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https://github.com/tuyoogame/YooAsset.git
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Update Basic Sample
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@@ -25,7 +25,7 @@ public class FsmUpdateManifest : IFsmNode
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// 更新补丁清单
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var package = YooAssets.GetAssetsPackage("DefaultPackage");
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var operation = package.UpdateManifestAsync(PatchUpdater.PackageCRC, 30);
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var operation = package.UpdateManifestAsync(PatchUpdater.PackageVersion, 30);
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yield return operation;
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if(operation.Status == EOperationStatus.Succeed)
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@@ -30,8 +30,8 @@ internal class FsmUpdateStaticVersion : IFsmNode
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if (operation.Status == EOperationStatus.Succeed)
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{
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Debug.Log($"Found static version : {operation.PackageCRC}");
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PatchUpdater.PackageCRC = operation.PackageCRC;
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Debug.Log($"Found static version : {operation.PackageVersion}");
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PatchUpdater.PackageVersion = operation.PackageVersion;
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FsmManager.Transition(nameof(FsmUpdateManifest));
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}
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else
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@@ -14,9 +14,9 @@ public static class PatchUpdater
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public static PatchDownloaderOperation Downloader { set; get; }
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/// <summary>
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/// 资源版本
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/// 包裹的版本信息
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/// </summary>
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public static string PackageCRC { set; get; }
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public static string PackageVersion { set; get; }
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/// <summary>
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/// 开启初始化流程
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