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Update AssetBundleBuilder
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@@ -145,11 +145,11 @@ namespace YooAsset.Editor
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Dictionary<string, BuildAssetInfo> buildAssets = new Dictionary<string, BuildAssetInfo>();
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// 1. 获取主动收集的资源
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List<AssetCollectInfo> allCollectInfos = AssetBundleCollectorSettingData.GetAllCollectAssets();
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List<CollectAssetInfo> allCollectInfos = AssetBundleCollectorSettingData.GetAllCollectAssets();
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// 2. 对收集的资源进行依赖分析
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int progressValue = 0;
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foreach (AssetCollectInfo collectInfo in allCollectInfos)
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foreach (CollectAssetInfo collectInfo in allCollectInfos)
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{
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string mainAssetPath = collectInfo.AssetPath;
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