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update extension sample
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.U2D;
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public class PanelManifest : MonoBehaviour
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{
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/// <summary>
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/// 面板自动引用的图集
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/// </summary>
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public List<SpriteAtlas> ReferencesAtlas = new List<SpriteAtlas>();
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}
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