mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-25 02:00:16 +00:00
update diagnostic system
This commit is contained in:
@@ -326,7 +326,7 @@ namespace YooAsset.Editor
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var column = new TableColumn("眼睛框", string.Empty, columnStyle);
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column.MakeCell = () =>
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{
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var toggle = new DisplayToggle();
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var toggle = new ToggleDisplay();
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toggle.text = string.Empty;
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toggle.style.unityTextAlign = TextAnchor.MiddleCenter;
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toggle.RegisterValueChangedCallback((evt) => { OnDisplayToggleValueChange(toggle, evt); });
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@@ -334,11 +334,10 @@ namespace YooAsset.Editor
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};
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column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
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{
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var toggle = element as DisplayToggle;
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var toggle = element as ToggleDisplay;
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toggle.userData = data;
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var tableData = data as ElementTableData;
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toggle.SetValueWithoutNotify(tableData.Element.Hidden);
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toggle.RefreshIcon();
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};
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_elementTableView.AddColumn(column);
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var headerElement = _elementTableView.GetHeaderElement("眼睛框");
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@@ -577,10 +576,8 @@ namespace YooAsset.Editor
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// 重绘视图
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RebuildView();
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}
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private void OnDisplayToggleValueChange(DisplayToggle toggle, ChangeEvent<bool> e)
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private void OnDisplayToggleValueChange(ToggleDisplay toggle, ChangeEvent<bool> e)
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{
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toggle.RefreshIcon();
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// 处理自身
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toggle.SetValueWithoutNotify(e.newValue);
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@@ -48,7 +48,7 @@ namespace YooAsset.Editor
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private readonly Dictionary<int, RemotePlayerSession> _playerSessions = new Dictionary<int, RemotePlayerSession>();
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private Label _playerName;
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private ToolbarButton _playerName;
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private ToolbarMenu _viewModeMenu;
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private SliderInt _frameSlider;
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private DebuggerAssetListViewer _assetListViewer;
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@@ -84,7 +84,7 @@ namespace YooAsset.Editor
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exportBtn.clicked += ExportBtn_clicked;
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// 用户列表菜单
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_playerName = root.Q<Label>("PlayerName");
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_playerName = root.Q<ToolbarButton>("PlayerName");
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_playerName.text = "Editor player";
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// 视口模式菜单
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@@ -118,6 +118,9 @@ namespace YooAsset.Editor
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var frameClear = root.Q<ToolbarButton>("FrameClear");
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frameClear.clicked += OnFrameClear_clicked;
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var recorderToggle = root.Q<ToggleRecord>("FrameRecord");
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recorderToggle.RegisterValueChangedCallback(OnRecordToggleValueChange);
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}
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// 加载视图
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@@ -140,8 +143,9 @@ namespace YooAsset.Editor
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EditorConnection.instance.Initialize();
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EditorConnection.instance.RegisterConnection(OnHandleConnectionEvent);
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EditorConnection.instance.RegisterDisconnection(OnHandleDisconnectionEvent);
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EditorConnection.instance.Register(RemoteDebuggerDefine.kMsgSendPlayerToEditor, OnHandlePlayerMessage);
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RemoteDebuggerInRuntime.EditorHandleDebugReportCallback = OnHandleDebugReport;
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EditorConnection.instance.Register(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
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RemoteEditorConnection.Instance.Initialize();
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RemoteEditorConnection.Instance.Register(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
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}
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catch (Exception e)
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{
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@@ -153,7 +157,8 @@ namespace YooAsset.Editor
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// 远程调试
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EditorConnection.instance.UnregisterConnection(OnHandleConnectionEvent);
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EditorConnection.instance.UnregisterDisconnection(OnHandleDisconnectionEvent);
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EditorConnection.instance.Unregister(RemoteDebuggerDefine.kMsgSendPlayerToEditor, OnHandlePlayerMessage);
