mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-07-02 11:53:44 +00:00
fix #195
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@@ -29,7 +29,7 @@ namespace YooAsset.Editor
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if (hash.isValid)
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{
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return hash.ToString();
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}
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}
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else
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{
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string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleHash, $"Not found unity bundle hash : {bundleInfo.BundleName}");
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@@ -57,30 +57,33 @@ namespace YooAsset.Editor
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{
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string message = BuildLogger.GetErrorMessage(ErrorCode.NotFoundUnityBundleCRC, $"Not found unity bundle crc : {bundleInfo.BundleName}");
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throw new Exception(message);
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}
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}
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}
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}
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protected override string GetBundleFileHash(string filePath, BuildParametersContext buildParametersContext)
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protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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string filePath = bundleInfo.PackageSourceFilePath;
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return GetFilePathTempHash(filePath);
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else
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return HashUtility.FileMD5(filePath);
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}
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protected override string GetBundleFileCRC(string filePath, BuildParametersContext buildParametersContext)
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protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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string filePath = bundleInfo.PackageSourceFilePath;
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return "00000000"; //8位
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else
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return HashUtility.FileCRC32(filePath);
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}
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protected override long GetBundleFileSize(string filePath, BuildParametersContext buildParametersContext)
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protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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string filePath = bundleInfo.PackageSourceFilePath;
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return 0;
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return GetBundleTempSize(bundleInfo);
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else
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return FileUtility.GetFileSize(filePath);
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}
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