mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-23 09:10:11 +00:00
update asset system
优化资源对象加载耗时统计逻辑。
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@@ -221,6 +221,8 @@ namespace YooAsset
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private TaskCompletionSource<object> _taskCompletionSource;
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protected void InvokeCompletion()
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{
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DebugEndRecording();
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// 进度百分百完成
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Progress = 1f;
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@@ -256,8 +258,7 @@ namespace YooAsset
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public long LoadingTime { protected set; get; }
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// 加载耗时统计
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private bool _isRecording = false;
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private Stopwatch _watch;
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private Stopwatch _watch = null;
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[Conditional("DEBUG")]
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public void InitSpawnDebugInfo()
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@@ -274,21 +275,21 @@ namespace YooAsset
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}
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[Conditional("DEBUG")]
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protected void DebugRecording()
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protected void DebugBeginRecording()
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{
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if (_isRecording == false)
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if (_watch == null)
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{
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_isRecording = true;
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_watch = Stopwatch.StartNew();
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}
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}
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[Conditional("DEBUG")]
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private void DebugEndRecording()
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{
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if (_watch != null)
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{
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if (IsDone)
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{
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LoadingTime = _watch.ElapsedMilliseconds;
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_watch = null;
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}
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LoadingTime = _watch.ElapsedMilliseconds;
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_watch = null;
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}
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}
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#endregion
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