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EditorConnection.instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
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RemoteEditorConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor);
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_playerSessions.Clear();
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}
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@@ -170,10 +175,7 @@ namespace YooAsset.Editor
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private void OnHandlePlayerMessage(MessageEventArgs args)
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{
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var debugReport = DebugReport.Deserialize(args.data);
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OnHandleDebugReport(args.playerId, debugReport);
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}
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private void OnHandleDebugReport(int playerId, DebugReport debugReport)
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{
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int playerId = args.playerId;
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Debug.Log($"Handle player {playerId} debug report !");
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_currentPlayerSession = GetOrCreatePlayerSession(playerId);
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_currentPlayerSession.AddDebugReport(debugReport);
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@@ -221,6 +223,16 @@ namespace YooAsset.Editor
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_operationListViewer.ClearView();
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}
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}
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private void OnRecordToggleValueChange(ChangeEvent<bool> evt)
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{
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// 发送采集数据的命令
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RemoteCommand command = new RemoteCommand();
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command.CommandType = (int)ERemoteCommand.SampleAuto;
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command.CommandParam = evt.newValue ? "open" : "close";
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byte[] data = RemoteCommand.Serialize(command);
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EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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}
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private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
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{
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@@ -265,8 +277,8 @@ namespace YooAsset.Editor
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command.CommandType = (int)ERemoteCommand.SampleOnce;
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command.CommandParam = string.Empty;
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byte[] data = RemoteCommand.Serialize(command);
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EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgSendEditorToPlayer, data);
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RemoteDebuggerInRuntime.EditorRequestDebugReport();
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EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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}
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private void ExportBtn_clicked()
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{
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@@ -1,7 +1,7 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
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<uie:Toolbar name="TopToolbar" style="display: flex;">
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<ui:Label text="Player" display-tooltip-when-elided="true" name="PlayerName" style="width: 200px; -unity-text-align: lower-left; padding-left: 5px;" />
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<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 100px; flex-grow: 0;" />
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<uie:ToolbarButton text="IP" parse-escape-sequences="true" display-tooltip-when-elided="true" name="PlayerName" style="width: 200px;" />
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<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 150px; flex-grow: 0;" />
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<uie:ToolbarSearchField focusable="true" name="SearchField" style="flex-grow: 1;" />
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<uie:ToolbarButton text="Refresh" display-tooltip-when-elided="true" name="SampleButton" style="width: 70px; background-color: rgb(15, 118, 31); -unity-text-align: middle-center; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-left-width: 1px; border-right-width: 1px;" />
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<uie:ToolbarButton text="Export" display-tooltip-when-elided="true" name="ExportButton" style="width: 70px; background-color: rgb(15, 118, 31); -unity-text-align: middle-center; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-left-width: 1px; border-right-width: 1px;" />
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@@ -11,5 +11,6 @@
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<uie:ToolbarButton text=" << " display-tooltip-when-elided="true" name="FrameLast" />
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<uie:ToolbarButton text=" >> " display-tooltip-when-elided="true" name="FrameNext" />
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<uie:ToolbarButton text="Clear" display-tooltip-when-elided="true" name="FrameClear" />
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<YooAsset.Editor.ToggleRecord name="FrameRecord" style="width: 20px;" />
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</uie:Toolbar>
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</ui:UXML>
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@@ -27,7 +27,6 @@ namespace YooAsset.Editor
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private TableView _providerTableView;
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private TableView _dependTableView;
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private DebugReport _debugReport;
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private List<ITableData> _sourceDatas;
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@@ -53,13 +52,12 @@ namespace YooAsset.Editor
