mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-23 17:20:12 +00:00
Update editor code
调整加密文件的生成规则
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@@ -8,6 +8,11 @@ using UnityEditor.Build.Pipeline.Interfaces;
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namespace YooAsset.Editor
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{
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public class PatchManifestContext : IContextObject
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{
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internal PatchManifest Manifest;
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}
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[TaskAttribute("创建补丁清单文件")]
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public class TaskCreatePatchManifest : IBuildTask
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{
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@@ -24,7 +29,7 @@ namespace YooAsset.Editor
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var buildMapContext = context.GetContextObject<BuildMapContext>();
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var buildParameters = buildParametersContext.Parameters;
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
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// 创建新补丁清单
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PatchManifest patchManifest = new PatchManifest();
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@@ -45,21 +50,26 @@ namespace YooAsset.Editor
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UpdateBuiltInBundleReference(patchManifest, buildResultContext.Results);
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}
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}
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// 创建补丁清单文件
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string packageHash = string.Empty;
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string packageHash;
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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string filePath = $"{packageOutputDirectory}/{fileName}";
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PatchManifest.Serialize(filePath, patchManifest);
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packageHash = HashUtility.FileMD5(filePath);
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BuildRunner.Log($"创建补丁清单文件:{filePath}");
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var patchManifestContext = new PatchManifestContext();
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string jsonData = FileUtility.ReadFile(filePath);
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patchManifestContext.Manifest = PatchManifest.Deserialize(jsonData);
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context.SetContextObject(patchManifestContext);
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}
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// 创建补丁清单哈希文件
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{
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string fileName = YooAssetSettingsData.GetPatchManifestHashFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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string filePath = $"{packageOutputDirectory}/{fileName}";
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FileUtility.CreateFile(filePath, packageHash);
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BuildRunner.Log($"创建补丁清单哈希文件:{filePath}");
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}
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@@ -67,7 +77,7 @@ namespace YooAsset.Editor
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// 创建补丁清单版本文件
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{
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string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(buildParameters.PackageName);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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string filePath = $"{packageOutputDirectory}/{fileName}";
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FileUtility.CreateFile(filePath, buildParameters.PackageVersion);
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BuildRunner.Log($"创建补丁清单版本文件:{filePath}");
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}
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@@ -78,59 +88,17 @@ namespace YooAsset.Editor
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/// </summary>
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private List<PatchBundle> GetAllPatchBundle(BuildContext context)
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{
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var buildMapContext = context.GetContextObject<BuildMapContext>();
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var encryptionContext = context.GetContextObject<TaskEncryption.EncryptionContext>();
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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List<PatchBundle> result = new List<PatchBundle>(1000);
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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// NOTE:检测路径长度不要超过260字符。
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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if (filePath.Length >= 260)
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throw new Exception($"The output bundle name is too long {filePath.Length} chars : {filePath}");
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var bundleName = bundleInfo.BundleName;
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string fileHash = GetBundleFileHash(bundleInfo, buildParametersContext);
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string fileCRC = GetBundleFileCRC(bundleInfo, buildParametersContext);
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long fileSize = GetBundleFileSize(bundleInfo, buildParametersContext);
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string[] tags = buildMapContext.GetBundleTags(bundleName);
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bool isEncrypted = encryptionContext.IsEncryptFile(bundleName);
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bool isRawFile = bundleInfo.IsRawFile;
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PatchBundle patchBundle = new PatchBundle(bundleName, fileHash, fileCRC, fileSize, tags);
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patchBundle.SetFlagsValue(isRawFile, isEncrypted);
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var patchBundle = bundleInfo.CreatePatchBundle();
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result.Add(patchBundle);
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}
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return result;
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}
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private string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return "00000000000000000000000000000000"; //32位
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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return HashUtility.FileMD5(filePath);
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}
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private string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return "00000000"; //8位
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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return HashUtility.FileCRC32(filePath);
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}
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private long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return 0;
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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return FileUtility.GetFileSize(filePath);
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}
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/// <summary>
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/// 获取资源列表
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