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chore:调整缩进
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@@ -214,11 +214,11 @@ namespace YooAsset.Editor
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{
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{
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EditorWindow.FocusWindowIfItsOpen<SceneView>();
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EditorWindow.FocusWindowIfItsOpen<SceneView>();
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}
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}
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public static void CloseUnityGameWindow()
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public static void CloseUnityGameWindow()
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{
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{
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System.Type T = Assembly.Load("UnityEditor").GetType("UnityEditor.GameView");
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System.Type T = Assembly.Load("UnityEditor").GetType("UnityEditor.GameView");
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EditorWindow.GetWindow(T, false, "GameView", true).Close();
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EditorWindow.GetWindow(T, false, "GameView", true).Close();
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}
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}
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public static void FocusUnityGameWindow()
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public static void FocusUnityGameWindow()
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{
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{
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System.Type T = Assembly.Load("UnityEditor").GetType("UnityEditor.GameView");
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System.Type T = Assembly.Load("UnityEditor").GetType("UnityEditor.GameView");
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