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_dependTableView = _root.Q<TableView>("BottomTableView");
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CreateDependTableViewColumns();
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#if UNITY_2020_3_OR_NEWER
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// 面板分屏
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var topGroup = _root.Q<VisualElement>("TopGroup");
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var bottomGroup = _root.Q<VisualElement>("BottomGroup");
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topGroup.style.minHeight = 100;
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bottomGroup.style.minHeight = 100f;
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PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
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#endif
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UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
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}
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private void CreateAssetTableViewColumns()
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{
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@@ -90,6 +88,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("AssetPath", "Asset Path", columnStyle);
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column.MakeCell = () =>
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{
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@@ -226,6 +225,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("DependBundles", "Depend Bundles", columnStyle);
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column.MakeCell = () =>
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{
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@@ -297,8 +297,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void FillViewData(DebugReport debugReport)
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{
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_debugReport = debugReport;
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// 清空旧数据
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_providerTableView.ClearAll(false, true);
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_dependTableView.ClearAll(false, true);
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@@ -333,7 +331,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void ClearView()
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{
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_debugReport = null;
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_providerTableView.ClearAll(false, true);
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_dependTableView.ClearAll(false, true);
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RebuildView(null);
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@@ -32,7 +32,6 @@ namespace YooAsset.Editor
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private TableView _usingTableView;
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private TableView _referenceTableView;
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private DebugReport _debugReport;
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private List<ITableData> _sourceDatas;
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/// <summary>
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@@ -61,14 +60,13 @@ namespace YooAsset.Editor
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_referenceTableView = _root.Q<TableView>("ReferenceTableView");
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CreateReferenceTableViewColumns();
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#if UNITY_2020_3_OR_NEWER
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// 面板分屏
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var topGroup = _root.Q<VisualElement>("TopGroup");
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var bottomGroup = _root.Q<VisualElement>("BottomGroup");
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topGroup.style.minHeight = 100;
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bottomGroup.style.minHeight = 100f;
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PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
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PanelSplitView.SplitVerticalPanel(bottomGroup, _usingTableView, _referenceTableView);
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#endif
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UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
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UIElementsTools.SplitVerticalPanel(bottomGroup, _usingTableView, _referenceTableView);
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}
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private void CreateBundleTableViewColumns()
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{
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@@ -99,6 +97,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("BundleName", "Bundle Name", columnStyle);
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column.MakeCell = () =>
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{
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@@ -172,6 +171,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("UsingAssets", "Using Assets", columnStyle);
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column.MakeCell = () =>
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{
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@@ -287,6 +287,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("ReferenceBundle", "Reference Bundle", columnStyle);
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column.MakeCell = () =>
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{
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@@ -358,8 +359,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void FillViewData(DebugReport debugReport)
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{
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_debugReport = debugReport;
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// 清空旧数据
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_bundleTableView.ClearAll(false, true);
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_usingTableView.ClearAll(false, true);
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@@ -392,7 +391,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void ClearView()
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{
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_debugReport = null;
