mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-24 17:50:15 +00:00
update AssetArtScanner
配置和报告容错性检测
This commit is contained in:
@@ -61,10 +61,10 @@ namespace YooAsset.Editor
|
||||
{
|
||||
foreach (var scanner in Setting.Scanners)
|
||||
{
|
||||
var scanResult = ScanInternal(scanner);
|
||||
var scanResult = Setting.BeginScan(scanner.ScannerGUID);
|
||||
if (scanResult.Succeed == false)
|
||||
{
|
||||
Debug.LogError($"Scanner {scanner.ScannerName} failed ! {scanResult.ErrorInfo}");
|
||||
Debug.LogError($"{scanner.ScannerName} failed : {scanResult.ErrorInfo}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -82,10 +82,10 @@ namespace YooAsset.Editor
|
||||
continue;
|
||||
}
|
||||
|
||||
var scanResult = ScanInternal(scanner);
|
||||
var scanResult = Setting.BeginScan(scanner.ScannerGUID);
|
||||
if (scanResult.Succeed == false)
|
||||
{
|
||||
Debug.LogError($"Scanner {scanner.ScannerName} failed ! {scanResult.ErrorInfo}");
|
||||
Debug.LogError($"{scanner.ScannerName} failed : {scanResult.ErrorInfo}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -95,30 +95,14 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public static ScannerResult Scan(string scannerGUID)
|
||||
{
|
||||
AssetArtScanner scanner = GetScannerByGUID(scannerGUID);
|
||||
var scanResult = ScanInternal(scanner);
|
||||
var scanResult = Setting.BeginScan(scannerGUID);
|
||||
if (scanResult.Succeed == false)
|
||||
{
|
||||
Debug.LogError($"Scanner {scanner.ScannerName} failed ! {scanResult.ErrorInfo}");
|
||||
Debug.LogError(scanResult.ErrorInfo);
|
||||
}
|
||||
return scanResult;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取指定的扫描器
|
||||
/// </summary>
|
||||
public static AssetArtScanner GetScannerByGUID(string scannerGUID)
|
||||
{
|
||||
foreach (var scanner in Setting.Scanners)
|
||||
{
|
||||
if (scanner.ScannerGUID == scannerGUID)
|
||||
return scanner;
|
||||
}
|
||||
|
||||
Debug.LogWarning($"Not found scanner : {scannerGUID}");
|
||||
return null;
|
||||
}
|
||||
|
||||
// 扫描器编辑相关
|
||||
public static AssetArtScanner CreateScanner(string name, string desc)
|
||||
{
|
||||
@@ -173,31 +157,5 @@ namespace YooAsset.Editor
|
||||
IsDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
private static ScannerResult ScanInternal(AssetArtScanner scanner)
|
||||
{
|
||||
if (scanner == null)
|
||||
return new ScannerResult("Scanner is null !");
|
||||
|
||||
string saveDirectory = "Assets/";
|
||||
if (string.IsNullOrEmpty(scanner.SaveDirectory) == false)
|
||||
{
|
||||
saveDirectory = scanner.SaveDirectory;
|
||||
if (Directory.Exists(saveDirectory) == false)
|
||||
return new ScannerResult($"Scanner save directory is invalid : {saveDirectory}");
|
||||
}
|
||||
|
||||
ScanReport report = scanner.RunScanner();
|
||||
if (report != null)
|
||||
{
|
||||
string filePath = $"{saveDirectory}/{scanner.ScannerName}_{scanner.ScannerDesc}.json";
|
||||
ScanReportConfig.ExportJsonConfig(filePath, report);
|
||||
return new ScannerResult(filePath, report);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new ScannerResult($"Scanner run failed : {scanner.ScannerName}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user