|{material.name}";
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}
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private static void CreateReadme()
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{
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AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
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@@ -189,29 +188,13 @@ namespace YooAsset.Editor
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ShaderVariantCollection svc = AssetDatabase.LoadAssetAtPath<ShaderVariantCollection>(_saveFilePath);
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if (svc != null)
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{
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var wrapper = ShaderVariantCollectionHelper.Extract(svc);
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var wrapper = ShaderVariantCollectionReadme.Extract(svc);
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string jsonContents = JsonUtility.ToJson(wrapper, true);
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string savePath = _saveFilePath.Replace(".shadervariants", "_Readme.json");
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string savePath = _saveFilePath.Replace(".shadervariants", "Manifest.json");
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File.WriteAllText(savePath, jsonContents);
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}
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AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
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}
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private static void ClearCurrentShaderVariantCollection()
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{
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EditorTools.InvokeNonPublicStaticMethod(typeof(ShaderUtil), "ClearCurrentShaderVariantCollection");
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}
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private static void SaveCurrentShaderVariantCollection()
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{
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EditorTools.InvokeNonPublicStaticMethod(typeof(ShaderUtil), "SaveCurrentShaderVariantCollection", _saveFilePath);
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}
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public static int GetCurrentShaderVariantCollectionShaderCount()
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{
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return (int)EditorTools.InvokeNonPublicStaticMethod(typeof(ShaderUtil), "GetCurrentShaderVariantCollectionShaderCount");
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}
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public static int GetCurrentShaderVariantCollectionVariantCount()
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{
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return (int)EditorTools.InvokeNonPublicStaticMethod(typeof(ShaderUtil), "GetCurrentShaderVariantCollectionVariantCount");
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}
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}
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}
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