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_bundleTableView.ClearAll(false, true);
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_bundleTableView.RebuildView();
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_usingTableView.ClearAll(false, true);
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@@ -21,8 +21,10 @@ namespace YooAsset.Editor
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private TemplateContainer _root;
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private TableView _operationTableView;
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private Toolbar _bottomToolbar;
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private TreeView _childTreeView;
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private DebugReport _debugReport;
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private int _treeItemID = 0;
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private List<ITableData> _sourceDatas;
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@@ -41,18 +43,32 @@ namespace YooAsset.Editor
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// 任务列表
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_operationTableView = _root.Q<TableView>("TopTableView");
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_operationTableView.SelectionChangedEvent = OnOperationTableViewSelectionChanged;
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CreateOperationTableViewColumns();
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// 底部标题栏
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_bottomToolbar = _root.Q<Toolbar>("BottomToolbar");
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CreateBottomToolbarHeaders();
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// 子列表
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_childTreeView = _root.Q<TreeView>("BottomTreeView");
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_childTreeView.makeItem = MakeTreeViewItem;
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_childTreeView.bindItem = BindTreeViewItem;
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// 面板分屏
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var topGroup = _root.Q<VisualElement>("TopGroup");
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var bottomGroup = _root.Q<VisualElement>("BottomGroup");
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topGroup.style.minHeight = 100;
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bottomGroup.style.minHeight = 100f;
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UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
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}
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private void CreateOperationTableViewColumns()
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{
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// PackageName
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{
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var columnStyle = new ColumnStyle(200);
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("PackageName", "Package Name", columnStyle);
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column.MakeCell = () =>
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{
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@@ -159,7 +175,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = false;
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columnStyle.Searchable = false;
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columnStyle.Sortable = true;
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var column = new TableColumn("LoadingTime", "Loading Time", columnStyle);
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var column = new TableColumn("ProcessTime", "Process Time", columnStyle);
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column.MakeCell = () =>
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{
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var label = new Label();
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@@ -202,6 +218,82 @@ namespace YooAsset.Editor
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};
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_operationTableView.AddColumn(column);
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}
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// Desc
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{
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var columnStyle = new ColumnStyle(500, 500, 1000);
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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var column = new TableColumn("Desc", "Desc", columnStyle);
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column.MakeCell = () =>
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{
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var label = new Label();
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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return label;
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};
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column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
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{
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var infoLabel = element as Label;
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infoLabel.text = (string)cell.GetDisplayObject();
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};
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_operationTableView.AddColumn(column);
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}
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}
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private void CreateBottomToolbarHeaders()
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{
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// OperationName
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "OperationName";
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button.style.flexGrow = 0;
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button.style.width = 315;
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_bottomToolbar.Add(button);
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}
|
||||
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||||
// Progress
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "Progress";
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button.style.flexGrow = 0;
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button.style.width = 100;
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_bottomToolbar.Add(button);
