mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-14 19:40:47 +00:00
refactor : 重构异步操作模块
This commit is contained in:
@@ -9,7 +9,6 @@ namespace YooAsset
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public abstract class AsyncOperationBase : IEnumerator, IComparable<AsyncOperationBase>
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{
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private Action<AsyncOperationBase> _callback;
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private string _packageName = null;
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private int _whileFrame = 1000;
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/// <summary>
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@@ -47,17 +46,6 @@ namespace YooAsset
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/// </summary>
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public float Progress { get; protected set; }
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/// <summary>
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/// 所属包裹名称
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/// </summary>
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public string PackageName
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{
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get
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{
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return _packageName;
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}
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}
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/// <summary>
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/// 是否已经完成
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/// </summary>
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@@ -76,10 +64,24 @@ namespace YooAsset
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{
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add
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{
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if (value == null)
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return;
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if (IsDone)
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value.Invoke(this);
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{
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try
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{
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value.Invoke(this);
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}
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catch (Exception ex)
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{
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YooLogger.Error($"Exception in completion callback: {ex}");
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}
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}
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else
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{
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_callback += value;
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}
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}
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remove
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{
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@@ -118,14 +120,6 @@ namespace YooAsset
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return string.Empty;
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}
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/// <summary>
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/// 设置包裹名称
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/// </summary>
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internal void SetPackageName(string packageName)
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{
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_packageName = packageName;
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}
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/// <summary>
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/// 添加子任务
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/// </summary>
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@@ -194,8 +188,6 @@ namespace YooAsset
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if (IsDone && IsFinish == false)
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{
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IsFinish = true;
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// 进度百分百完成
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Progress = 1f;
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// 结束记录
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@@ -229,10 +221,28 @@ namespace YooAsset
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if (IsDone == false)
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{
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InternalAbort();
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Status = EOperationStatus.Failed;
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Error = "user abort";
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YooLogger.Warning($"Async operaiton {this.GetType().Name} has been abort !");
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InternalAbort();
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}
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}
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/// <summary>
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/// 结束异步任务
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/// </summary>
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internal void FinishOperation()
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{
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if (IsFinish == false)
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{
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IsFinish = true;
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Progress = 1f;
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// 结束记录
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DebugEndRecording();
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if (_taskCompletionSource != null)
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_taskCompletionSource.TrySetResult(null);
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}
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}
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@@ -360,4 +370,4 @@ namespace YooAsset
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private TaskCompletionSource<object> _taskCompletionSource;
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#endregion
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}
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}
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}
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162
Assets/YooAsset/Runtime/OperationSystem/OperationScheduler.cs
Normal file
162
Assets/YooAsset/Runtime/OperationSystem/OperationScheduler.cs
Normal file
@@ -0,0 +1,162 @@
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using System;
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using System.Collections.Generic;
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namespace YooAsset
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{
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/// <summary>
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/// 异步操作调度器
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/// </summary>
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internal class OperationScheduler : IComparable<OperationScheduler>
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{
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private readonly List<AsyncOperationBase> _operations = new List<AsyncOperationBase>(100);
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private readonly List<AsyncOperationBase> _newList = new List<AsyncOperationBase>(100);
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/// <summary>
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/// 所属包裹名称
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/// </summary>
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public string PackageName { private set; get; }
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/// <summary>
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/// 调度器优先级(值越大越优先)
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/// </summary>
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public int Priority { private set; get; }
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/// <summary>
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/// 创建顺序(用于同优先级稳定排序)
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/// </summary>
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public int CreateIndex { private set; get; }
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public OperationScheduler(string packageName, int priority, int createIndex)
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{
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PackageName = packageName;
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Priority = priority;
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CreateIndex = createIndex;
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}
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/// <summary>
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/// 开始处理异步操作
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/// </summary>
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public void StartOperation(AsyncOperationBase operation)
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{
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_newList.Add(operation);
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operation.StartOperation();
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// 通知开始回调
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OperationSystem.InvokeStartCallback(PackageName, operation);
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}
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/// <summary>
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/// 更新调度器
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/// </summary>
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public void Update()
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{
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// 移除已经完成的异步操作
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for (int i = _operations.Count - 1; i >= 0; i--)
