update diagnostic system

This commit is contained in:
何冠峰
2025-02-28 18:38:18 +08:00
parent e7d346e4e1
commit 3069b1d1f1
44 changed files with 765 additions and 172 deletions

View File

@@ -12,6 +12,11 @@ namespace YooAsset
/// </summary>
public string OperationName;
/// <summary>
/// 任务说明
/// </summary>
public string OperationDesc;
/// <summary>
/// 优先级
/// </summary>
@@ -37,6 +42,12 @@ namespace YooAsset
/// </summary>
public string Status;
/// <summary>
/// 子任务列表
/// TODO : Serialization depth limit 10 exceeded
/// </summary>
public List<DebugOperationInfo> Childs;
public int CompareTo(DebugOperationInfo other)
{
return Compare(this, other);

View File

@@ -10,6 +10,11 @@ namespace YooAsset
/// 采样一次
/// </summary>
SampleOnce = 0,
/// <summary>
/// 自动采集
/// </summary>
SampleAuto = 1,
}
[Serializable]

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@@ -5,7 +5,7 @@ namespace YooAsset
{
internal class RemoteDebuggerDefine
{
public static readonly Guid kMsgSendPlayerToEditor = new Guid("e34a5702dd353724aa315fb8011f08c3");
public static readonly Guid kMsgSendEditorToPlayer = new Guid("4d1926c9df5b052469a1c63448b7609a");
public static readonly Guid kMsgPlayerSendToEditor = new Guid("e34a5702dd353724aa315fb8011f08c3");
public static readonly Guid kMsgEditorSendToPlayer = new Guid("4d1926c9df5b052469a1c63448b7609a");
}
}

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@@ -7,47 +7,66 @@ namespace YooAsset
{
internal class RemoteDebuggerInRuntime : MonoBehaviour
{
#if UNITY_EDITOR
/// <summary>
/// 编辑器下获取报告的回调
/// </summary>
public static Action<int, DebugReport> EditorHandleDebugReportCallback;
private static bool _sampleOnce = false;
private static bool _autoSample = false;
/// <summary>
/// 编辑器下请求报告数据
/// </summary>
public static void EditorRequestDebugReport()
private void Awake()
{
if (UnityEditor.EditorApplication.isPlaying)
{
var report = YooAssets.GetDebugReport();
EditorHandleDebugReportCallback?.Invoke(0, report);
}
#if UNITY_EDITOR
RemotePlayerConnection.Instance.Initialize();
#endif
}
#else
private void OnEnable()
{
PlayerConnection.instance.Register(RemoteDebuggerDefine.kMsgSendEditorToPlayer, OnHandleEditorMessage);
#if UNITY_EDITOR
RemotePlayerConnection.Instance.Register(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
#else
PlayerConnection.instance.Register(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
#endif
}
private void OnDisable()
{
PlayerConnection.instance.Unregister(RemoteDebuggerDefine.kMsgSendEditorToPlayer, OnHandleEditorMessage);
#if UNITY_EDITOR
RemotePlayerConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgEditorSendToPlayer);
#else
PlayerConnection.instance.Unregister(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
#endif
}
private void OnHandleEditorMessage(MessageEventArgs args)
private void LateUpdate()
{
if (_autoSample || _sampleOnce)
{
_sampleOnce = false;
var debugReport = YooAssets.GetDebugReport();
var data = DebugReport.Serialize(debugReport);
#if UNITY_EDITOR
RemotePlayerConnection.Instance.Send(RemoteDebuggerDefine.kMsgPlayerSendToEditor, data);
#else
PlayerConnection.instance.Send(RemoteDebuggerDefine.kMsgPlayerSendToEditor, data);
#endif
}
}
private static void OnHandleEditorMessage(MessageEventArgs args)
{
var command = RemoteCommand.Deserialize(args.data);
YooLogger.Log($"On handle remote command : {command.CommandType} Param : {command.CommandParam}");
if (command.CommandType == (int)ERemoteCommand.SampleOnce)
{
var debugReport = YooAssets.GetDebugReport();
var data = DebugReport.Serialize(debugReport);
PlayerConnection.instance.Send(RemoteDebuggerDefine.kMsgSendPlayerToEditor, data);
_sampleOnce = true;
}
else if (command.CommandType == (int)ERemoteCommand.SampleAuto)
{
if (command.CommandParam == "open")
_autoSample = true;
else
_autoSample = false;
}
else
{
throw new NotImplementedException(command.CommandType.ToString());
}
}
#endif
}
}

