update editor code

This commit is contained in:
hevinci
2023-06-26 17:40:47 +08:00
parent 1d5663d93a
commit 43db19c257
14 changed files with 155 additions and 54 deletions

View File

@@ -14,10 +14,20 @@ namespace YooAsset.Editor
public string PackageName { private set; get; }
/// <summary>
/// 是否启用可寻址资源定位
/// 启用可寻址资源定位
/// </summary>
public bool EnableAddressable { private set; get; }
/// <summary>
/// 资源定位地址大小写不敏感
/// </summary>
public bool LocationToLower { private set; get; }
/// <summary>
/// 包含资源GUID数据
/// </summary>
public bool IncludeAssetGUID { private set; get; }
/// <summary>
/// 资源包名唯一化
/// </summary>
@@ -29,11 +39,13 @@ namespace YooAsset.Editor
public string ShadersBundleName { private set; get; }
public CollectCommand(EBuildMode buildMode, string packageName, bool enableAddressable, bool uniqueBundleName)
public CollectCommand(EBuildMode buildMode, string packageName, bool enableAddressable, bool locationToLower, bool includeAssetGUID, bool uniqueBundleName)
{
BuildMode = buildMode;
PackageName = packageName;
EnableAddressable = enableAddressable;
LocationToLower = locationToLower;
IncludeAssetGUID = includeAssetGUID;
UniqueBundleName = uniqueBundleName;
// 着色器统一全名称