Optimized raw file load logic

优化原生文件加载逻辑,支持离线运行模式和编辑器运行模式。
This commit is contained in:
hevinci
2022-04-21 16:16:40 +08:00
parent d6a2b31d5c
commit 20d2c517b2
7 changed files with 320 additions and 78 deletions

View File

@@ -1,6 +1,5 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
@@ -15,7 +14,7 @@ namespace YooAsset
/// <summary>
/// 编辑器下模拟运行的初始化操作
/// </summary>
internal class EditorModeInitializationOperation : InitializationOperation
internal sealed class EditorPlayModeInitializationOperation : InitializationOperation
{
internal override void Start()
{
@@ -29,7 +28,7 @@ namespace YooAsset
/// <summary>
/// 离线模式的初始化操作
/// </summary>
internal class OfflinePlayModeInitializationOperation : InitializationOperation
internal sealed class OfflinePlayModeInitializationOperation : InitializationOperation
{
private enum ESteps
{
@@ -81,7 +80,7 @@ namespace YooAsset
/// <summary>
/// 网络模式的初始化操作
/// </summary>
internal class HostPlayModeInitializationOperation : InitializationOperation
internal sealed class HostPlayModeInitializationOperation : InitializationOperation
{
private enum ESteps
{