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@@ -0,0 +1,61 @@
using System;
using System.Collections.Generic;
using UnityEngine.Events;
using UnityEngine.Networking.PlayerConnection;
using UnityEngine;
namespace YooAsset
{
internal class RemoteEditorConnection
{
private static RemoteEditorConnection _instance;
public static RemoteEditorConnection Instance
{
get
{
if (_instance == null)
_instance = new RemoteEditorConnection();
return _instance;
}
}
private readonly Dictionary<Guid, UnityAction<MessageEventArgs>> _messageCallbacks = new Dictionary<Guid, UnityAction<MessageEventArgs>>();
public void Initialize()
{
_messageCallbacks.Clear();
}
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
{
if (messageID == Guid.Empty)
throw new ArgumentException("messageID is empty !");
if (_messageCallbacks.ContainsKey(messageID) == false)
_messageCallbacks.Add(messageID, callback);
}
public void Unregister(Guid messageID)
{
if (_messageCallbacks.ContainsKey(messageID))
_messageCallbacks.Remove(messageID);
}
public void Send(Guid messageID, byte[] data)
{
if (messageID == Guid.Empty)
throw new ArgumentException("messageID is empty !");
// 接收对方的消息
RemotePlayerConnection.Instance.HandleEditorMessage(messageID, data);
}
internal void HandlePlayerMessage(Guid messageID, byte[] data)
{
if (_messageCallbacks.TryGetValue(messageID, out UnityAction<MessageEventArgs> value))
{
var args = new MessageEventArgs();
args.playerId = 0;
args.data = data;
value?.Invoke(args);
}
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 557f37a710d7e2c4d80fe0f778d66463
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,64 @@
using System;
using System.Collections.Generic;
using UnityEngine.Events;
using UnityEngine.Networking.PlayerConnection;
using UnityEngine;
namespace YooAsset
{
internal class RemotePlayerConnection
{
private static RemotePlayerConnection _instance;
public static RemotePlayerConnection Instance
{
get
{
if (_instance == null)
_instance = new RemotePlayerConnection();
return _instance;
}
}
private readonly Dictionary<Guid, UnityAction<MessageEventArgs>> _messageCallbacks = new Dictionary<Guid, UnityAction<MessageEventArgs>>();
public void Initialize()
{
Debug.LogWarning("X=Initialize");
_messageCallbacks.Clear();
}
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
{
Debug.LogWarning("X=Register");
if (messageID == Guid.Empty)
throw new ArgumentException("messageID is empty !");
if (_messageCallbacks.ContainsKey(messageID) == false)
_messageCallbacks.Add(messageID, callback);
}
public void Unregister(Guid messageID)
{
Debug.LogWarning("X=Unregister");
if (_messageCallbacks.ContainsKey(messageID))
_messageCallbacks.Remove(messageID);
}
public void Send(Guid messageID, byte[] data)
{
if (messageID == Guid.Empty)
throw new ArgumentException("messageID is empty !");
// 接收对方的消息
RemoteEditorConnection.Instance.HandlePlayerMessage(messageID, data);
}
internal void HandleEditorMessage(Guid messageID, byte[] data)
{
if (_messageCallbacks.TryGetValue(messageID, out UnityAction<MessageEventArgs> value))
{
var args = new MessageEventArgs();
args.playerId = 0;
args.data = data;
value?.Invoke(args);
}
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0a726a61cbc448749a4ee80b8c9860b6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -110,5 +110,9 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
}
}
}

View File

@@ -100,5 +100,9 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
}
}
}

View File

@@ -100,5 +100,9 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
}
}
}

View File

@@ -113,6 +113,10 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
}
private string GetWebRequestURL(string fileName)
{

View File

@@ -110,5 +110,9 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
}
}
}

View File

@@ -8,11 +8,15 @@ namespace YooAsset
{
public abstract class AsyncOperationBase : IEnumerator, IComparable<AsyncOperationBase>
{
private readonly List<AsyncOperationBase> _childs = new List<AsyncOperationBase>(10);
private Action<AsyncOperationBase> _callback;
private string _packageName = null;
private int _whileFrame = 1000;
/// <summary>
/// 所有子任务
/// </summary>
internal readonly List<AsyncOperationBase> Childs = new List<AsyncOperationBase>(10);
/// <summary>
/// 等待异步执行完成
/// </summary>
@@ -109,6 +113,10 @@ namespace YooAsset
{
throw new System.NotImplementedException(this.GetType().Name);
}
internal virtual string InternalGetDesc()
{
return string.Empty;
}
/// <summary>
/// 设置包裹名称
@@ -124,11 +132,19 @@ namespace YooAsset
internal void AddChildOperation(AsyncOperationBase child)
{
#if UNITY_EDITOR
if (_childs.Contains(child))
if (Childs.Contains(child))
throw new Exception($"The child node {child.GetType().Name} already exists !");
#endif
_childs.Add(child);
Childs.Add(child);
}
/// <summary>
/// 获取异步操作说明
/// </summary>
internal string GetOperationDesc()
{
return InternalGetDesc();
}
/// <summary>
@@ -185,7 +201,7 @@ namespace YooAsset
/// </summary>
internal void AbortOperation()
{
foreach (var child in _childs)
foreach (var child in Childs)
{
child.AbortOperation();
}

