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Update AssetBundleBuilder
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@@ -15,6 +15,9 @@ namespace YooAsset.Editor
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BuildMapContext context = new BuildMapContext();
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Dictionary<string, BuildAssetInfo> buildAssetDic = new Dictionary<string, BuildAssetInfo>();
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// 0. 检测配置合法性
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AssetBundleGrouperSettingData.Setting.CheckConfigError();
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// 1. 获取主动收集的资源
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List<CollectAssetInfo> collectAssetInfos = AssetBundleGrouperSettingData.Setting.GetAllCollectAssets();
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