mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-24 01:30:14 +00:00
Optimized raw file load logic
优化原生文件加载逻辑,支持离线运行模式和编辑器运行模式。
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@@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace YooAsset
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@@ -15,7 +14,7 @@ namespace YooAsset
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/// <summary>
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/// 编辑器下模拟运行的初始化操作
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/// </summary>
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internal class EditorModeInitializationOperation : InitializationOperation
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internal sealed class EditorPlayModeInitializationOperation : InitializationOperation
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{
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internal override void Start()
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{
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@@ -29,7 +28,7 @@ namespace YooAsset
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/// <summary>
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/// 离线模式的初始化操作
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/// </summary>
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internal class OfflinePlayModeInitializationOperation : InitializationOperation
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internal sealed class OfflinePlayModeInitializationOperation : InitializationOperation
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{
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private enum ESteps
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{
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@@ -81,7 +80,7 @@ namespace YooAsset
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/// <summary>
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/// 网络模式的初始化操作
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/// </summary>
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internal class HostPlayModeInitializationOperation : InitializationOperation
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internal sealed class HostPlayModeInitializationOperation : InitializationOperation
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{
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private enum ESteps
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{
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