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{
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var operation = _operations[i];
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if (operation.IsFinish)
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{
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_operations.RemoveAt(i);
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// 通知完成回调
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OperationSystem.InvokeFinishCallback(PackageName, operation);
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}
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}
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// 添加新增的异步操作
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if (_newList.Count > 0)
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{
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bool sorting = false;
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foreach (var operation in _newList)
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{
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if (operation.Priority > 0)
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{
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sorting = true;
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break;
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}
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}
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_operations.AddRange(_newList);
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_newList.Clear();
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// 重新排序优先级
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if (sorting)
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_operations.Sort();
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}
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// 更新进行中的异步操作
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for (int i = 0; i < _operations.Count; i++)
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{
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// 检查全局时间切片预算
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if (OperationSystem.IsBusy)
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break;
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var operation = _operations[i];
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if (operation.IsFinish)
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continue;
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operation.UpdateOperation();
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}
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}
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/// <summary>
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/// 清空并中止所有任务
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/// </summary>
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public void ClearAll()
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{
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// 终止临时队列里的任务
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foreach (var operation in _newList)
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{
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operation.AbortOperation();
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}
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_newList.Clear();
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// 终止正在进行的任务
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foreach (var operation in _operations)
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{
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operation.AbortOperation();
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}
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_operations.Clear();
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}
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/// <summary>
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/// 获取调试信息
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/// </summary>
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public List<DebugOperationInfo> GetDebugOperationInfos()
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{
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int totalCount = _operations.Count + _newList.Count;
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List<DebugOperationInfo> result = new List<DebugOperationInfo>(totalCount);
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// 包含正在执行的任务
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foreach (var operation in _operations)
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{
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var operationInfo = OperationSystem.GetDebugOperationInfo(operation);
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result.Add(operationInfo);
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}
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// 包含待处理的新任务
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foreach (var operation in _newList)
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{
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var operationInfo = OperationSystem.GetDebugOperationInfo(operation);
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result.Add(operationInfo);
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}
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return result;
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}
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#region 排序接口实现
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public int CompareTo(OperationScheduler other)
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{
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// 优先级高的排前面
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int result = other.Priority.CompareTo(this.Priority);
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if (result == 0)
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{
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// 优先级相同,按创建顺序
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result = this.CreateIndex.CompareTo(other.CreateIndex);
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}
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return result;
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 919380cb845bb8146a03ed154644b89f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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@@ -15,8 +15,14 @@ namespace YooAsset
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}
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#endif
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private static readonly List<AsyncOperationBase> _operations = new List<AsyncOperationBase>(1000);
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private static readonly List<AsyncOperationBase> _newList = new List<AsyncOperationBase>(1000);
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// 全局调度器名称
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public const string GLOBAL_SCHEDULER_NAME = "";
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private static readonly Dictionary<string, OperationScheduler> _schedulerDic = new Dictionary<string, OperationScheduler>(100);
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private static readonly List<OperationScheduler> _schedulerList = new List<OperationScheduler>(100);
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private static bool _schedulerListDirty = false;
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private static int _createIndex = 0;
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private static Action<string, AsyncOperationBase> _startCallback = null;
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private static Action<string, AsyncOperationBase> _finishCallback = null;
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@@ -25,12 +31,12 @@ namespace YooAsset
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private static long _frameTime;
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/// <summary>
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/// 异步操作的最小时间片段
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/// 异步操作系统的每帧最大执行预算(毫秒)
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/// </summary>
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public static long MaxTimeSlice { set; get; } = long.MaxValue;
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/// <summary>
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/// 处理器是否繁忙
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/// 异步操作系统是否繁忙
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/// </summary>
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public static bool IsBusy
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{
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@@ -39,7 +45,10 @@ namespace YooAsset
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if (_watch == null)
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return false;
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// NOTE : 单次调用开销约1微秒
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if (MaxTimeSlice == long.MaxValue)
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return false;
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// 注意 : 单次调用开销约1微秒
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return _watch.ElapsedMilliseconds - _frameTime >= MaxTimeSlice;
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}
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}
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@@ -51,6 +60,9 @@ namespace YooAsset
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public static void Initialize()
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{
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_watch = Stopwatch.StartNew();
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// 创建全局调度器
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CreatePackageScheduler(GLOBAL_SCHEDULER_NAME, 0);
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}
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/// <summary>
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@@ -58,54 +70,23 @@ namespace YooAsset
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/// </summary>
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public static void Update()
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{
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// 移除已经完成的异步操作
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// 注意:移除上一帧完成的异步操作,方便调试器接收到完整的信息!