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}
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||||
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||||
// BeginTime
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "BeginTime";
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button.style.flexGrow = 0;
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button.style.width = 100;
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_bottomToolbar.Add(button);
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}
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||||
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||||
// ProcessTime
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "ProcessTime";
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button.style.flexGrow = 0;
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||||
button.style.width = 100;
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||||
_bottomToolbar.Add(button);
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||||
}
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||||
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||||
// Status
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{
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||||
ToolbarButton button = new ToolbarButton();
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||||
button.text = "Status";
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||||
button.style.flexGrow = 0;
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||||
button.style.width = 100;
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_bottomToolbar.Add(button);
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||||
}
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||||
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||||
// Desc
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||||
{
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ToolbarButton button = new ToolbarButton();
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button.text = "Desc";
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button.style.flexGrow = 0;
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||||
button.style.width = 500;
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||||
_bottomToolbar.Add(button);
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}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -209,10 +301,10 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void FillViewData(DebugReport debugReport)
|
||||
{
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||||
_debugReport = debugReport;
|
||||
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||||
// 清空旧数据
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||||
_operationTableView.ClearAll(false, true);
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||||
_childTreeView.SetRootItems(new List<TreeViewItemData<DebugOperationInfo>>());
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_childTreeView.Rebuild();
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||||
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||||
// 填充数据源
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||||
_sourceDatas = new List<ITableData>(1000);
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||||
@@ -230,6 +322,7 @@ namespace YooAsset.Editor
|
||||
rowData.AddStringValueCell("BeginTime", operationInfo.BeginTime);
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||||
rowData.AddLongValueCell("LoadingTime", operationInfo.ProcessTime);
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||||
rowData.AddStringValueCell("Status", operationInfo.Status.ToString());
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||||
rowData.AddStringValueCell("Desc", operationInfo.OperationDesc);
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||||
_sourceDatas.Add(rowData);
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||||
}
|
||||
}
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||||
@@ -244,8 +337,9 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void ClearView()
|
||||
{
|
||||
_debugReport = null;
|
||||
_operationTableView.ClearAll(false, true);
|
||||
_childTreeView.SetRootItems(new List<TreeViewItemData<DebugOperationInfo>>());
|
||||
_childTreeView.Rebuild();
|
||||
RebuildView(null);
|
||||
}
|
||||
|
||||
@@ -276,6 +370,145 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_root.RemoveFromHierarchy();
|
||||
}
|
||||
|
||||
#region 树状列表
|
||||
private void OnOperationTableViewSelectionChanged(ITableData data)
|
||||
{
|
||||
var operationTableData = data as OperationTableData;
|
||||
DebugPackageData packageData = operationTableData.PackageData;
|
||||
DebugOperationInfo operationInfo = operationTableData.OperationInfo;
|
||||
|
||||
_treeItemID = 0;
|
||||
var rootItems = CreateTreeData(operationInfo);
|
||||
_childTreeView.SetRootItems(rootItems);
|
||||
_childTreeView.Rebuild();
|
||||
}
|
||||
private VisualElement MakeTreeViewItem()
|
||||
{
|
||||
VisualElement treeViewElement = new VisualElement();
|
||||
treeViewElement.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
// OperationName
|
||||
{
|
||||
Label label = new Label();
|
||||
label.name = "OperationName";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 300;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Progress";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "BeginTime";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "ProcessTime";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Status";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
Label label = new Label();
|
||||
label.name = "Desc";
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 500;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
return treeViewElement;
|
||||
}
|
||||
private void BindTreeViewItem(VisualElement element, int index)
|
||||
{
|
||||
var operationInfo = _childTreeView.GetItemDataForIndex<DebugOperationInfo>(index);
|
||||
|
||||
// OperationName
|
||||
{
|
||||
var label = element.Q<Label>("OperationName");
|
||||
label.text = operationInfo.OperationName;
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
var label = element.Q<Label>("Progress");
|
||||
label.text = operationInfo.Progress.ToString();
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
var label = element.Q<Label>("BeginTime");
|
||||
label.text = operationInfo.BeginTime;
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
var label = element.Q<Label>("ProcessTime");
|
||||
label.text = operationInfo.ProcessTime.ToString();
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
StyleColor textColor;
|
||||
