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https://github.com/tuyoogame/YooAsset.git
synced 2026-05-26 02:30:18 +00:00
update asset bundle builder
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@@ -226,7 +226,7 @@ namespace YooAsset.Editor
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if (command.BuildMode == EBuildMode.SimulateBuild)
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collectAssetInfo.DependAssets = new List<string>();
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else
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collectAssetInfo.DependAssets = GetAllDependencies(assetPath, isRawFilePackRule);
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collectAssetInfo.DependAssets = GetAllDependencies(assetPath);
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return collectAssetInfo;
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}
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@@ -331,13 +331,13 @@ namespace YooAsset.Editor
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tags.AddRange(temper);
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return tags;
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}
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private List<string> GetAllDependencies(string mainAssetPath, bool isRawFilePackRule)
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private List<string> GetAllDependencies(string mainAssetPath)
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{
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List<string> result = new List<string>();
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string[] depends = AssetDatabase.GetDependencies(mainAssetPath, true);
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List<string> result = new List<string>(depends.Length);
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foreach (string assetPath in depends)
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{
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if (IsValidateAsset(assetPath, isRawFilePackRule))
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if (IsValidateAsset(assetPath, false))
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{
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// 注意:排除主资源对象
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if (assetPath != mainAssetPath)
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