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for (int i = _operations.Count - 1; i >= 0; i--)
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// 重新排序调度器
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if (_schedulerListDirty)
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{
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var operation = _operations[i];
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if (operation.IsFinish)
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{
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_operations.RemoveAt(i);
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if (_finishCallback != null)
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_finishCallback.Invoke(operation.PackageName, operation);
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}
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_schedulerListDirty = false;
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_schedulerList.Sort();
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}
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// 添加新增的异步操作
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if (_newList.Count > 0)
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{
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bool sorting = false;
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foreach (var operation in _newList)
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{
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if (operation.Priority > 0)
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{
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sorting = true;
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break;
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}
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}
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_operations.AddRange(_newList);
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_newList.Clear();
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// 重新排序优先级
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if (sorting)
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_operations.Sort();
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}
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// 更新进行中的异步操作
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bool checkBusy = MaxTimeSlice < long.MaxValue;
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// 更新帧时间
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_frameTime = _watch.ElapsedMilliseconds;
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for (int i = 0; i < _operations.Count; i++)
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// 更新调度器
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for (int i = 0; i < _schedulerList.Count; i++)
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{
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if (checkBusy && IsBusy)
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if (IsBusy)
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break;
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var operation = _operations[i];
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if (operation.IsFinish)
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continue;
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operation.UpdateOperation();
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_schedulerList[i].Update();
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}
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}
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@@ -114,8 +95,16 @@ namespace YooAsset
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/// </summary>
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public static void DestroyAll()
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{
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_operations.Clear();
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_newList.Clear();
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// 清空所有调度器
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foreach (var scheduler in _schedulerList)
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{
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scheduler.ClearAll();
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}
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_schedulerDic.Clear();
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_schedulerList.Clear();
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_schedulerListDirty = false;
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_createIndex = 0;
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_startCallback = null;
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_finishCallback = null;
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_watch = null;
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@@ -123,28 +112,48 @@ namespace YooAsset
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MaxTimeSlice = long.MaxValue;
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}
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/// <summary>
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/// 创建包裹调度器
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/// </summary>
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internal static void CreatePackageScheduler(string packageName, int priority)
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{
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if (_schedulerDic.ContainsKey(packageName))
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{
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throw new YooInternalException($"Package scheduler already exists: {packageName}");
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}
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var scheduler = new OperationScheduler(packageName, priority, _createIndex++);
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_schedulerDic.Add(packageName, scheduler);
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_schedulerList.Add(scheduler);
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_schedulerListDirty = true;
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}
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/// <summary>
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/// 销毁包裹调度器
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/// </summary>
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internal static void DestroyPackageScheduler(string packageName)
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{
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// 不允许销毁默认调度器
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if (packageName == GLOBAL_SCHEDULER_NAME)
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{
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throw new YooInternalException("Cannot destroy the global package scheduler!");
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||||
}
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if (_schedulerDic.TryGetValue(packageName, out var scheduler))
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{