if (operationInfo.Status == EOperationStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = new StyleColor(Color.white);
|
||||
|
||||
var label = element.Q<Label>("Status");
|
||||
label.text = operationInfo.Status;
|
||||
label.style.color = textColor;
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
var label = element.Q<Label>("Desc");
|
||||
label.text = operationInfo.OperationDesc;
|
||||
}
|
||||
}
|
||||
private List<TreeViewItemData<DebugOperationInfo>> CreateTreeData(DebugOperationInfo parentOperation)
|
||||
{
|
||||
var rootItemList = new List<TreeViewItemData<DebugOperationInfo>>();
|
||||
foreach (var childOperation in parentOperation.Childs)
|
||||
{
|
||||
var childItemList = CreateTreeData(childOperation);
|
||||
var treeItem = new TreeViewItemData<DebugOperationInfo>(_treeItemID++, childOperation, childItemList);
|
||||
rootItemList.Add(treeItem);
|
||||
}
|
||||
return rootItemList;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,5 +1,9 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="TopTableView" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="flex-grow: 1;">
|
||||
<uie:Toolbar name="BottomToolbar" />
|
||||
<ui:TreeView name="BottomTreeView" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -56,13 +56,12 @@ namespace YooAsset.Editor
|
||||
_dependTableView.ClickTableDataEvent = OnClickBundleTableView;
|
||||
CreateDependTableViewColumns();
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
// 面板分屏
|
||||
var topGroup = _root.Q<VisualElement>("TopGroup");
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
#endif
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
}
|
||||
private void CreateAssetTableViewColumns()
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace YooAsset.Editor
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
#endif
|
||||
}
|
||||
private void CreateBundleTableViewColumns()
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 显示开关(眼睛图标)
|
||||
/// </summary>
|
||||
public class DisplayToggle : Toggle
|
||||
{
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public DisplayToggle()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新图标
|
||||
/// </summary>
|
||||
public void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent("animationvisibilitytoggleoff@2x").image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent("animationvisibilitytoggleon@2x").image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,36 +0,0 @@
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 分屏控件
|
||||
/// </summary>
|
||||
public class PanelSplitView : TwoPaneSplitView
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<PanelSplitView, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 竖版分屏
|
||||
/// </summary>
|
||||
public static void SplitVerticalPanel(VisualElement root, VisualElement panelA, VisualElement panelB)
|
||||
{
|
||||
root.Remove(panelA);
|
||||
root.Remove(panelB);
|
||||
|
||||
var spliteView = new PanelSplitView();
|
||||
spliteView.fixedPaneInitialDimension = 300;
|
||||
spliteView.orientation = TwoPaneSplitViewOrientation.Vertical;
|
||||
spliteView.contentContainer.Add(panelA);
|
||||
spliteView.contentContainer.Add(panelB);
|
||||
root.Add(spliteView);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,52 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 显示开关(眼睛图标)
|
||||
/// </summary>
|
||||
public class ToggleDisplay : Toggle
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<ToggleDisplay, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public ToggleDisplay()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
public override void SetValueWithoutNotify(bool newValue)
|
||||
{
|
||||
base.SetValueWithoutNotify(newValue);
|
||||
RefreshIcon();
|
||||
}
|
||||
protected override void ToggleValue()
|
||||
{
|
||||
base.ToggleValue();
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
private void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.VisibilityToggleOff).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.VisibilityToggleOn).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,52 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 录制开关
|
||||
/// </summary>
|
||||
public class ToggleRecord : Toggle
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<ToggleRecord, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public ToggleRecord()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
public override void SetValueWithoutNotify(bool newValue)
|
||||
{
|
||||
base.SetValueWithoutNotify(newValue);
|
||||
RefreshIcon();
|
||||
}
|
||||
protected override void ToggleValue()
|
||||
{
|
||||
base.ToggleValue();
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
private void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.RecordOn).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.RecordOff).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0c3f4136cf7142346ae33e8a82cbdb27
|
||||
guid: 4eace285493a0844f8a8b8f4a4ea02d8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
17
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs
Normal file
17
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 引擎图标名称
|
||||
/// </summary>
|
||||
public class UIElementsIcon
|
||||
{
|
||||
public const string RecordOn = "d_Record On@2x";
|
||||
public const string RecordOff = "d_Record Off@2x";
|
||||
|
||||
public const string VisibilityToggleOff = "animationvisibilitytoggleoff@2x";
|
||||
public const string VisibilityToggleOn = "animationvisibilitytoggleon@2x";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs.meta
Normal file
11
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 41af337b41140c842b4b9f34a34f5cc6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -32,6 +32,34 @@ namespace YooAsset.Editor
|
||||
label.style.minWidth = minWidth;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置按钮图标
|
||||
/// </summary>
|
||||
public static void SetToolbarButtonIcon(ToolbarButton element, string iconName)
|
||||
{
|
||||
var image = EditorGUIUtility.IconContent(iconName).image as Texture2D;
|
||||
element.style.backgroundImage = image;
|
||||
element.text = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 竖版分屏
|
||||
/// </summary>
|
||||
public static void SplitVerticalPanel(VisualElement root, VisualElement panelA, VisualElement panelB)
|
||||
{
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
root.Remove(panelA);
|
||||
root.Remove(panelB);
|
||||
|
||||
var spliteView = new TwoPaneSplitView();
|
||||
spliteView.fixedPaneInitialDimension = 300;
|
||||
spliteView.orientation = TwoPaneSplitViewOrientation.Vertical;
|
||||
spliteView.contentContainer.Add(panelA);
|
||||
spliteView.contentContainer.Add(panelB);
|
||||
root.Add(spliteView);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user