View File

@@ -43,6 +43,15 @@ namespace YooAsset
/// </summary>
public static void Update()
{
// 移除已经完成的异步操作
// 注意:移除上一帧完成的异步操作,方便调试器接收到完整的信息!
for (int i = _operations.Count - 1; i >= 0; i--)
{
var operation = _operations[i];
if (operation.IsFinish)
_operations.RemoveAt(i);
}
// 添加新增的异步操作
if (_newList.Count > 0)
{
@@ -77,14 +86,6 @@ namespace YooAsset
operation.UpdateOperation();
}
// 移除已经完成的异步操作
for (int i = _operations.Count - 1; i >= 0; i--)
{
var operation = _operations[i];
if (operation.IsFinish)
_operations.RemoveAt(i);
}
}
/// <summary>
@@ -141,18 +142,30 @@ namespace YooAsset
{
if (operation.PackageName == packageName)
{
var operationInfo = new DebugOperationInfo();
operationInfo.OperationName = operation.GetType().FullName;
operationInfo.Priority = operation.Priority;
operationInfo.Progress = operation.Progress;
operationInfo.BeginTime = operation.BeginTime;
operationInfo.ProcessTime = operation.ProcessTime;
operationInfo.Status = operation.Status.ToString();
var operationInfo = GetDebugOperationInfo(operation);
result.Add(operationInfo);
}
}
return result;
}
internal static DebugOperationInfo GetDebugOperationInfo(AsyncOperationBase operation)
{
var operationInfo = new DebugOperationInfo();
operationInfo.OperationName = operation.GetType().Name;
operationInfo.OperationDesc = operation.GetOperationDesc();
operationInfo.Priority = operation.Priority;
operationInfo.Progress = operation.Progress;
operationInfo.BeginTime = operation.BeginTime;
operationInfo.ProcessTime = operation.ProcessTime;
operationInfo.Status = operation.Status.ToString();
operationInfo.Childs = new List<DebugOperationInfo>(operation.Childs.Count);
foreach (var child in operation.Childs)
{
var childInfo = GetDebugOperationInfo(child);
operationInfo.Childs.Add(childInfo);
}
return operationInfo;
}
#endregion
}
}

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@@ -151,6 +151,11 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
var assetInfo = _handle.GetAssetInfo();
return $"AssetPath : {assetInfo.AssetPath}";
}
/// <summary>
/// 取消实例化对象操作

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@@ -116,6 +116,10 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"BundleName : {LoadBundleInfo.Bundle.BundleName}";
}
/// <summary>
/// 引用(引用计数递加)

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@@ -110,5 +110,9 @@ namespace YooAsset
Status = EOperationStatus.Succeed;
}
}
internal override string InternalGetDesc()
{
return $"SceneName : {_provider.SceneName}";
}
}
}

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@@ -53,6 +53,10 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"LoopCount : {_loopCount}";
}
/// <summary>
/// 说明:资源包之间会有深层的依赖链表,需要多次迭代才可以在单帧内卸载!

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@@ -173,6 +173,10 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"AssetPath : {MainAssetInfo.AssetPath}";
}
protected abstract void ProcessBundleResult();
/// <summary>

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@@ -100,5 +100,9 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"ClearMode : {_clearMode}";
}
}
}

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@@ -98,5 +98,9 @@ namespace YooAsset
Status = EOperationStatus.Succeed;
}
}
internal override string InternalGetDesc()
{
return $"PackageVersion : {_resourcePackage.GetPackageVersion()}";
}
}
}

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@@ -121,5 +121,9 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"PlayMode : {_impl.PlayMode}";
}
}
}

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@@ -11,7 +11,7 @@ namespace YooAsset
LoadPackageManifest,
Done,
}
private readonly PlayModeImpl _impl;
private readonly string _packageVersion;
private readonly int _timeout;
@@ -89,5 +89,9 @@ namespace YooAsset
}
}
}
internal override string InternalGetDesc()
{
return $"PackageVersion : {_packageVersion}";
}
}
}

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@@ -7,12 +7,13 @@ namespace YooAsset
internal class PlayModeImpl : IPlayMode, IBundleQuery
{
public readonly string PackageName;
public readonly EPlayMode PlayMode;
public readonly List<IFileSystem> FileSystems = new List<IFileSystem>(10);
public PlayModeImpl(string packageName)
public PlayModeImpl(string packageName, EPlayMode playMode)
{
PackageName = packageName;
PlayMode = playMode;
}
/// <summary>

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@@ -97,7 +97,7 @@ namespace YooAsset
// 创建资源管理器
_resourceManager = new ResourceManager(PackageName);
var playModeImpl = new PlayModeImpl(PackageName);
var playModeImpl = new PlayModeImpl(PackageName, _playMode);
_bundleQuery = playModeImpl;
_playModeImpl = playModeImpl;
_resourceManager.Initialize(_bundleQuery);