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scheduler.ClearAll();
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_schedulerDic.Remove(packageName);
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_schedulerList.Remove(scheduler);
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}
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||||
}
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||||
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||||
/// <summary>
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/// 销毁包裹的所有任务
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||||
/// </summary>
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||||
public static void ClearPackageOperation(string packageName)
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||||
{
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||||
// 终止临时队列里的任务
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||||
foreach (var operation in _newList)
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||||
{
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||||
if (operation.PackageName == packageName)
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||||
{
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||||
operation.AbortOperation();
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||||
}
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||||
}
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||||
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||||
// 终止正在进行的任务
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||||
foreach (var operation in _operations)
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||||
{
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||||
if (operation.PackageName == packageName)
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||||
{
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||||
operation.AbortOperation();
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||||
}
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||||
}
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||||
var scheduler = GetScheduler(packageName);
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||||
scheduler.ClearAll();
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||||
}
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||||
/// <summary>
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||||
@@ -152,12 +161,8 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public static void StartOperation(string packageName, AsyncOperationBase operation)
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||||
{
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||||
_newList.Add(operation);
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||||
operation.SetPackageName(packageName);
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||||
operation.StartOperation();
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||||
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||||
if (_startCallback != null)
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||||
_startCallback.Invoke(packageName, operation);
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||||
var scheduler = GetScheduler(packageName);
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||||
scheduler.StartOperation(operation);
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||||
}
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||||
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||||
/// <summary>
|
||||
@@ -176,20 +181,55 @@ namespace YooAsset
|
||||
_finishCallback = callback;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 触发任务开始回调
|
||||
/// </summary>
|
||||
internal static void InvokeStartCallback(string packageName, AsyncOperationBase operation)
|
||||
{
|
||||
_startCallback?.Invoke(packageName, operation);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 触发任务完成回调
|
||||
/// </summary>
|
||||
internal static void InvokeFinishCallback(string packageName, AsyncOperationBase operation)
|
||||
{
|
||||
_finishCallback?.Invoke(packageName, operation);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取调度器(严格模式)
|
||||
/// </summary>
|
||||
private static OperationScheduler GetScheduler(string packageName)
|
||||
{
|
||||
// 空包名路由到默认调度器
|
||||
if (string.IsNullOrEmpty(packageName))
|
||||
packageName = GLOBAL_SCHEDULER_NAME;
|
||||
|
||||
if (_schedulerDic.TryGetValue(packageName, out var scheduler))
|
||||
{
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
// 严格模式:非默认包裹必须先创建调度器
|
||||
throw new YooInternalException($"Package scheduler not found: {packageName}. Please call YooAssets.CreatePackage() first!");
|
||||
}
|
||||
|
||||
#region 调试信息
|
||||
internal static List<DebugOperationInfo> GetDebugOperationInfos(string packageName)
|
||||
{
|
||||
List<DebugOperationInfo> result = new List<DebugOperationInfo>(_operations.Count);
|
||||
foreach (var operation in _operations)
|
||||
// 空包名路由到默认调度器
|
||||
if (string.IsNullOrEmpty(packageName))
|
||||
packageName = GLOBAL_SCHEDULER_NAME;
|
||||
|
||||
if (_schedulerDic.TryGetValue(packageName, out var scheduler))
|
||||
{
|
||||
if (operation.PackageName == packageName)
|
||||
{
|
||||
var operationInfo = GetDebugOperationInfo(operation);
|
||||
result.Add(operationInfo);
|
||||
}
|
||||
return scheduler.GetDebugOperationInfos();
|
||||
}
|
||||
return result;
|
||||
|
||||
return new List<DebugOperationInfo>();
|
||||
}
|
||||
|
||||
internal static DebugOperationInfo GetDebugOperationInfo(AsyncOperationBase operation)
|
||||
{
|
||||
var operationInfo = new DebugOperationInfo();
|
||||
@@ -210,4 +250,4 @@ namespace YooAsset
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,9 +108,6 @@ namespace YooAsset
|
||||
_downloadingMaxNumber = UnityEngine.Mathf.Clamp(downloadingMaxNumber, 1, MAX_LOADER_COUNT); ;
|
||||
_failedTryAgain = failedTryAgain;
|
||||
|
||||
// 设置包裹名称 (fix #210)
|
||||
SetPackageName(packageName);
|
||||
|
||||
// 统计下载信息
|
||||
CalculatDownloaderInfo();
|
||||
}
|
||||
|
||||
@@ -114,6 +114,16 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
/// <param name="packageName">包裹名称</param>
|
||||
public static ResourcePackage CreatePackage(string packageName)
|
||||
{
|
||||
return CreatePackage(packageName, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建资源包裹
|
||||
/// </summary>
|
||||
/// <param name="packageName">包裹名称</param>
|
||||
/// <param name="packagePriority">包裹优先级(值越大越优先更新)</param>
|
||||
public static ResourcePackage CreatePackage(string packageName, int packagePriority)
|
||||
{
|
||||
CheckException(packageName);
|
||||
if (ContainsPackage(packageName))
|
||||
@@ -122,6 +132,10 @@ namespace YooAsset
|
||||
YooLogger.Log($"Create resource package : {packageName}");
|
||||
ResourcePackage package = new ResourcePackage(packageName);
|
||||
_packages.Add(package);
|
||||
|
||||
// 注册包裹调度器
|
||||
OperationSystem.CreatePackageScheduler(packageName, packagePriority);
|
||||
|
||||
return package;
|
||||
}
|
||||
|
||||
@@ -185,6 +199,10 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
YooLogger.Log($"Remove resource package : {packageName}");
|
||||
|
||||
// 先销毁调度器,再移除包裹
|
||||
OperationSystem.DestroyPackageScheduler(packageName);
|
||||
|
||||
_packages.Remove(package);
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user